diff options
Diffstat (limited to 'engines/sword25/kernel/kernel_script.cpp')
-rw-r--r-- | engines/sword25/kernel/kernel_script.cpp | 739 |
1 files changed, 739 insertions, 0 deletions
diff --git a/engines/sword25/kernel/kernel_script.cpp b/engines/sword25/kernel/kernel_script.cpp new file mode 100644 index 0000000000..1b87dfdc6e --- /dev/null +++ b/engines/sword25/kernel/kernel_script.cpp @@ -0,0 +1,739 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +/* + * This code is based on Broken Sword 2.5 engine + * + * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer + * + * Licensed under GNU GPL v2 + * + */ + +// ----------------------------------------------------------------------------- +// Includes +// ----------------------------------------------------------------------------- + +#include "sword25/kernel/common.h" +#include "sword25/kernel/kernel.h" +#include "sword25/kernel/filesystemutil.h" +#include "sword25/kernel/window.h" +#include "sword25/kernel/resmanager.h" +#include "sword25/kernel/persistenceservice.h" +#include "sword25/script/script.h" +#include "sword25/script/luabindhelper.h" + +namespace Sword25 { + +// ----------------------------------------------------------------------------- + +static int DisconnectService(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + + lua_pushboolean(L, pKernel->DisconnectService(luaL_checkstring(L, 1))); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetActiveServiceIdentifier(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + + lua_pushstring(L, pKernel->GetActiveServiceIdentifier(luaL_checkstring(L, 1)).c_str()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetSuperclassCount(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + + lua_pushnumber(L, pKernel->GetSuperclassCount()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetSuperclassIdentifier(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + + lua_pushstring(L, pKernel->GetSuperclassIdentifier( + static_cast<uint>(luaL_checknumber(L, 1))).c_str()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetServiceCount(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + + lua_pushnumber(L, pKernel->GetServiceCount(luaL_checkstring(L, 1))); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetServiceIdentifier(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + + lua_pushstring(L, pKernel->GetServiceIdentifier(luaL_checkstring(L, 1), + static_cast<uint>(luaL_checknumber(L, 2))).c_str()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetMilliTicks(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + + lua_pushnumber(L, pKernel->GetMilliTicks()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetTimer(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + + lua_pushnumber(L, static_cast<lua_Number>(pKernel->GetMicroTicks()) / 1000000.0); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int StartService(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + + lua_pushbooleancpp(L, pKernel->NewService(luaL_checkstring(L, 1), luaL_checkstring(L, 2)) != NULL); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int Sleep(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + pKernel->Sleep(static_cast<uint>(luaL_checknumber(L, 1) * 1000)); + return 0; +} + +// ----------------------------------------------------------------------------- + +static int Crash(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + pKernel->Crash(); + return 0; +} + +// ----------------------------------------------------------------------------- + +static int ExecuteFile(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + ScriptEngine *pSE = static_cast<ScriptEngine *>(pKernel->GetService("script")); + BS_ASSERT(pSE); + + lua_pushbooleancpp(L, pSE->executeFile(luaL_checkstring(L, 1))); + + return 0; +} + +// ----------------------------------------------------------------------------- + +static int GetUserdataDirectory(lua_State *L) { + lua_pushstring(L, FileSystemUtil::GetInstance().GetUserdataDirectory().c_str()); + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetPathSeparator(lua_State *L) { + lua_pushstring(L, FileSystemUtil::GetInstance().GetPathSeparator().c_str()); + return 1; +} + +// ----------------------------------------------------------------------------- + +static int FileExists(lua_State *L) { + lua_pushbooleancpp(L, FileSystemUtil::GetInstance().FileExists(luaL_checkstring(L, 1))); + return 1; +} + +// ----------------------------------------------------------------------------- + +static int CreateDirectory(lua_State *L) { + lua_pushbooleancpp(L, FileSystemUtil::GetInstance().CreateDirectory(luaL_checkstring(L, 1))); + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetWinCode(lua_State *L) { + lua_pushstring(L, "ScummVM"); + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetSubversionRevision(lua_State *L) { + // ScummVM is 1337 + lua_pushnumber(L, 1337); + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetUsedMemory(lua_State *L) { + lua_pushnumber(L, Kernel::GetInstance()->GetUsedMemory()); + return 1; +} + +// ----------------------------------------------------------------------------- + +static const char *KERNEL_LIBRARY_NAME = "Kernel"; + +static const luaL_reg KERNEL_FUNCTIONS[] = { + {"DisconnectService", DisconnectService}, + {"GetActiveServiceIdentifier", GetActiveServiceIdentifier}, + {"GetSuperclassCount", GetSuperclassCount}, + {"GetSuperclassIdentifier", GetSuperclassIdentifier}, + {"GetServiceCount", GetServiceCount}, + {"GetServiceIdentifier", GetServiceIdentifier}, + {"GetMilliTicks", GetMilliTicks}, + {"GetTimer", GetTimer}, + {"StartService", StartService}, + {"Sleep", Sleep}, + {"Crash", Crash}, + {"ExecuteFile", ExecuteFile}, + {"GetUserdataDirectory", GetUserdataDirectory}, + {"GetPathSeparator", GetPathSeparator}, + {"FileExists", FileExists}, + {"CreateDirectory", CreateDirectory}, + {"GetWinCode", GetWinCode}, + {"GetSubversionRevision", GetSubversionRevision}, + {"GetUsedMemory", GetUsedMemory}, + {0, 0} +}; + +// ----------------------------------------------------------------------------- + +static int IsVisible(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + Window *pWindow = pKernel->GetWindow(); + BS_ASSERT(pWindow); + + lua_pushbooleancpp(L, pWindow->IsVisible()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int SetVisible(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + Window *pWindow = pKernel->GetWindow(); + BS_ASSERT(pWindow); + + pWindow->SetVisible(lua_tobooleancpp(L, 1)); + + return 0; +} + +// ----------------------------------------------------------------------------- + +static int GetX(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + Window *pWindow = pKernel->GetWindow(); + BS_ASSERT(pWindow); + + lua_pushnumber(L, pWindow->GetX()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetY(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + Window *pWindow = pKernel->GetWindow(); + BS_ASSERT(pWindow); + + lua_pushnumber(L, pWindow->GetY()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int SetX(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + Window *pWindow = pKernel->GetWindow(); + BS_ASSERT(pWindow); + + pWindow->SetX(static_cast<int>(luaL_checknumber(L, 1))); + + return 0; +} + +// ----------------------------------------------------------------------------- + +static int SetY(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + Window *pWindow = pKernel->GetWindow(); + BS_ASSERT(pWindow); + + pWindow->SetY(static_cast<int>(luaL_checknumber(L, 1))); + + return 0; +} + +// ----------------------------------------------------------------------------- + +static int GetClientX(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + Window *pWindow = pKernel->GetWindow(); + BS_ASSERT(pWindow); + + lua_pushnumber(L, pWindow->GetClientX()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetClientY(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + Window *pWindow = pKernel->GetWindow(); + BS_ASSERT(pWindow); + + lua_pushnumber(L, pWindow->GetClientY()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetWidth(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + Window *pWindow = pKernel->GetWindow(); + BS_ASSERT(pWindow); + + lua_pushnumber(L, pWindow->GetWidth()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetHeight(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + Window *pWindow = pKernel->GetWindow(); + BS_ASSERT(pWindow); + + lua_pushnumber(L, pWindow->GetHeight()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int SetWidth(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + Window *pWindow = pKernel->GetWindow(); + BS_ASSERT(pWindow); + + pWindow->SetWidth(static_cast<int>(luaL_checknumber(L, 1))); + + return 0; +} + +// ----------------------------------------------------------------------------- + +static int SetHeight(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + Window *pWindow = pKernel->GetWindow(); + BS_ASSERT(pWindow); + + pWindow->SetHeight(static_cast<int>(luaL_checknumber(L, 1))); + + return 0; +} + +// ----------------------------------------------------------------------------- + +static int GetTitle(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + Window *pWindow = pKernel->GetWindow(); + BS_ASSERT(pWindow); + + lua_pushstring(L, pWindow->GetTitle().c_str()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int SetTitle(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + Window *pWindow = pKernel->GetWindow(); + BS_ASSERT(pWindow); + + pWindow->SetTitle(luaL_checkstring(L, 1)); + + return 0; +} + +// ----------------------------------------------------------------------------- + +static int ProcessMessages(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + Window *pWindow = pKernel->GetWindow(); + BS_ASSERT(pWindow); + + lua_pushbooleancpp(L, pWindow->ProcessMessages()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int CloseWanted(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + Window *pWindow = pKernel->GetWindow(); + BS_ASSERT(pWindow); + + lua_pushbooleancpp(L, pWindow->CloseWanted()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int WaitForFocus(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + Window *pWindow = pKernel->GetWindow(); + BS_ASSERT(pWindow); + + lua_pushbooleancpp(L, pWindow->WaitForFocus()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int HasFocus(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + Window *pWindow = pKernel->GetWindow(); + BS_ASSERT(pWindow); + + lua_pushbooleancpp(L, pWindow->HasFocus()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static const char *WINDOW_LIBRARY_NAME = "Window"; + +static const luaL_reg WINDOW_FUNCTIONS[] = { + {"IsVisible", IsVisible}, + {"SetVisible", SetVisible}, + {"GetX", GetX}, + {"SetX", SetX}, + {"GetY", GetY}, + {"SetY", SetY}, + {"GetClientX", GetClientX}, + {"GetClientY", GetClientY}, + {"GetWidth", GetWidth}, + {"GetHeight", GetHeight}, + {"SetWidth", SetWidth}, + {"SetHeight", SetHeight}, + {"GetTitle", GetTitle}, + {"SetTitle", SetTitle}, + {"ProcessMessages", ProcessMessages}, + {"CloseWanted", CloseWanted}, + {"WaitForFocus", WaitForFocus}, + {"HasFocus", HasFocus}, + {0, 0} +}; + +// ----------------------------------------------------------------------------- + +static int PrecacheResource(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + ResourceManager *pResource = pKernel->GetResourceManager(); + BS_ASSERT(pResource); + + lua_pushbooleancpp(L, pResource->PrecacheResource(luaL_checkstring(L, 1))); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int ForcePrecacheResource(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + ResourceManager *pResource = pKernel->GetResourceManager(); + BS_ASSERT(pResource); + + lua_pushbooleancpp(L, pResource->PrecacheResource(luaL_checkstring(L, 1), true)); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetMaxMemoryUsage(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + ResourceManager *pResource = pKernel->GetResourceManager(); + BS_ASSERT(pResource); + + lua_pushnumber(L, pResource->GetMaxMemoryUsage()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int SetMaxMemoryUsage(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + ResourceManager *pResource = pKernel->GetResourceManager(); + BS_ASSERT(pResource); + + pResource->SetMaxMemoryUsage(static_cast<uint>(lua_tonumber(L, 1))); + + return 0; +} + +// ----------------------------------------------------------------------------- + +static int EmptyCache(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + ResourceManager *pResource = pKernel->GetResourceManager(); + BS_ASSERT(pResource); + + pResource->EmptyCache(); + + return 0; +} + +// ----------------------------------------------------------------------------- + +static int IsLogCacheMiss(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + ResourceManager *pResource = pKernel->GetResourceManager(); + BS_ASSERT(pResource); + + lua_pushbooleancpp(L, pResource->IsLogCacheMiss()); + + return 1; +} + +// ----------------------------------------------------------------------------- + +static int SetLogCacheMiss(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + ResourceManager *pResource = pKernel->GetResourceManager(); + BS_ASSERT(pResource); + + pResource->SetLogCacheMiss(lua_tobooleancpp(L, 1)); + + return 0; +} + +// ----------------------------------------------------------------------------- + +static int DumpLockedResources(lua_State *L) { + Kernel *pKernel = Kernel::GetInstance(); + BS_ASSERT(pKernel); + ResourceManager *pResource = pKernel->GetResourceManager(); + BS_ASSERT(pResource); + + pResource->DumpLockedResources(); + + return 0; +} + +// ----------------------------------------------------------------------------- + +static const char *RESOURCE_LIBRARY_NAME = "Resource"; + +static const luaL_reg RESOURCE_FUNCTIONS[] = { + {"PrecacheResource", PrecacheResource}, + {"ForcePrecacheResource", ForcePrecacheResource}, + {"GetMaxMemoryUsage", GetMaxMemoryUsage}, + {"SetMaxMemoryUsage", SetMaxMemoryUsage}, + {"EmptyCache", EmptyCache}, + {"IsLogCacheMiss", IsLogCacheMiss}, + {"SetLogCacheMiss", SetLogCacheMiss}, + {"DumpLockedResources", DumpLockedResources}, + {0, 0} +}; + +// ----------------------------------------------------------------------------- + +static int ReloadSlots(lua_State *L) { + PersistenceService::GetInstance().ReloadSlots(); + lua_pushnil(L); + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetSlotCount(lua_State *L) { + lua_pushnumber(L, PersistenceService::GetInstance().GetSlotCount()); + return 1; +} + +// ----------------------------------------------------------------------------- + +static int IsSlotOccupied(lua_State *L) { + lua_pushbooleancpp(L, PersistenceService::GetInstance().IsSlotOccupied( + static_cast<uint>(luaL_checknumber(L, 1)) - 1)); + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetSavegameDirectory(lua_State *L) { + lua_pushstring(L, PersistenceService::GetInstance().GetSavegameDirectory().c_str()); + return 1; +} + +// ----------------------------------------------------------------------------- + +static int IsSavegameCompatible(lua_State *L) { + lua_pushbooleancpp(L, PersistenceService::GetInstance().IsSavegameCompatible( + static_cast<uint>(luaL_checknumber(L, 1)) - 1)); + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetSavegameDescription(lua_State *L) { + lua_pushstring(L, PersistenceService::GetInstance().GetSavegameDescription( + static_cast<uint>(luaL_checknumber(L, 1)) - 1).c_str()); + return 1; +} + +// ----------------------------------------------------------------------------- + +static int GetSavegameFilename(lua_State *L) { + lua_pushstring(L, PersistenceService::GetInstance().GetSavegameFilename(static_cast<uint>(luaL_checknumber(L, 1)) - 1).c_str()); + return 1; +} + +// ----------------------------------------------------------------------------- + +static int LoadGame(lua_State *L) { + lua_pushbooleancpp(L, PersistenceService::GetInstance().LoadGame(static_cast<uint>(luaL_checknumber(L, 1)) - 1)); + return 1; +} + +// ----------------------------------------------------------------------------- + +static int SaveGame(lua_State *L) { + lua_pushbooleancpp(L, PersistenceService::GetInstance().SaveGame(static_cast<uint>(luaL_checknumber(L, 1)) - 1, luaL_checkstring(L, 2))); + return 1; +} + +// ----------------------------------------------------------------------------- + +static const char *PERSISTENCE_LIBRARY_NAME = "Persistence"; + +static const luaL_reg PERSISTENCE_FUNCTIONS[] = { + {"ReloadSlots", ReloadSlots}, + {"GetSlotCount", GetSlotCount}, + {"IsSlotOccupied", IsSlotOccupied}, + {"GetSavegameDirectory", GetSavegameDirectory}, + {"IsSavegameCompatible", IsSavegameCompatible}, + {"GetSavegameDescription", GetSavegameDescription}, + {"GetSavegameFilename", GetSavegameFilename}, + {"LoadGame", LoadGame}, + {"SaveGame", SaveGame}, + {0, 0} +}; + +// ----------------------------------------------------------------------------- + +bool Kernel::_RegisterScriptBindings() { + ScriptEngine *pScript = static_cast<ScriptEngine *>(GetService("script")); + BS_ASSERT(pScript); + lua_State *L = static_cast<lua_State *>(pScript->getScriptObject()); + BS_ASSERT(L); + + if (!LuaBindhelper::addFunctionsToLib(L, KERNEL_LIBRARY_NAME, KERNEL_FUNCTIONS)) return false; + if (!LuaBindhelper::addFunctionsToLib(L, WINDOW_LIBRARY_NAME, WINDOW_FUNCTIONS)) return false; + if (!LuaBindhelper::addFunctionsToLib(L, RESOURCE_LIBRARY_NAME, RESOURCE_FUNCTIONS)) return false; + if (!LuaBindhelper::addFunctionsToLib(L, PERSISTENCE_LIBRARY_NAME, PERSISTENCE_FUNCTIONS)) return false; + + return true; +} + +} // End of namespace Sword25 |