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Diffstat (limited to 'engines/sword25/kernel/inputpersistenceblock.h')
-rw-r--r-- | engines/sword25/kernel/inputpersistenceblock.h | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/engines/sword25/kernel/inputpersistenceblock.h b/engines/sword25/kernel/inputpersistenceblock.h new file mode 100644 index 0000000000..f6ab256460 --- /dev/null +++ b/engines/sword25/kernel/inputpersistenceblock.h @@ -0,0 +1,82 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +/* + * This code is based on Broken Sword 2.5 engine + * + * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer + * + * Licensed under GNU GPL v2 + * + */ + +#ifndef SWORD25_INPUTPERSISTENCEBLOCK_H +#define SWORD25_INPUTPERSISTENCEBLOCK_H + +#include "common/array.h" +#include "sword25/kernel/common.h" +#include "sword25/kernel/persistenceblock.h" + +namespace Sword25 { + +class InputPersistenceBlock : public PersistenceBlock { +public: + enum ErrorState { + NONE, + END_OF_DATA, + OUT_OF_SYNC + }; + + InputPersistenceBlock(const void *data, uint dataLength); + virtual ~InputPersistenceBlock(); + + void read(int16 &value); + void read(signed int &value); + void read(uint &value); + void read(float &value); + void read(bool &value); + void readString(Common::String &value); + void readByteArray(Common::Array<byte> &value); + + bool isGood() const { + return _errorState == NONE; + } + ErrorState getErrorState() const { + return _errorState; + } + +private: + bool checkMarker(byte marker); + bool checkBlockSize(int size); + void rawRead(void *destPtr, size_t size); + + Common::Array<byte> _data; + Common::Array<byte>::const_iterator _iter; + ErrorState _errorState; +}; + +} // End of namespace Sword25 + +#endif |