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Diffstat (limited to 'engines/sword25/kernel/filesystemutil.cpp')
-rwxr-xr-x | engines/sword25/kernel/filesystemutil.cpp | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/engines/sword25/kernel/filesystemutil.cpp b/engines/sword25/kernel/filesystemutil.cpp new file mode 100755 index 0000000000..307758c7d0 --- /dev/null +++ b/engines/sword25/kernel/filesystemutil.cpp @@ -0,0 +1,131 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +// ----------------------------------------------------------------------------- +// Includes +// ----------------------------------------------------------------------------- + +#include "common/config-manager.h" +#include "common/fs.h" +#include "common/savefile.h" +#include "common/system.h" +#include "sword25/kernel/filesystemutil.h" + +namespace Sword25 { + +#define BS_LOG_PREFIX "FILESYSTEMUTIL" + +// ----------------------------------------------------------------------------- +// Constants and utility functions +// ----------------------------------------------------------------------------- + +Common::String GetAbsolutePath(const Common::String &Path) { + Common::FSNode node(Path); + + if (!node.exists()) { + // An error has occurred finding the node + // We can do nothing at this pointer than return an empty string + BS_LOG_ERRORLN("A call to GetAbsolutePath failed."); + return ""; + } + + // Return the result + return node.getPath(); +} + +// ----------------------------------------------------------------------------- +// Class definitions +// ----------------------------------------------------------------------------- + +class BS_FileSystemUtilScummVM : public BS_FileSystemUtil { +public: + virtual Common::String GetUserdataDirectory() { + Common::String path = ConfMan.get("savepath"); + + if (path.empty()) { + BS_LOG_ERRORLN("No save path has been defined"); + return ""; + } + + // Return the path + return path; + } + + virtual Common::String GetPathSeparator() { + return Common::String("//"); + } + + virtual int64 GetFileSize(const Common::String &Filename) { + Common::FSNode node(Filename); + + // If the file does not exist, return -1 as a result + if (!node.exists()) + return -1; + + // Get the size of the file and return it + Common::File f; + f.open(node); + uint32 size = f.size(); + f.close(); + + return size; + } + + virtual time_t GetFileTime(const Common::String &Filename) { + // TODO: There isn't any way in ScummVM to get a file's modified date/time. We will need to check + // what code makes use of it. If it's only the save game code, for example, we may be able to + // encode the date/time inside the savegame files themselves. + return 0; + } + + virtual bool FileExists(const Common::String &Filename) { + Common::File f; + return f.exists(Filename); + } + + virtual bool CreateDirectory(const Common::String &DirectoryName) { + // ScummVM doesn't support creating folders, so this is only a stub + BS_LOG_ERRORLN("CreateDirectory method called"); + return false; + } + + virtual Common::StringArray GetFilesInDirectory(const Common::String &Directory) { + Common::SaveFileManager *sfm = g_system->getSavefileManager(); + Common::StringArray filenames = sfm->listSavefiles("*"); + sort(filenames.begin(), filenames.end()); + return filenames; + } +}; + +// ----------------------------------------------------------------------------- +// Singleton method of parent class +// ----------------------------------------------------------------------------- + +BS_FileSystemUtil &BS_FileSystemUtil::GetInstance() { + static BS_FileSystemUtilScummVM Instance; + return Instance; +} + +} // End of namespace Sword25 |