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-rw-r--r--engines/sword2/sword2.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp
index 27fcc74ad5..bf2f329119 100644
--- a/engines/sword2/sword2.cpp
+++ b/engines/sword2/sword2.cpp
@@ -94,7 +94,7 @@ public:
virtual bool hasFeature(MetaEngineFeature f) const;
virtual GameList getSupportedGames() const;
virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const;
- virtual GameDescriptor findGame(const char *gameid) const;
+ PlainGameDescriptor findGame(const char *gameid) const override;
virtual DetectedGames detectGames(const Common::FSList &fslist) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
@@ -135,14 +135,14 @@ const ExtraGuiOptions Sword2MetaEngine::getExtraGuiOptions(const Common::String
return options;
}
-GameDescriptor Sword2MetaEngine::findGame(const char *gameid) const {
+PlainGameDescriptor Sword2MetaEngine::findGame(const char *gameid) const {
const Sword2::GameSettings *g = Sword2::sword2_settings;
while (g->gameid) {
if (0 == scumm_stricmp(gameid, g->gameid))
break;
g++;
}
- return GameDescriptor(g->gameid, g->description);
+ return PlainGameDescriptor(g->gameid, g->description);
}
bool isFullGame(const Common::FSList &fslist) {