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-rw-r--r--engines/sword25/gfx/opengl/swimage.cpp135
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diff --git a/engines/sword25/gfx/opengl/swimage.cpp b/engines/sword25/gfx/opengl/swimage.cpp
deleted file mode 100644
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--- a/engines/sword25/gfx/opengl/swimage.cpp
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@@ -1,135 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/*
- * This code is based on Broken Sword 2.5 engine
- *
- * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
- *
- * Licensed under GNU GPL v2
- *
- */
-
-// -----------------------------------------------------------------------------
-// INCLUDES
-// -----------------------------------------------------------------------------
-
-#include "sword25/package/packagemanager.h"
-#include "sword25/gfx/image/imageloader.h"
-
-#include "sword25/gfx/opengl/swimage.h"
-
-namespace Sword25 {
-
-#define BS_LOG_PREFIX "SWIMAGE"
-
-
-// -----------------------------------------------------------------------------
-// CONSTRUCTION / DESTRUCTION
-// -----------------------------------------------------------------------------
-
-SWImage::SWImage(const Common::String &filename, bool &result) :
- _imageDataPtr(0),
- _width(0),
- _height(0) {
- result = false;
-
- PackageManager *pPackage = static_cast<PackageManager *>(Kernel::GetInstance()->GetService("package"));
- BS_ASSERT(pPackage);
-
- // Datei laden
- byte *pFileData;
- uint fileSize;
- if (!(pFileData = (byte *)pPackage->GetFile(filename, &fileSize))) {
- BS_LOG_ERRORLN("File \"%s\" could not be loaded.", filename.c_str());
- return;
- }
-
- // Bildeigenschaften bestimmen
- GraphicEngine::COLOR_FORMATS colorFormat;
- int pitch;
- if (!ImageLoader::ExtractImageProperties(pFileData, fileSize, colorFormat, _width, _height)) {
- BS_LOG_ERRORLN("Could not read image properties.");
- return;
- }
-
- // Das Bild dekomprimieren
- byte *pUncompressedData;
- if (!ImageLoader::LoadImage(pFileData, fileSize, GraphicEngine::CF_ARGB32, pUncompressedData, _width, _height, pitch)) {
- BS_LOG_ERRORLN("Could not decode image.");
- return;
- }
-
- // Dateidaten freigeben
- delete[] pFileData;
-
- _imageDataPtr = (uint *)pUncompressedData;
-
- result = true;
- return;
-}
-
-// -----------------------------------------------------------------------------
-
-SWImage::~SWImage() {
- delete[] _imageDataPtr;
-}
-
-
-// -----------------------------------------------------------------------------
-
-bool SWImage::blit(int posX, int posY,
- int flipping,
- Common::Rect *pPartRect,
- uint color,
- int width, int height) {
- BS_LOG_ERRORLN("Blit() is not supported.");
- return false;
-}
-
-// -----------------------------------------------------------------------------
-
-bool SWImage::fill(const Common::Rect *pFillRect, uint color) {
- BS_LOG_ERRORLN("Fill() is not supported.");
- return false;
-}
-
-// -----------------------------------------------------------------------------
-
-bool SWImage::setContent(const byte *pixeldata, uint size, uint offset, uint stride) {
- BS_LOG_ERRORLN("SetContent() is not supported.");
- return false;
-}
-
-// -----------------------------------------------------------------------------
-
-uint SWImage::getPixel(int x, int y) {
- BS_ASSERT(x >= 0 && x < _width);
- BS_ASSERT(y >= 0 && y < _height);
-
- return _imageDataPtr[_width * y + x];
-}
-
-} // End of namespace Sword25