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Diffstat (limited to 'engines/sword2/sprite.cpp')
-rw-r--r--engines/sword2/sprite.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword2/sprite.cpp b/engines/sword2/sprite.cpp
index cb0923cc2f..91a5e2e86b 100644
--- a/engines/sword2/sprite.cpp
+++ b/engines/sword2/sprite.cpp
@@ -772,7 +772,7 @@ int32 Screen::drawSprite(SpriteInfo *s) {
src = sprite + rs.top * srcPitch + rs.left;
dst = _buffer + _screenWide * rd.top + rd.left;
- if (s->type & RDSPR_BLEND) {
+ if (s->type & RDSPR_BLEND) {
// The original code had two different blending cases. One for
// s->blend & 0x01 and one for s->blend & 0x02. However, the
// only values that actually appear in the cluster files are
@@ -783,7 +783,7 @@ int32 Screen::drawSprite(SpriteInfo *s) {
// The only correct way to simulate this would be using 16-bit mode.
// As this is not yet available for this engine, fake transparency is used
// as placeholder.
- if (!(_renderCaps & RDBLTFX_SPRITEBLEND) || Sword2Engine::isPsx()) {
+ if (!(_renderCaps & RDBLTFX_SPRITEBLEND) || Sword2Engine::isPsx()) {
for (i = 0; i < rs.height(); i++) {
for (j = 0; j < rs.width(); j++) {
if (src[j] && ((i & 1) == (j & 1)))