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-rw-r--r--engines/sword25/kernel/filesystemutil.h34
1 files changed, 17 insertions, 17 deletions
diff --git a/engines/sword25/kernel/filesystemutil.h b/engines/sword25/kernel/filesystemutil.h
index 828ff31922..0fffa72d9f 100644
--- a/engines/sword25/kernel/filesystemutil.h
+++ b/engines/sword25/kernel/filesystemutil.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -33,8 +33,8 @@
*/
/*
- *
- * The class BS_FileSystemUtil represents a wrapper for file system specific
+ *
+ * The class BS_FileSystemUtil represents a wrapper for file system specific
* operations that do not have equivalents in the C/C++ libraries.
*
* Each supported platform must implement this interface, and the method
@@ -69,42 +69,42 @@ public:
* This function returns the name of the directory in which all user data is to be stored.
*
* These are for example Screenshots, game saves, configuration files, log files, ...
- * @return Returns the name of the directory for user data.
+ * @return Returns the name of the directory for user data.
*/
virtual Common::String GetUserdataDirectory() = 0;
/**
- * @return Returns the path seperator
+ * @return Returns the path seperator
*/
- virtual Common::String GetPathSeparator() = 0;
+ virtual Common::String GetPathSeparator() = 0;
/**
- * @param Filename The path to a file.
- * @return Returns the size of the specified file. If the size could not be
+ * @param Filename The path to a file.
+ * @return Returns the size of the specified file. If the size could not be
* determined, or the file does not exist, returns -1
*/
virtual int64 GetFileSize(const Common::String &Filename) = 0;
/**
- * @param Filename The path to a file.
- * @return Returns the timestamp of the specified file.
+ * @param Filename The path to a file.
+ * @return Returns the timestamp of the specified file.
*/
virtual TimeDate GetFileTime(const Common::String &Filename) = 0;
/**
- * @param Filename The path to a file.
- * @return Returns true if the file exists.
+ * @param Filename The path to a file.
+ * @return Returns true if the file exists.
*/
virtual bool FileExists(const Common::String &Filename) = 0;
/**
* This function creates a directory
- *
+ *
* If the parameter is "\b\c\d\e" is passed, and "\b\c" already exists, then folder 'd'
* will be created, and subdirectory 'e' under it.
- * @param DirectoryName The name of the directory to be created
- * @return Returns true if the folder(s) could be created, otherwise false.
+ * @param DirectoryName The name of the directory to be created
+ * @return Returns true if the folder(s) could be created, otherwise false.
*/
virtual bool CreateDirectory(const Common::String &DirectoryName) = 0;
/**
* Creates a list of filenames in a given directory.
- * @param Directory The directory to search
- * @return Returns a vector containing all of the found filenames
+ * @param Directory The directory to search
+ * @return Returns a vector containing all of the found filenames
*/
virtual Common::StringArray GetFilesInDirectory(const Common::String &Path) = 0;
};