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-rw-r--r--engines/sword25/kernel/bs_stdint.h2
-rw-r--r--engines/sword25/kernel/callbackregistry.cpp4
-rw-r--r--engines/sword25/kernel/callbackregistry.h24
-rw-r--r--engines/sword25/kernel/common.h6
-rw-r--r--engines/sword25/kernel/filesystemutil.cpp4
-rw-r--r--engines/sword25/kernel/filesystemutil.h34
-rw-r--r--engines/sword25/kernel/inputpersistenceblock.cpp12
-rw-r--r--engines/sword25/kernel/inputpersistenceblock.h12
-rw-r--r--engines/sword25/kernel/kernel.cpp146
-rw-r--r--engines/sword25/kernel/kernel.h144
-rw-r--r--engines/sword25/kernel/kernel_script.cpp28
-rw-r--r--engines/sword25/kernel/log.cpp28
-rw-r--r--engines/sword25/kernel/log.h79
-rw-r--r--engines/sword25/kernel/memleaks.cpp62
-rw-r--r--engines/sword25/kernel/memleaks.h13
-rw-r--r--engines/sword25/kernel/memlog_off.h10
-rw-r--r--engines/sword25/kernel/memlog_on.h10
-rw-r--r--engines/sword25/kernel/objectregistry.h16
-rw-r--r--engines/sword25/kernel/outputpersistenceblock.cpp4
-rw-r--r--engines/sword25/kernel/outputpersistenceblock.h12
-rw-r--r--engines/sword25/kernel/persistable.h6
-rw-r--r--engines/sword25/kernel/persistenceblock.h28
-rw-r--r--engines/sword25/kernel/persistenceservice.cpp155
-rw-r--r--engines/sword25/kernel/persistenceservice.h20
-rw-r--r--engines/sword25/kernel/resmanager.cpp41
-rw-r--r--engines/sword25/kernel/resmanager.h63
-rw-r--r--engines/sword25/kernel/resource.cpp6
-rw-r--r--engines/sword25/kernel/resource.h40
-rw-r--r--engines/sword25/kernel/resservice.h31
-rw-r--r--engines/sword25/kernel/scummvmwindow.cpp258
-rw-r--r--engines/sword25/kernel/scummvmwindow.h14
-rw-r--r--engines/sword25/kernel/service.h16
-rw-r--r--engines/sword25/kernel/service_ids.h6
-rw-r--r--engines/sword25/kernel/string.h19
-rw-r--r--engines/sword25/kernel/window.cpp6
-rw-r--r--engines/sword25/kernel/window.h28
36 files changed, 717 insertions, 670 deletions
diff --git a/engines/sword25/kernel/bs_stdint.h b/engines/sword25/kernel/bs_stdint.h
index c39a219bc9..c1970bff3e 100644
--- a/engines/sword25/kernel/bs_stdint.h
+++ b/engines/sword25/kernel/bs_stdint.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
diff --git a/engines/sword25/kernel/callbackregistry.cpp b/engines/sword25/kernel/callbackregistry.cpp
index b9b48ed18f..a530159cd7 100644
--- a/engines/sword25/kernel/callbackregistry.cpp
+++ b/engines/sword25/kernel/callbackregistry.cpp
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -76,7 +76,7 @@ bool BS_CallbackRegistry::RegisterCallbackFunction(const Common::String &Name, C
}
StoreCallbackFunction(Name, Ptr);
-
+
return true;
}
diff --git a/engines/sword25/kernel/callbackregistry.h b/engines/sword25/kernel/callbackregistry.h
index 72b8135e47..a4ebd03dba 100644
--- a/engines/sword25/kernel/callbackregistry.h
+++ b/engines/sword25/kernel/callbackregistry.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -52,28 +52,30 @@ namespace Sword25 {
// Klassendeklaration
// -----------------------------------------------------------------------------
-typedef void (*CallbackPtr)(int Command);
+typedef void (*CallbackPtr)(int Command);
class BS_CallbackRegistry {
public:
- static BS_CallbackRegistry & GetInstance() {
+ static BS_CallbackRegistry &GetInstance() {
static BS_CallbackRegistry Instance;
return Instance;
}
- bool RegisterCallbackFunction(const Common::String &Name, CallbackPtr Ptr);
- CallbackPtr ResolveCallbackFunction(const Common::String &Name) const;
- Common::String ResolveCallbackPointer(CallbackPtr Ptr) const;
+ bool RegisterCallbackFunction(const Common::String &Name, CallbackPtr Ptr);
+ CallbackPtr ResolveCallbackFunction(const Common::String &Name) const;
+ Common::String ResolveCallbackPointer(CallbackPtr Ptr) const;
private:
typedef Common::HashMap<Common::String, CallbackPtr, Common::CaseSensitiveString_Hash, Common::CaseSensitiveString_EqualTo> NameToPtrMap;
NameToPtrMap m_NameToPtrMap;
struct CallbackPtr_EqualTo {
- bool operator()(CallbackPtr x, CallbackPtr y) const { return x == y; }
+ bool operator()(CallbackPtr x, CallbackPtr y) const {
+ return x == y;
+ }
};
struct CallbackPtr_Hash {
- uint operator()(CallbackPtr x) const {
+ uint operator()(CallbackPtr x) const {
return static_cast<uint>((int64)x % ((int64)1 << sizeof(uint)));
}
};
@@ -81,9 +83,9 @@ private:
typedef Common::HashMap<CallbackPtr, Common::String, CallbackPtr_Hash, CallbackPtr_EqualTo> PtrToNameMap;
PtrToNameMap m_PtrToNameMap;
- CallbackPtr FindPtrByName(const Common::String &Name) const;
- Common::String FindNameByPtr(CallbackPtr Ptr) const;
- void StoreCallbackFunction(const Common::String &Name, CallbackPtr Ptr);
+ CallbackPtr FindPtrByName(const Common::String &Name) const;
+ Common::String FindNameByPtr(CallbackPtr Ptr) const;
+ void StoreCallbackFunction(const Common::String &Name, CallbackPtr Ptr);
};
} // End of namespace Sword25
diff --git a/engines/sword25/kernel/common.h b/engines/sword25/kernel/common.h
index 93231f1a95..4e272f2591 100644
--- a/engines/sword25/kernel/common.h
+++ b/engines/sword25/kernel/common.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -47,10 +47,10 @@
// Global constants
#if _DEBUG && !DEBUG
- #define DEBUG
+#define DEBUG
#endif
-#define BS_ACTIVATE_LOGGING // When defined, logging is activated
+#define BS_ACTIVATE_LOGGING // When defined, logging is activated
// Engine Includes
#include "sword25/kernel/memleaks.h"
diff --git a/engines/sword25/kernel/filesystemutil.cpp b/engines/sword25/kernel/filesystemutil.cpp
index 831efc6add..5eddc06bd0 100644
--- a/engines/sword25/kernel/filesystemutil.cpp
+++ b/engines/sword25/kernel/filesystemutil.cpp
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -78,7 +78,7 @@ public:
return "";
}
- // Return the path
+ // Return the path
return path;
}
diff --git a/engines/sword25/kernel/filesystemutil.h b/engines/sword25/kernel/filesystemutil.h
index 828ff31922..0fffa72d9f 100644
--- a/engines/sword25/kernel/filesystemutil.h
+++ b/engines/sword25/kernel/filesystemutil.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -33,8 +33,8 @@
*/
/*
- *
- * The class BS_FileSystemUtil represents a wrapper for file system specific
+ *
+ * The class BS_FileSystemUtil represents a wrapper for file system specific
* operations that do not have equivalents in the C/C++ libraries.
*
* Each supported platform must implement this interface, and the method
@@ -69,42 +69,42 @@ public:
* This function returns the name of the directory in which all user data is to be stored.
*
* These are for example Screenshots, game saves, configuration files, log files, ...
- * @return Returns the name of the directory for user data.
+ * @return Returns the name of the directory for user data.
*/
virtual Common::String GetUserdataDirectory() = 0;
/**
- * @return Returns the path seperator
+ * @return Returns the path seperator
*/
- virtual Common::String GetPathSeparator() = 0;
+ virtual Common::String GetPathSeparator() = 0;
/**
- * @param Filename The path to a file.
- * @return Returns the size of the specified file. If the size could not be
+ * @param Filename The path to a file.
+ * @return Returns the size of the specified file. If the size could not be
* determined, or the file does not exist, returns -1
*/
virtual int64 GetFileSize(const Common::String &Filename) = 0;
/**
- * @param Filename The path to a file.
- * @return Returns the timestamp of the specified file.
+ * @param Filename The path to a file.
+ * @return Returns the timestamp of the specified file.
*/
virtual TimeDate GetFileTime(const Common::String &Filename) = 0;
/**
- * @param Filename The path to a file.
- * @return Returns true if the file exists.
+ * @param Filename The path to a file.
+ * @return Returns true if the file exists.
*/
virtual bool FileExists(const Common::String &Filename) = 0;
/**
* This function creates a directory
- *
+ *
* If the parameter is "\b\c\d\e" is passed, and "\b\c" already exists, then folder 'd'
* will be created, and subdirectory 'e' under it.
- * @param DirectoryName The name of the directory to be created
- * @return Returns true if the folder(s) could be created, otherwise false.
+ * @param DirectoryName The name of the directory to be created
+ * @return Returns true if the folder(s) could be created, otherwise false.
*/
virtual bool CreateDirectory(const Common::String &DirectoryName) = 0;
/**
* Creates a list of filenames in a given directory.
- * @param Directory The directory to search
- * @return Returns a vector containing all of the found filenames
+ * @param Directory The directory to search
+ * @return Returns a vector containing all of the found filenames
*/
virtual Common::StringArray GetFilesInDirectory(const Common::String &Path) = 0;
};
diff --git a/engines/sword25/kernel/inputpersistenceblock.cpp b/engines/sword25/kernel/inputpersistenceblock.cpp
index 6528d041ad..764cadd373 100644
--- a/engines/sword25/kernel/inputpersistenceblock.cpp
+++ b/engines/sword25/kernel/inputpersistenceblock.cpp
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -46,9 +46,9 @@ namespace Sword25 {
// Constructor / Destructor
// -----------------------------------------------------------------------------
-BS_InputPersistenceBlock::BS_InputPersistenceBlock(const void * Data, unsigned int DataLength) :
- m_Data(static_cast<const unsigned char *>(Data), DataLength),
- m_ErrorState(NONE) {
+BS_InputPersistenceBlock::BS_InputPersistenceBlock(const void *Data, unsigned int DataLength) :
+ m_Data(static_cast<const unsigned char *>(Data), DataLength),
+ m_ErrorState(NONE) {
m_Iter = m_Data.begin();
}
@@ -118,7 +118,7 @@ void BS_InputPersistenceBlock::Read(bool &Value) {
void BS_InputPersistenceBlock::Read(Common::String &Value) {
Value = "";
-
+
if (CheckMarker(STRING_MARKER)) {
unsigned int Size;
Read(Size);
@@ -146,7 +146,7 @@ void BS_InputPersistenceBlock::Read(Common::Array<unsigned char> &Value) {
// -----------------------------------------------------------------------------
-void BS_InputPersistenceBlock::RawRead(void * DestPtr, size_t Size) {
+void BS_InputPersistenceBlock::RawRead(void *DestPtr, size_t Size) {
if (CheckBlockSize(Size)) {
memcpy(DestPtr, &*m_Iter, Size);
m_Iter += Size;
diff --git a/engines/sword25/kernel/inputpersistenceblock.h b/engines/sword25/kernel/inputpersistenceblock.h
index 0e8e3bf5e6..0bd50bbeb1 100644
--- a/engines/sword25/kernel/inputpersistenceblock.h
+++ b/engines/sword25/kernel/inputpersistenceblock.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -32,7 +32,7 @@
*
*/
-#ifndef SWORD25_INPUTPERSISTENCEBLOCK_H
+#ifndef SWORD25_INPUTPERSISTENCEBLOCK_H
#define SWORD25_INPUTPERSISTENCEBLOCK_H
// -----------------------------------------------------------------------------
@@ -68,8 +68,12 @@ public:
void Read(Common::String &Value);
void Read(Common::Array<unsigned char> &Value);
- bool IsGood() const { return m_ErrorState == NONE; }
- ErrorState GetErrorState() const { return m_ErrorState; }
+ bool IsGood() const {
+ return m_ErrorState == NONE;
+ }
+ ErrorState GetErrorState() const {
+ return m_ErrorState;
+ }
private:
bool CheckMarker(unsigned char Marker);
diff --git a/engines/sword25/kernel/kernel.cpp b/engines/sword25/kernel/kernel.cpp
index 8275db67f7..6348ca0f63 100644
--- a/engines/sword25/kernel/kernel.cpp
+++ b/engines/sword25/kernel/kernel.cpp
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -54,7 +54,7 @@ BS_Kernel::BS_Kernel() :
_Running(false),
_pResourceManager(NULL),
_InitSuccess(false) {
-
+
// Log that the kernel is beign created
BS_LOGLN("created.");
@@ -115,7 +115,7 @@ BS_Kernel::~BS_Kernel() {
delete _SuperclassList.back();
_SuperclassList.pop_back();
}
-
+
// Release the window object
delete _pWindow;
BS_LOGLN("Window destroyed.");
@@ -129,12 +129,11 @@ BS_Kernel::~BS_Kernel() {
// Service Methoden
// ----------------
-BS_Kernel::Superclass::Superclass (BS_Kernel* pKernel, const Common::String& Identifier) :
+BS_Kernel::Superclass::Superclass(BS_Kernel *pKernel, const Common::String &Identifier) :
_pKernel(pKernel),
- _Identifier(Identifier),
- _ServiceCount(0),
- _ActiveService(NULL)
-{
+ _Identifier(Identifier),
+ _ServiceCount(0),
+ _ActiveService(NULL) {
for (unsigned int i = 0; i < BS_SERVICE_COUNT; i++)
if (BS_SERVICE_TABLE[i].SuperclassIdentifier == _Identifier)
_ServiceCount++;
@@ -147,15 +146,15 @@ BS_Kernel::Superclass::~Superclass() {
/**
* Gets the identifier of a service with a given superclass.
* The number of services in a superclass can be learned with GetServiceCount().
- * @param SuperclassIdentifier The name of the superclass
- * z.B: "sfx", "gfx", "package" ...
+ * @param SuperclassIdentifier The name of the superclass
+ * z.B: "sfx", "gfx", "package" ...
* @param Number die Nummer des Services, dessen Bezeichner man erfahren will.<br>
- * Hierbei ist zu beachten, dass der erste Service die Nummer 0 erhält. Number muss also eine Zahl zwischen
- * 0 und GetServiceCount() - 1 sein.
+ * Hierbei ist zu beachten, dass der erste Service die Nummer 0 erhält. Number muss also eine Zahl zwischen
+ * 0 und GetServiceCount() - 1 sein.
*/
Common::String BS_Kernel::Superclass::GetServiceIdentifier(unsigned int Number) {
if (Number > _ServiceCount) return NULL;
-
+
unsigned int CurServiceOrd = 0;
for (unsigned int i = 0; i < BS_SERVICE_COUNT; i++) {
if (BS_SERVICE_TABLE[i].SuperclassIdentifier == _Identifier)
@@ -169,31 +168,27 @@ Common::String BS_Kernel::Superclass::GetServiceIdentifier(unsigned int Number)
}
/**
- * Creates a new service with the given identifier. Returns a pointer to the service, or null if the
+ * Creates a new service with the given identifier. Returns a pointer to the service, or null if the
* service could not be created
* Note: All services must be registered in service_ids.h, otherwise they cannot be created here
- * @param SuperclassIdentifier The name of the superclass of the service
- * z.B: "sfx", "gfx", "package" ...
- * @param ServiceIdentifier The name of the service
- * For the superclass "sfx" an example could be "Fmod" or "directsound"
+ * @param SuperclassIdentifier The name of the superclass of the service
+ * z.B: "sfx", "gfx", "package" ...
+ * @param ServiceIdentifier The name of the service
+ * For the superclass "sfx" an example could be "Fmod" or "directsound"
*/
BS_Service *BS_Kernel::Superclass::NewService(const Common::String &ServiceIdentifier) {
for (unsigned int i = 0; i < BS_SERVICE_COUNT; i++)
if (BS_SERVICE_TABLE[i].SuperclassIdentifier == _Identifier &&
- BS_SERVICE_TABLE[i].ServiceIdentifier == ServiceIdentifier)
- {
- BS_Service* NewService = BS_SERVICE_TABLE[i].CreateMethod(_pKernel);
-
- if (NewService)
- {
+ BS_SERVICE_TABLE[i].ServiceIdentifier == ServiceIdentifier) {
+ BS_Service *NewService = BS_SERVICE_TABLE[i].CreateMethod(_pKernel);
+
+ if (NewService) {
DisconnectService();
BS_LOGLN("Service '%s' created from superclass '%s'.", ServiceIdentifier.c_str(), _Identifier.c_str());
_ActiveService = NewService;
_ActiveServiceName = BS_SERVICE_TABLE[i].ServiceIdentifier;
return _ActiveService;
- }
- else
- {
+ } else {
BS_LOG_ERRORLN("Failed to create service '%s' from superclass '%s'.", ServiceIdentifier.c_str(), _Identifier.c_str());
return NULL;
}
@@ -204,10 +199,10 @@ BS_Service *BS_Kernel::Superclass::NewService(const Common::String &ServiceIdent
}
/**
- * Ends the current service of a superclass. Returns true on success, and false if the superclass
+ * Ends the current service of a superclass. Returns true on success, and false if the superclass
* does not exist or if not service was active
- * @param SuperclassIdentfier The name of the superclass which is to be disconnected
- * z.B: "sfx", "gfx", "package" ...
+ * @param SuperclassIdentfier The name of the superclass which is to be disconnected
+ * z.B: "sfx", "gfx", "package" ...
*/
bool BS_Kernel::Superclass::DisconnectService() {
if (_ActiveService) {
@@ -221,7 +216,7 @@ bool BS_Kernel::Superclass::DisconnectService() {
}
BS_Kernel::Superclass *BS_Kernel::GetSuperclassByIdentifier(const Common::String &Identifier) {
- Common::Array<Superclass*>::iterator Iter;
+ Common::Array<Superclass *>::iterator Iter;
for (Iter = _SuperclassList.begin(); Iter != _SuperclassList.end(); ++Iter) {
if ((*Iter)->GetIdentifier() == Identifier)
return *Iter;
@@ -241,32 +236,32 @@ unsigned int BS_Kernel::GetSuperclassCount() {
/**
* Returns the name of a superclass with the specified index.
* Note: The number of superclasses can be retrieved using GetSuperclassCount
- * @param Number The number of the superclass to return the identifier for.
+ * @param Number The number of the superclass to return the identifier for.
* It should be noted that the number should be between 0 und GetSuperclassCount() - 1.
*/
Common::String BS_Kernel::GetSuperclassIdentifier(unsigned int Number) {
if (Number > _SuperclassList.size()) return NULL;
-
+
unsigned int CurSuperclassOrd = 0;
- Common::Array<Superclass*>::iterator Iter;
+ Common::Array<Superclass *>::iterator Iter;
for (Iter = _SuperclassList.begin(); Iter != _SuperclassList.end(); ++Iter) {
if (CurSuperclassOrd == Number)
return ((*Iter)->GetIdentifier());
-
+
CurSuperclassOrd++;
}
-
+
return Common::String("");
}
/**
* Returns the number of services registered with a given superclass
- * @param SuperclassIdentifier The name of the superclass
- * z.B: "sfx", "gfx", "package" ...
+ * @param SuperclassIdentifier The name of the superclass
+ * z.B: "sfx", "gfx", "package" ...
*/
-unsigned int BS_Kernel::GetServiceCount(const Common::String & SuperclassIdentifier) {
+unsigned int BS_Kernel::GetServiceCount(const Common::String &SuperclassIdentifier) {
Superclass *pSuperclass;
- if (!(pSuperclass = GetSuperclassByIdentifier(SuperclassIdentifier)))
+ if (!(pSuperclass = GetSuperclassByIdentifier(SuperclassIdentifier)))
return 0;
return pSuperclass->GetServiceCount();
@@ -276,29 +271,29 @@ unsigned int BS_Kernel::GetServiceCount(const Common::String & SuperclassIdentif
/**
* Gets the identifier of a service with a given superclass.
* The number of services in a superclass can be learned with GetServiceCount().
- * @param SuperclassIdentifier The name of the superclass
- * z.B: "sfx", "gfx", "package" ...
+ * @param SuperclassIdentifier The name of the superclass
+ * z.B: "sfx", "gfx", "package" ...
* @param Number die Nummer des Services, dessen Bezeichner man erfahren will.<br>
- * Hierbei ist zu beachten, dass der erste Service die Nummer 0 erhält. Number muss also eine Zahl zwischen
- * 0 und GetServiceCount() - 1 sein.
+ * Hierbei ist zu beachten, dass der erste Service die Nummer 0 erhält. Number muss also eine Zahl zwischen
+ * 0 und GetServiceCount() - 1 sein.
*/
-Common::String BS_Kernel::GetServiceIdentifier(const Common::String & SuperclassIdentifier, unsigned int Number) {
- Superclass* pSuperclass;
+Common::String BS_Kernel::GetServiceIdentifier(const Common::String &SuperclassIdentifier, unsigned int Number) {
+ Superclass *pSuperclass;
if (!(pSuperclass = GetSuperclassByIdentifier(SuperclassIdentifier))) return NULL;
- return (pSuperclass->GetServiceIdentifier(Number));
+ return (pSuperclass->GetServiceIdentifier(Number));
}
/**
- * Creates a new service with the given identifier. Returns a pointer to the service, or null if the
+ * Creates a new service with the given identifier. Returns a pointer to the service, or null if the
* service could not be created
* Note: All services must be registered in service_ids.h, otherwise they cannot be created here
- * @param SuperclassIdentifier The name of the superclass of the service
- * z.B: "sfx", "gfx", "package" ...
- * @param ServiceIdentifier The name of the service
- * For the superclass "sfx" an example could be "Fmod" or "directsound"
+ * @param SuperclassIdentifier The name of the superclass of the service
+ * z.B: "sfx", "gfx", "package" ...
+ * @param ServiceIdentifier The name of the service
+ * For the superclass "sfx" an example could be "Fmod" or "directsound"
*/
-BS_Service *BS_Kernel::NewService(const Common::String& SuperclassIdentifier, const Common::String& ServiceIdentifier) {
+BS_Service *BS_Kernel::NewService(const Common::String &SuperclassIdentifier, const Common::String &ServiceIdentifier) {
Superclass *pSuperclass;
if (!(pSuperclass = GetSuperclassByIdentifier(SuperclassIdentifier))) return NULL;
@@ -309,12 +304,12 @@ BS_Service *BS_Kernel::NewService(const Common::String& SuperclassIdentifier, co
}
/**
- * Ends the current service of a superclass. Returns true on success, and false if the superclass
+ * Ends the current service of a superclass. Returns true on success, and false if the superclass
* does not exist or if not service was active
- * @param SuperclassIdentfier The name of the superclass which is to be disconnected
- * z.B: "sfx", "gfx", "package" ...
+ * @param SuperclassIdentfier The name of the superclass which is to be disconnected
+ * z.B: "sfx", "gfx", "package" ...
*/
-bool BS_Kernel::DisconnectService(const Common::String& SuperclassIdentifier) {
+bool BS_Kernel::DisconnectService(const Common::String &SuperclassIdentifier) {
Superclass *pSuperclass;
if (!(pSuperclass = GetSuperclassByIdentifier(SuperclassIdentifier))) return false;
@@ -323,10 +318,10 @@ bool BS_Kernel::DisconnectService(const Common::String& SuperclassIdentifier) {
/**
* Returns a pointer to the currently active service object of a superclass
- * @param SuperclassIdentfier The name of the superclass
- * z.B: "sfx", "gfx", "package" ...
+ * @param SuperclassIdentfier The name of the superclass
+ * z.B: "sfx", "gfx", "package" ...
*/
-BS_Service *BS_Kernel::GetService(const Common::String& SuperclassIdentifier) {
+BS_Service *BS_Kernel::GetService(const Common::String &SuperclassIdentifier) {
Superclass *pSuperclass;
if (!(pSuperclass = GetSuperclassByIdentifier(SuperclassIdentifier))) return NULL;
@@ -336,11 +331,11 @@ BS_Service *BS_Kernel::GetService(const Common::String& SuperclassIdentifier) {
/**
* Returns the name of the currentl active service object of a superclass.
* If an error occurs, then an empty string is returned
- * @param SuperclassIdentfier The name of the superclass
- * z.B: "sfx", "gfx", "package" ...
+ * @param SuperclassIdentfier The name of the superclass
+ * z.B: "sfx", "gfx", "package" ...
*/
-Common::String BS_Kernel::GetActiveServiceIdentifier(const Common::String& SuperclassIdentifier) {
- Superclass * pSuperclass = GetSuperclassByIdentifier(SuperclassIdentifier);
+Common::String BS_Kernel::GetActiveServiceIdentifier(const Common::String &SuperclassIdentifier) {
+ Superclass *pSuperclass = GetSuperclassByIdentifier(SuperclassIdentifier);
if (!pSuperclass) return Common::String("");
return (pSuperclass->GetActiveServiceName());
@@ -350,8 +345,8 @@ Common::String BS_Kernel::GetActiveServiceIdentifier(const Common::String& Super
/**
* Returns a random number
- * @param Min The minimum allowed value
- * @param Max The maximum allowed value
+ * @param Min The minimum allowed value
+ * @param Max The maximum allowed value
*/
int BS_Kernel::GetRandomNumber(int Min, int Max) {
BS_ASSERT(Min <= Max);
@@ -386,12 +381,9 @@ size_t BS_Kernel::GetUsedMemory() {
#ifdef SCUMMVM_DISABLED_CODE
PROCESS_MEMORY_COUNTERS pmc;
pmc.cb = sizeof(pmc);
- if (GetProcessMemoryInfo(GetCurrentProcess(), &pmc, sizeof(pmc)))
- {
+ if (GetProcessMemoryInfo(GetCurrentProcess(), &pmc, sizeof(pmc))) {
return pmc.WorkingSetSize;
- }
- else
- {
+ } else {
BS_LOG_ERRORLN("Call to GetProcessMemoryInfo() failed. Error code: %d", GetLastError());
return 0;
}
@@ -403,7 +395,7 @@ size_t BS_Kernel::GetUsedMemory() {
/**
* Returns a pointer to the active Gfx Service, or NULL if no Gfx service is active
*/
-BS_GraphicEngine * BS_Kernel::GetGfx() {
+BS_GraphicEngine *BS_Kernel::GetGfx() {
return static_cast<BS_GraphicEngine *>(GetService("gfx"));
}
@@ -412,7 +404,7 @@ BS_GraphicEngine * BS_Kernel::GetGfx() {
/**
* Returns a pointer to the active Sfx Service, or NULL if no Sfx service is active
*/
-BS_SoundEngine * BS_Kernel::GetSfx() {
+BS_SoundEngine *BS_Kernel::GetSfx() {
return static_cast<BS_SoundEngine *>(GetService("sfx"));
}
@@ -421,7 +413,7 @@ BS_SoundEngine * BS_Kernel::GetSfx() {
/**
* Returns a pointer to the active input service, or NULL if no input service is active
*/
-BS_InputEngine * BS_Kernel::GetInput() {
+BS_InputEngine *BS_Kernel::GetInput() {
return static_cast<BS_InputEngine *>(GetService("input"));
}
@@ -430,7 +422,7 @@ BS_InputEngine * BS_Kernel::GetInput() {
/**
* Returns a pointer to the active package manager, or NULL if no manager is active
*/
-BS_PackageManager * BS_Kernel::GetPackage() {
+BS_PackageManager *BS_Kernel::GetPackage() {
return static_cast<BS_PackageManager *>(GetService("package"));
}
@@ -439,7 +431,7 @@ BS_PackageManager * BS_Kernel::GetPackage() {
/**
* Returns a pointer to the script engine, or NULL if it is not active
*/
-BS_ScriptEngine * BS_Kernel::GetScript() {
+BS_ScriptEngine *BS_Kernel::GetScript() {
return static_cast<BS_ScriptEngine *>(GetService("script"));
}
@@ -448,7 +440,7 @@ BS_ScriptEngine * BS_Kernel::GetScript() {
/**
* Returns a pointer to the movie player, or NULL if it is not active
*/
-BS_MoviePlayer * BS_Kernel::GetFMV() {
+BS_MoviePlayer *BS_Kernel::GetFMV() {
return static_cast<BS_MoviePlayer *>(GetService("fmv"));
}
diff --git a/engines/sword25/kernel/kernel.h b/engines/sword25/kernel/kernel.h
index d09cf68ab6..b610c0caab 100644
--- a/engines/sword25/kernel/kernel.h
+++ b/engines/sword25/kernel/kernel.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -71,7 +71,7 @@ class BS_MoviePlayer;
/**
* This is the main engine class
*
- * This class creates and manages all other engine components such as sound engine, graphics engine ...
+ * This class creates and manages all other engine components such as sound engine, graphics engine ...
* It is not necessary to release all the items individually, this is performed by the Kernel class.
*/
class BS_Kernel {
@@ -82,42 +82,44 @@ public:
/**
* Returns a pointer to the window object
*/
- BS_Window *GetWindow() { return _pWindow; }
+ BS_Window *GetWindow() {
+ return _pWindow;
+ }
// Service Methods
// ---------------
/**
- * Creates a new service with the given identifier. Returns a pointer to the service, or null if the
+ * Creates a new service with the given identifier. Returns a pointer to the service, or null if the
* service could not be created
- * Note: All services must be registered in service_ids.h, otherwise they cannot be created here
- * @param SuperclassIdentifier The name of the superclass of the service
- * z.B: "sfx", "gfx", "package" ...
- * @param ServiceIdentifier The name of the service
- * For the superclass "sfx" an example could be "Fmod" or "directsound"
+ * Note: All services must be registered in service_ids.h, otherwise they cannot be created here
+ * @param SuperclassIdentifier The name of the superclass of the service
+ * z.B: "sfx", "gfx", "package" ...
+ * @param ServiceIdentifier The name of the service
+ * For the superclass "sfx" an example could be "Fmod" or "directsound"
*/
BS_Service *NewService(const Common::String &SuperclassIdentifier, const Common::String &ServiceIdentifier);
/**
- * Ends the current service of a superclass. Returns true on success, and false if the superclass
+ * Ends the current service of a superclass. Returns true on success, and false if the superclass
* does not exist or if not service was active
- * @param SuperclassIdentfier The name of the superclass which is to be disconnected
- * z.B: "sfx", "gfx", "package" ...
+ * @param SuperclassIdentfier The name of the superclass which is to be disconnected
+ * z.B: "sfx", "gfx", "package" ...
*/
bool DisconnectService(const Common::String &SuperclassIdentifier);
/**
* Returns a pointer to the currently active service object of a superclass
- * @param SuperclassIdentfier The name of the superclass
- * z.B: "sfx", "gfx", "package" ...
+ * @param SuperclassIdentfier The name of the superclass
+ * z.B: "sfx", "gfx", "package" ...
*/
BS_Service *GetService(const Common::String &SuperclassIdentifier);
/**
* Returns the name of the currentl active service object of a superclass.
* If an error occurs, then an empty string is returned
- * @param SuperclassIdentfier The name of the superclass
- * z.B: "sfx", "gfx", "package" ...
+ * @param SuperclassIdentfier The name of the superclass
+ * z.B: "sfx", "gfx", "package" ...
*/
Common::String GetActiveServiceIdentifier(const Common::String &SuperclassIdentifier);
@@ -129,26 +131,26 @@ public:
/**
* Returns the name of a superclass with the specified index.
* Note: The number of superclasses can be retrieved using GetSuperclassCount
- * @param Number The number of the superclass to return the identifier for.
+ * @param Number The number of the superclass to return the identifier for.
* It should be noted that the number should be between 0 und GetSuperclassCount() - 1.
*/
Common::String GetSuperclassIdentifier(unsigned int Number);
/**
* Returns the number of services registered with a given superclass
- * @param SuperclassIdentifier The name of the superclass
- * z.B: "sfx", "gfx", "package" ...
+ * @param SuperclassIdentifier The name of the superclass
+ * z.B: "sfx", "gfx", "package" ...
*/
- unsigned int GetServiceCount(const Common::String & SuperclassIdentifier);
+ unsigned int GetServiceCount(const Common::String &SuperclassIdentifier);
/**
* Gets the identifier of a service with a given superclass.
* The number of services in a superclass can be learned with GetServiceCount().
- * @param SuperclassIdentifier The name of the superclass
- * z.B: "sfx", "gfx", "package" ...
+ * @param SuperclassIdentifier The name of the superclass
+ * z.B: "sfx", "gfx", "package" ...
* @param Number die Nummer des Services, dessen Bezeichner man erfahren will.<br>
- * Hierbei ist zu beachten, dass der erste Service die Nummer 0 erhält. Number muss also eine Zahl zwischen
- * 0 und GetServiceCount() - 1 sein.
+ * Hierbei ist zu beachten, dass der erste Service die Nummer 0 erhält. Number muss also eine Zahl zwischen
+ * 0 und GetServiceCount() - 1 sein.
*/
Common::String GetServiceIdentifier(const Common::String &SuperclassIdentifier, unsigned int Number);
@@ -166,19 +168,23 @@ public:
/**
* Specifies whether the kernel was successfully initialised
*/
- bool GetInitSuccess() { return _InitSuccess; }
+ bool GetInitSuccess() {
+ return _InitSuccess;
+ }
/**
* Returns a pointer to the BS_ResourceManager
*/
- BS_ResourceManager *GetResourceManager() { return _pResourceManager; }
+ BS_ResourceManager *GetResourceManager() {
+ return _pResourceManager;
+ }
/**
* Returns how much memory is being used
*/
size_t GetUsedMemory();
/**
* Returns a random number
- * @param Min The minimum allowed value
- * @param Max The maximum allowed value
+ * @param Min The minimum allowed value
+ * @param Max The maximum allowed value
*/
int GetRandomNumber(int Min, int Max);
/**
@@ -208,14 +214,14 @@ public:
/**
* Pauses for the specified amount of time
- * @param Msecs The amount of time in milliseconds
+ * @param Msecs The amount of time in milliseconds
*/
void Sleep(unsigned int Msecs) const;
/**
* Returns the singleton instance for the kernel
*/
- static BS_Kernel *GetInstance() {
+ static BS_Kernel *GetInstance() {
if (!_Instance) _Instance = new BS_Kernel();
return _Instance;
}
@@ -238,13 +244,13 @@ public:
void Crash() const {
error("BS_Kernel::Crash");
}
-
+
private:
// -----------------------------------------------------------------------------
// Constructor / destructor
// Private singleton methods
// -----------------------------------------------------------------------------
-
+
BS_Kernel();
virtual ~BS_Kernel();
@@ -262,27 +268,35 @@ private:
Common::String _Identifier;
BS_Service *_ActiveService;
Common::String _ActiveServiceName;
-
+
public:
- Superclass (BS_Kernel *pKernel, const Common::String &Identifier);
+ Superclass(BS_Kernel *pKernel, const Common::String &Identifier);
~Superclass();
-
- unsigned int GetServiceCount() const { return _ServiceCount; }
- Common::String GetIdentifier() const { return _Identifier; }
- BS_Service *GetActiveService() const { return _ActiveService; }
- Common::String GetActiveServiceName() const { return _ActiveServiceName; }
+
+ unsigned int GetServiceCount() const {
+ return _ServiceCount;
+ }
+ Common::String GetIdentifier() const {
+ return _Identifier;
+ }
+ BS_Service *GetActiveService() const {
+ return _ActiveService;
+ }
+ Common::String GetActiveServiceName() const {
+ return _ActiveServiceName;
+ }
Common::String GetServiceIdentifier(unsigned int Number);
BS_Service *NewService(const Common::String &ServiceIdentifier);
bool DisconnectService();
};
-
- Common::Array<Superclass*> _SuperclassList;
- Common::Stack<Common::String> _ServiceCreationOrder;
+
+ Common::Array<Superclass *> _SuperclassList;
+ Common::Stack<Common::String> _ServiceCreationOrder;
Superclass *GetSuperclassByIdentifier(const Common::String &Identifier);
-
+
bool _InitSuccess; // Specifies whether the engine was set up correctly
- bool _Running; // Specifies whether the application should keep running on the next main loop iteration
-
+ bool _Running; // Specifies whether the application should keep running on the next main loop iteration
+
// Active window
// -------------
BS_Window *_pWindow;
@@ -296,22 +310,22 @@ private:
// ----------------------------------
enum _CPU_FEATURES_BITMASKS
{
- _MMX_BITMASK = (1 << 23),
- _SSE_BITMASK = (1 << 25),
- _SSE2_BITMASK = (1 << 26),
- _3DNOW_BITMASK = (1 << 30),
- _3DNOWEXT_BITMASK = (1 << 31)
+ _MMX_BITMASK = (1 << 23),
+ _SSE_BITMASK = (1 << 25),
+ _SSE2_BITMASK = (1 << 26),
+ _3DNOW_BITMASK = (1 << 30),
+ _3DNOWEXT_BITMASK = (1 << 31)
};
- bool _DetectCPU();
+ bool _DetectCPU();
- bool _MMXPresent;
- bool _SSEPresent;
- bool _SSE2Present;
- bool _3DNowPresent;
- bool _3DNowExtPresent;
- CPU_TYPES _CPUType;
- Common::String _CPUVendorID;
+ bool _MMXPresent;
+ bool _SSEPresent;
+ bool _SSE2Present;
+ bool _3DNowPresent;
+ bool _3DNowExtPresent;
+ CPU_TYPES _CPUType;
+ Common::String _CPUVendorID;
*/
// Resourcemanager
@@ -322,21 +336,21 @@ private:
};
/**
- * This is only a small class that manages the data of a service. It is a little ugly, I know,
+ * This is only a small class that manages the data of a service. It is a little ugly, I know,
* but with Common::String a simple struct could not be used.
*/
class BS_ServiceInfo {
public:
- BS_ServiceInfo(const Common::String &SuperclassIdentifier_, const Common::String& ServiceIdentifier_,
- BS_Service* (*CreateMethod_)(BS_Kernel*)) {
+ BS_ServiceInfo(const Common::String &SuperclassIdentifier_, const Common::String &ServiceIdentifier_,
+ BS_Service*(*CreateMethod_)(BS_Kernel *)) {
this->SuperclassIdentifier = SuperclassIdentifier_;
this->ServiceIdentifier = ServiceIdentifier_;
this->CreateMethod = CreateMethod_;
};
-
- Common::String SuperclassIdentifier;
- Common::String ServiceIdentifier;
- BS_Service* (*CreateMethod)(BS_Kernel *);
+
+ Common::String SuperclassIdentifier;
+ Common::String ServiceIdentifier;
+ BS_Service*(*CreateMethod)(BS_Kernel *);
};
template<class T>
diff --git a/engines/sword25/kernel/kernel_script.cpp b/engines/sword25/kernel/kernel_script.cpp
index f26a8a4f33..11caaf9d79 100644
--- a/engines/sword25/kernel/kernel_script.cpp
+++ b/engines/sword25/kernel/kernel_script.cpp
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -64,7 +64,7 @@ static int GetActiveServiceIdentifier(lua_State *L) {
BS_Kernel *pKernel = BS_Kernel::GetInstance();
BS_ASSERT(pKernel);
- lua_pushstring(L, pKernel->GetActiveServiceIdentifier(luaL_checkstring(L,1)).c_str());
+ lua_pushstring(L, pKernel->GetActiveServiceIdentifier(luaL_checkstring(L, 1)).c_str());
return 1;
}
@@ -87,7 +87,7 @@ static int GetSuperclassIdentifier(lua_State *L) {
BS_ASSERT(pKernel);
lua_pushstring(L, pKernel->GetSuperclassIdentifier(
- static_cast<unsigned int>(luaL_checknumber(L,1))).c_str());
+ static_cast<unsigned int>(luaL_checknumber(L, 1))).c_str());
return 1;
}
@@ -109,8 +109,8 @@ static int GetServiceIdentifier(lua_State *L) {
BS_Kernel *pKernel = BS_Kernel::GetInstance();
BS_ASSERT(pKernel);
- lua_pushstring(L, pKernel->GetServiceIdentifier(luaL_checkstring(L, 1),
- static_cast<unsigned int>(luaL_checknumber(L, 2))).c_str());
+ lua_pushstring(L, pKernel->GetServiceIdentifier(luaL_checkstring(L, 1),
+ static_cast<unsigned int>(luaL_checknumber(L, 2))).c_str());
return 1;
}
@@ -171,7 +171,7 @@ static int Crash(lua_State *L) {
static int ExecuteFile(lua_State *L) {
BS_Kernel *pKernel = BS_Kernel::GetInstance();
BS_ASSERT(pKernel);
- BS_ScriptEngine * pSE = static_cast<BS_ScriptEngine *>(pKernel->GetService("script"));
+ BS_ScriptEngine *pSE = static_cast<BS_ScriptEngine *>(pKernel->GetService("script"));
BS_ASSERT(pSE);
lua_pushbooleancpp(L, pSE->ExecuteFile(luaL_checkstring(L, 1)));
@@ -231,7 +231,7 @@ static int GetUsedMemory(lua_State *L) {
// -----------------------------------------------------------------------------
-static const char * KERNEL_LIBRARY_NAME = "Kernel";
+static const char *KERNEL_LIBRARY_NAME = "Kernel";
static const luaL_reg KERNEL_FUNCTIONS[] = {
"DisconnectService", DisconnectService,
@@ -492,7 +492,7 @@ static int HasFocus(lua_State *L) {
// -----------------------------------------------------------------------------
-static const char * WINDOW_LIBRARY_NAME = "Window";
+static const char *WINDOW_LIBRARY_NAME = "Window";
static const luaL_reg WINDOW_FUNCTIONS[] = {
"IsVisible", IsVisible,
@@ -622,7 +622,7 @@ static int DumpLockedResources(lua_State *L) {
// -----------------------------------------------------------------------------
-static const char * RESOURCE_LIBRARY_NAME = "Resource";
+static const char *RESOURCE_LIBRARY_NAME = "Resource";
static const luaL_reg RESOURCE_FUNCTIONS[] = {
"PrecacheResource", PrecacheResource,
@@ -655,7 +655,7 @@ static int GetSlotCount(lua_State *L) {
static int IsSlotOccupied(lua_State *L) {
lua_pushbooleancpp(L, BS_PersistenceService::GetInstance().IsSlotOccupied(
- static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1));
+ static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1));
return 1;
}
@@ -670,7 +670,7 @@ static int GetSavegameDirectory(lua_State *L) {
static int IsSavegameCompatible(lua_State *L) {
lua_pushbooleancpp(L, BS_PersistenceService::GetInstance().IsSavegameCompatible(
- static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1));
+ static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1));
return 1;
}
@@ -678,7 +678,7 @@ static int IsSavegameCompatible(lua_State *L) {
static int GetSavegameDescription(lua_State *L) {
lua_pushstring(L, BS_PersistenceService::GetInstance().GetSavegameDescription(
- static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1).c_str());
+ static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1).c_str());
return 1;
}
@@ -705,7 +705,7 @@ static int SaveGame(lua_State *L) {
// -----------------------------------------------------------------------------
-static const char * PERSISTENCE_LIBRARY_NAME = "Persistence";
+static const char *PERSISTENCE_LIBRARY_NAME = "Persistence";
static const luaL_reg PERSISTENCE_FUNCTIONS[] = {
"ReloadSlots", ReloadSlots,
@@ -723,7 +723,7 @@ static const luaL_reg PERSISTENCE_FUNCTIONS[] = {
// -----------------------------------------------------------------------------
bool BS_Kernel::_RegisterScriptBindings() {
- BS_ScriptEngine * pScript = static_cast<BS_ScriptEngine *>(GetService("script"));
+ BS_ScriptEngine *pScript = static_cast<BS_ScriptEngine *>(GetService("script"));
BS_ASSERT(pScript);
lua_State *L = static_cast<lua_State *>(pScript->GetScriptObject());
BS_ASSERT(L);
diff --git a/engines/sword25/kernel/log.cpp b/engines/sword25/kernel/log.cpp
index 36a17115d3..07c57e9931 100644
--- a/engines/sword25/kernel/log.cpp
+++ b/engines/sword25/kernel/log.cpp
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -41,18 +41,18 @@ namespace Sword25 {
// Constants
static const char *BF_LOG_FILENAME = "log.txt";
-static const size_t LOG_BUFFERSIZE = 1024 * 16;
+static const size_t LOG_BUFFERSIZE = 1024 * 16;
// Logging will take place only when it's activated
#ifdef BS_ACTIVATE_LOGGING
-Common::WriteStream* BS_Log::_LogFile = NULL;
-bool BS_Log::_LineBegin = true;
-const char * BS_Log::_Prefix = NULL;
-const char * BS_Log::_File = NULL;
-int BS_Log::_Line = 0;
-bool BS_Log::_AutoNewline = false;
-Common::Array<BS_Log::LOG_LISTENER_CALLBACK> BS_Log::_LogListener;
+Common::WriteStream *BS_Log::_LogFile = NULL;
+bool BS_Log::_LineBegin = true;
+const char *BS_Log::_Prefix = NULL;
+const char *BS_Log::_File = NULL;
+int BS_Log::_Line = 0;
+bool BS_Log::_AutoNewline = false;
+Common::Array<BS_Log::LOG_LISTENER_CALLBACK> BS_Log::_LogListener;
bool BS_Log::_CreateLog() {
// Open the log file
@@ -109,7 +109,7 @@ void BS_Log::LogPrefix(const char *Prefix, const char *Format, ...) {
if (!NextLine || *(NextLine + strlen("\n")) == 0) {
_snprintf(ExtFormat, sizeof(ExtFormat), "%s%s", ExtFormat, Format);
if (NextLine) _LineBegin = true;
- break;
+ break;
} else {
strncat(ExtFormat, Format, (NextLine - Format) + strlen("\n"));
_snprintf(ExtFormat, sizeof(ExtFormat), "%s%s: ", ExtFormat, Prefix);
@@ -117,7 +117,7 @@ void BS_Log::LogPrefix(const char *Prefix, const char *Format, ...) {
Format = NextLine + strlen("\n");
}
-
+
// Create message
va_list ArgList;
va_start(ArgList, Format);
@@ -140,7 +140,7 @@ void BS_Log::LogDecorated(const char *Format, ...) {
char SecondaryPrefix[1024];
if (_File && _Line)
_snprintf(SecondaryPrefix, sizeof(SecondaryPrefix), "(file: %s, line: %d) - ", _File, _Line);
-
+
// Nachricht zeilenweise ausgeben und an jeden Zeilenanfang das Präfix setzen
char *MessageWalker = Message;
for (;;) {
@@ -183,7 +183,7 @@ void BS_Log::LogDecorated(const char *Format, ...) {
_FlushLog();
}
-int BS_Log::_WriteLog(const char * Message) {
+int BS_Log::_WriteLog(const char *Message) {
if (!_LogFile) if (!_CreateLog()) return false;
Common::Array<LOG_LISTENER_CALLBACK>::iterator Iter = _LogListener.begin();
@@ -207,7 +207,7 @@ void BS_Log_C(const char *Message) {
#else
-void BS_Log_C(const char* Message) {};
+void BS_Log_C(const char *Message) {};
#endif
diff --git a/engines/sword25/kernel/log.h b/engines/sword25/kernel/log.h
index 1c158cfa7b..1fe9ff4ed6 100644
--- a/engines/sword25/kernel/log.h
+++ b/engines/sword25/kernel/log.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -46,32 +46,41 @@ namespace Sword25 {
#ifdef BS_ACTIVATE_LOGGING
// Logging-Makros
-#define BS_LOG BS_Log::SetPrefix(BS_LOG_PREFIX ": "), BS_Log::LogDecorated
-#define BS_LOGLN BS_Log::SetPrefix(BS_LOG_PREFIX ": "), BS_Log::SetAutoNewline(true), BS_Log::LogDecorated
-#define BS_LOG_WARNING BS_Log::SetPrefix(BS_LOG_PREFIX ": WARNING - "), BS_Log::LogDecorated
-#define BS_LOG_WARNINGLN BS_Log::SetPrefix(BS_LOG_PREFIX ": WARNING - "), BS_Log::SetAutoNewline(true), BS_Log::LogDecorated
-#define BS_LOG_ERROR BS_Log::SetPrefix(BS_LOG_PREFIX ": ERROR - "), BS_Log::LogDecorated
-#define BS_LOG_ERRORLN BS_Log::SetPrefix(BS_LOG_PREFIX ": ERROR - "), BS_Log::SetAutoNewline(true), BS_Log::LogDecorated
-#define BS_LOG_EXTERROR BS_Log::SetPrefix(BS_LOG_PREFIX ": ERROR "), BS_Log::SetFile(__FILE__), BS_Log::SetLine(__LINE__), BS_Log::LogDecorated
-#define BS_LOG_EXTERRORLN BS_Log::SetPrefix(BS_LOG_PREFIX ": ERROR "), BS_Log::SetFile(__FILE__), BS_Log::SetLine(__LINE__), BS_Log::SetAutoNewline(true), BS_Log::LogDecorated
+#define BS_LOG BS_Log::SetPrefix(BS_LOG_PREFIX ": "), BS_Log::LogDecorated
+#define BS_LOGLN BS_Log::SetPrefix(BS_LOG_PREFIX ": "), BS_Log::SetAutoNewline(true), BS_Log::LogDecorated
+#define BS_LOG_WARNING BS_Log::SetPrefix(BS_LOG_PREFIX ": WARNING - "), BS_Log::LogDecorated
+#define BS_LOG_WARNINGLN BS_Log::SetPrefix(BS_LOG_PREFIX ": WARNING - "), BS_Log::SetAutoNewline(true), BS_Log::LogDecorated
+#define BS_LOG_ERROR BS_Log::SetPrefix(BS_LOG_PREFIX ": ERROR - "), BS_Log::LogDecorated
+#define BS_LOG_ERRORLN BS_Log::SetPrefix(BS_LOG_PREFIX ": ERROR - "), BS_Log::SetAutoNewline(true), BS_Log::LogDecorated
+#define BS_LOG_EXTERROR BS_Log::SetPrefix(BS_LOG_PREFIX ": ERROR "), BS_Log::SetFile(__FILE__), BS_Log::SetLine(__LINE__), BS_Log::LogDecorated
+#define BS_LOG_EXTERRORLN BS_Log::SetPrefix(BS_LOG_PREFIX ": ERROR "), BS_Log::SetFile(__FILE__), BS_Log::SetLine(__LINE__), BS_Log::SetAutoNewline(true), BS_Log::LogDecorated
// Die Version der Logging-Klasse mit aktiviertem Logging
-class BS_Log
-{
+class BS_Log {
public:
static void Clear();
- static void Log(const char* Format, ...);
- static void LogPrefix(const char* Prefix, const char* Format, ...);
- static void LogDecorated(const char* Format, ...);
+ static void Log(const char *Format, ...);
+ static void LogPrefix(const char *Prefix, const char *Format, ...);
+ static void LogDecorated(const char *Format, ...);
- static void SetPrefix(const char* Prefix) { _Prefix = Prefix; }
- static void SetFile(const char* File) { _File = File; }
- static void SetLine(int Line) { _Line = Line; }
- static void SetAutoNewline(bool AutoNewline) { _AutoNewline = AutoNewline; }
+ static void SetPrefix(const char *Prefix) {
+ _Prefix = Prefix;
+ }
+ static void SetFile(const char *File) {
+ _File = File;
+ }
+ static void SetLine(int Line) {
+ _Line = Line;
+ }
+ static void SetAutoNewline(bool AutoNewline) {
+ _AutoNewline = AutoNewline;
+ }
typedef void (*LOG_LISTENER_CALLBACK)(const char *);
- static void RegisterLogListener(LOG_LISTENER_CALLBACK Callback) { _LogListener.push_back(Callback); }
- static bool IsListenerRegistered(LOG_LISTENER_CALLBACK Callback) {
+ static void RegisterLogListener(LOG_LISTENER_CALLBACK Callback) {
+ _LogListener.push_back(Callback);
+ }
+ static bool IsListenerRegistered(LOG_LISTENER_CALLBACK Callback) {
Common::Array<LOG_LISTENER_CALLBACK>::iterator i;
for (i = _LogListener.begin(); i != _LogListener.end(); ++i) {
if (**i == Callback)
@@ -82,17 +91,17 @@ public:
static void _CloseLog();
private:
- static Common::WriteStream * _LogFile;
- static bool _LineBegin;
- static const char * _Prefix;
- static const char * _File;
- static int _Line;
- static bool _AutoNewline;
- static Common::Array<LOG_LISTENER_CALLBACK> _LogListener;
-
+ static Common::WriteStream *_LogFile;
+ static bool _LineBegin;
+ static const char *_Prefix;
+ static const char *_File;
+ static int _Line;
+ static bool _AutoNewline;
+ static Common::Array<LOG_LISTENER_CALLBACK> _LogListener;
+
static bool _CreateLog();
- static int _WriteLog(const char* Message);
+ static int _WriteLog(const char *Message);
static void _FlushLog();
};
@@ -112,16 +121,16 @@ private:
#define BS_LOG_EXTERROR
#define BS_LOG_EXTERRORLN
-// The version of the logging class with logging disabled
+// The version of the logging class with logging disabled
class BS_Log {
public:
// This version implements all the various methods as empty stubs
- static void Log(const char* Text, ...) {};
- static void LogPrefix(const char* Prefix, const char* Format, ...) {};
- static void LogDecorated(const char* Format, ...) {};
+ static void Log(const char *Text, ...) {};
+ static void LogPrefix(const char *Prefix, const char *Format, ...) {};
+ static void LogDecorated(const char *Format, ...) {};
- static void SetPrefix(const char* Prefix) {};
- static void SetFile(const char* File) {};
+ static void SetPrefix(const char *Prefix) {};
+ static void SetFile(const char *File) {};
static void SetLine(int Line) {};
static void SetAutoNewline(bool AutoNewline) {};
diff --git a/engines/sword25/kernel/memleaks.cpp b/engines/sword25/kernel/memleaks.cpp
index ca4dde0fc3..e6ba1df608 100644
--- a/engines/sword25/kernel/memleaks.cpp
+++ b/engines/sword25/kernel/memleaks.cpp
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -53,54 +53,47 @@
#include <stdio.h>
#include <string.h>
-typedef struct
-{
- unsigned int address;
- unsigned int size;
- std::string file;
- unsigned int line;
+typedef struct {
+ unsigned int address;
+ unsigned int size;
+ std::string file;
+ unsigned int line;
} ALLOC_INFO;
-static const char * MEMLEAK_LOG_FILE = "memory_leaks.txt";
+static const char *MEMLEAK_LOG_FILE = "memory_leaks.txt";
static const unsigned int BUCKET_COUNT = 1021;
std::vector< std::vector<ALLOC_INFO> > TrackData(BUCKET_COUNT);
static unsigned int TotalSize = 0;
// Diese Klasse stellt sicher, dass beim Programmende, das Memory-Leak Log geschrieben wird.
-static class LeakDumper
-{
+static class LeakDumper {
public:
- LeakDumper() : OutputFilename(BS_FileSystemUtil::GetInstance().GetUserdataDirectory() + "\\" + MEMLEAK_LOG_FILE)
- {
+ LeakDumper() : OutputFilename(BS_FileSystemUtil::GetInstance().GetUserdataDirectory() + "\\" + MEMLEAK_LOG_FILE) {
// Sicherstellen, dass das Ausgabeverzeichnis für die Datei existiert.
BS_FileSystemUtil::GetInstance().CreateDirectory(BS_FileSystemUtil::GetInstance().GetUserdataDirectory());
}
- ~LeakDumper()
- {
+ ~LeakDumper() {
DumpUnfreed(OutputFilename.c_str());
}
std::string OutputFilename;
} LeakDumperInstance;
-void DumpUnfreed(const char * OutputFilename)
-{
- FILE * Log = fopen(OutputFilename, "w");
+void DumpUnfreed(const char *OutputFilename) {
+ FILE *Log = fopen(OutputFilename, "w");
fputs("MEMORY LEAK REPORT:\n----------------------\n", Log);
std::vector< std::vector<ALLOC_INFO> >::iterator BucketIter = TrackData.begin();
- for (; BucketIter != TrackData.end(); ++BucketIter)
- {
+ for (; BucketIter != TrackData.end(); ++BucketIter) {
std::vector<ALLOC_INFO>::iterator Iter = (*BucketIter).begin();
- for (; Iter != (*BucketIter).end(); ++Iter)
- {
- ALLOC_INFO & CurItem = (*Iter);
+ for (; Iter != (*BucketIter).end(); ++Iter) {
+ ALLOC_INFO &CurItem = (*Iter);
fprintf(Log, "%-50s LINE:%d ADDRESS:0x%x SIZE:%d\n",
- CurItem.file.c_str(),
- CurItem.line,
- CurItem.address,
- CurItem.size);
+ CurItem.file.c_str(),
+ CurItem.line,
+ CurItem.address,
+ CurItem.size);
}
}
@@ -109,8 +102,7 @@ void DumpUnfreed(const char * OutputFilename)
fclose(Log);
}
-void AddTrack(unsigned int addr, unsigned int asize, const char *fname, unsigned int lnum)
-{
+void AddTrack(unsigned int addr, unsigned int asize, const char *fname, unsigned int lnum) {
std::vector<ALLOC_INFO> & CurBucket = TrackData[(addr >> 3) % BUCKET_COUNT];
ALLOC_INFO Info;
Info.address = addr;
@@ -122,18 +114,14 @@ void AddTrack(unsigned int addr, unsigned int asize, const char *fname, unsign
TotalSize += asize;
}
-void RemoveTrack(unsigned int addr)
-{
- if (addr != 0 && TrackData.size() == BUCKET_COUNT)
- {
+void RemoveTrack(unsigned int addr) {
+ if (addr != 0 && TrackData.size() == BUCKET_COUNT) {
std::vector<ALLOC_INFO> & CurBucket = TrackData[(addr >> 3) % BUCKET_COUNT];
std::vector<ALLOC_INFO>::iterator Iter = CurBucket.begin();
- for (; Iter != CurBucket.end(); ++Iter)
- {
- if ((*Iter).address == addr)
- {
+ for (; Iter != CurBucket.end(); ++Iter) {
+ if ((*Iter).address == addr) {
TotalSize -= (*Iter).size;
-
+
std::swap(*Iter, CurBucket.back());
CurBucket.pop_back();
return;
diff --git a/engines/sword25/kernel/memleaks.h b/engines/sword25/kernel/memleaks.h
index 4b2cde8bb6..aff61338f8 100644
--- a/engines/sword25/kernel/memleaks.h
+++ b/engines/sword25/kernel/memleaks.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -43,25 +43,22 @@
#include <malloc.h>
-void DumpUnfreed(const char * OutputFilename);
+void DumpUnfreed(const char *OutputFilename);
void AddTrack(unsigned int addr, unsigned int asize, const char *fname, unsigned int lnum);
void RemoveTrack(unsigned int addr);
-inline void * __cdecl operator new(unsigned int size, const char *file, int line)
-{
+inline void *__cdecl operator new(unsigned int size, const char *file, int line) {
void *ptr = malloc(size);
if (ptr) AddTrack((unsigned int)ptr, size, file, line);
return(ptr);
};
-inline void __cdecl operator delete(void *p)
-{
+inline void __cdecl operator delete(void *p) {
RemoveTrack((unsigned int)p);
free(p);
};
-inline void __cdecl operator delete[](void *p)
-{
+inline void __cdecl operator delete[](void *p) {
RemoveTrack((unsigned int)p);
free(p);
};
diff --git a/engines/sword25/kernel/memlog_off.h b/engines/sword25/kernel/memlog_off.h
index 7efe7da751..26bb8e2f8a 100644
--- a/engines/sword25/kernel/memlog_off.h
+++ b/engines/sword25/kernel/memlog_off.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -35,8 +35,8 @@
// Deaktivieren der Memory-Leak Detektion
#ifdef BS_MEMLOG
- #ifdef new
- #undef new
- #undef DEBUG_NEW
- #endif
+#ifdef new
+#undef new
+#undef DEBUG_NEW
+#endif
#endif
diff --git a/engines/sword25/kernel/memlog_on.h b/engines/sword25/kernel/memlog_on.h
index 5f851f8b53..ef5d150c47 100644
--- a/engines/sword25/kernel/memlog_on.h
+++ b/engines/sword25/kernel/memlog_on.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -35,8 +35,8 @@
// Aktivieren der Memory-Leak Detektion
#ifdef BS_MEMLOG
- #ifndef DEBUG_NEW
- #define DEBUG_NEW new(__FILE__, __LINE__)
- #endif
- #define new DEBUG_NEW
+#ifndef DEBUG_NEW
+#define DEBUG_NEW new(__FILE__, __LINE__)
+#endif
+#define new DEBUG_NEW
#endif
diff --git a/engines/sword25/kernel/objectregistry.h b/engines/sword25/kernel/objectregistry.h
index 52ff1d556c..befebfaedf 100644
--- a/engines/sword25/kernel/objectregistry.h
+++ b/engines/sword25/kernel/objectregistry.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -150,20 +150,22 @@ public:
protected:
// FIXME: I'm not entirely sure my current hash function is legitimate
struct ClassPointer_EqualTo {
- bool operator()(const T *x, const T *y) const { return x == y; }
+ bool operator()(const T *x, const T *y) const {
+ return x == y;
+ }
};
struct ClassPointer_Hash {
- uint operator()(const T *x) const {
+ uint operator()(const T *x) const {
return static_cast<uint>((int64)x % ((int64)1 << sizeof(uint)));
}
};
- typedef Common::HashMap<unsigned int, T *> HANDLE2PTR_MAP;
+ typedef Common::HashMap<unsigned int, T *> HANDLE2PTR_MAP;
typedef Common::HashMap<T *, unsigned int, ClassPointer_Hash, ClassPointer_EqualTo> PTR2HANDLE_MAP;
- HANDLE2PTR_MAP m_Handle2PtrMap;
- PTR2HANDLE_MAP m_Ptr2HandleMap;
- unsigned int m_NextHandle;
+ HANDLE2PTR_MAP m_Handle2PtrMap;
+ PTR2HANDLE_MAP m_Ptr2HandleMap;
+ unsigned int m_NextHandle;
// -----------------------------------------------------------------------------
diff --git a/engines/sword25/kernel/outputpersistenceblock.cpp b/engines/sword25/kernel/outputpersistenceblock.cpp
index 880f4be8d0..589e498408 100644
--- a/engines/sword25/kernel/outputpersistenceblock.cpp
+++ b/engines/sword25/kernel/outputpersistenceblock.cpp
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -45,7 +45,7 @@
// -----------------------------------------------------------------------------
namespace {
- const unsigned int INITIAL_BUFFER_SIZE = 1024 * 64;
+const unsigned int INITIAL_BUFFER_SIZE = 1024 * 64;
}
namespace Sword25 {
diff --git a/engines/sword25/kernel/outputpersistenceblock.h b/engines/sword25/kernel/outputpersistenceblock.h
index adc0105dd2..c13f86215d 100644
--- a/engines/sword25/kernel/outputpersistenceblock.h
+++ b/engines/sword25/kernel/outputpersistenceblock.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -32,7 +32,7 @@
*
*/
-#ifndef SWORD25_OUTPUTPERSISTENCEBLOCK_H
+#ifndef SWORD25_OUTPUTPERSISTENCEBLOCK_H
#define SWORD25_OUTPUTPERSISTENCEBLOCK_H
// -----------------------------------------------------------------------------
@@ -59,8 +59,12 @@ public:
void Write(const Common::String &String);
void Write(const void *BufferPtr, size_t Size);
- const void *GetData() const { return &m_Data[0]; }
- unsigned int GetDataSize() const { return m_Data.size(); }
+ const void *GetData() const {
+ return &m_Data[0];
+ }
+ unsigned int GetDataSize() const {
+ return m_Data.size();
+ }
private:
void WriteMarker(unsigned char Marker);
diff --git a/engines/sword25/kernel/persistable.h b/engines/sword25/kernel/persistable.h
index 5c1b973435..ff3bd9c098 100644
--- a/engines/sword25/kernel/persistable.h
+++ b/engines/sword25/kernel/persistable.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -44,8 +44,8 @@ class BS_Persistable {
public:
virtual ~BS_Persistable() {};
- virtual bool Persist(BS_OutputPersistenceBlock & Writer) = 0;
- virtual bool Unpersist(BS_InputPersistenceBlock & Reader) = 0;
+ virtual bool Persist(BS_OutputPersistenceBlock &Writer) = 0;
+ virtual bool Unpersist(BS_InputPersistenceBlock &Reader) = 0;
};
} // End of namespace Sword25
diff --git a/engines/sword25/kernel/persistenceblock.h b/engines/sword25/kernel/persistenceblock.h
index 1417d3df69..71cf2135da 100644
--- a/engines/sword25/kernel/persistenceblock.h
+++ b/engines/sword25/kernel/persistenceblock.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -32,7 +32,7 @@
*
*/
-#ifndef SWORD25_PERSISTENCEBLOCK_H
+#ifndef SWORD25_PERSISTENCEBLOCK_H
#define SWORD25_PERSISTENCEBLOCK_H
// -----------------------------------------------------------------------------
@@ -49,12 +49,20 @@ namespace Sword25 {
class BS_PersistenceBlock {
public:
- static unsigned int GetSInt32Size() { return sizeof(signed int) + sizeof(unsigned char); }
- static unsigned int GetUInt32Size() { return sizeof(unsigned int) + sizeof(unsigned char); }
- static unsigned int GetFloat32Size() { return sizeof(float) + sizeof(unsigned char); }
- static unsigned int GetBoolSize() { return sizeof(unsigned char) + sizeof(unsigned char); }
- static unsigned int GetStringSize(const Common::String &String) {
- return static_cast<unsigned int>(sizeof(unsigned int) + String.size() + sizeof(unsigned char));
+ static unsigned int GetSInt32Size() {
+ return sizeof(signed int) + sizeof(unsigned char);
+ }
+ static unsigned int GetUInt32Size() {
+ return sizeof(unsigned int) + sizeof(unsigned char);
+ }
+ static unsigned int GetFloat32Size() {
+ return sizeof(float) + sizeof(unsigned char);
+ }
+ static unsigned int GetBoolSize() {
+ return sizeof(unsigned char) + sizeof(unsigned char);
+ }
+ static unsigned int GetStringSize(const Common::String &String) {
+ return static_cast<unsigned int>(sizeof(unsigned int) + String.size() + sizeof(unsigned char));
}
protected:
@@ -90,7 +98,7 @@ protected:
private:
static bool IsBigEndian() {
unsigned int Dummy = 1;
- unsigned char * DummyPtr = reinterpret_cast<unsigned char *>(&Dummy);
+ unsigned char *DummyPtr = reinterpret_cast<unsigned char *>(&Dummy);
return DummyPtr[0] == 0;
}
@@ -103,7 +111,7 @@ private:
static void ReverseByteOrder(void *Ptr) {
// Reverses the byte order of the 32-bit word pointed to by Ptr
- unsigned char * CharPtr = static_cast<unsigned char *>(Ptr);
+ unsigned char *CharPtr = static_cast<unsigned char *>(Ptr);
Swap(CharPtr[0], CharPtr[3]);
Swap(CharPtr[1], CharPtr[2]);
}
diff --git a/engines/sword25/kernel/persistenceservice.cpp b/engines/sword25/kernel/persistenceservice.cpp
index 54203b67dc..e3f3347799 100644
--- a/engines/sword25/kernel/persistenceservice.cpp
+++ b/engines/sword25/kernel/persistenceservice.cpp
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -58,61 +58,61 @@ using namespace std;
// -----------------------------------------------------------------------------
namespace Sword25 {
- const char * SAVEGAME_EXTENSION = ".b25s";
- const char * SAVEGAME_DIRECTORY = "saves";
- const char * FILE_MARKER = "BS25SAVEGAME";
- const unsigned int SLOT_COUNT = 18;
- const unsigned int FILE_COPY_BUFFER_SIZE = 1024 * 10;
- const char *VERSIONID = "1";
-
- // -------------------------------------------------------------------------
-
- Common::String GenerateSavegameFilename(unsigned int SlotID) {
- Common::String oss;
- oss += SlotID;
- oss += SAVEGAME_EXTENSION;
- return oss;
- }
+const char *SAVEGAME_EXTENSION = ".b25s";
+const char *SAVEGAME_DIRECTORY = "saves";
+const char *FILE_MARKER = "BS25SAVEGAME";
+const unsigned int SLOT_COUNT = 18;
+const unsigned int FILE_COPY_BUFFER_SIZE = 1024 * 10;
+const char *VERSIONID = "1";
+
+// -------------------------------------------------------------------------
+
+Common::String GenerateSavegameFilename(unsigned int SlotID) {
+ Common::String oss;
+ oss += SlotID;
+ oss += SAVEGAME_EXTENSION;
+ return oss;
+}
- // -------------------------------------------------------------------------
+// -------------------------------------------------------------------------
- Common::String GenerateSavegamePath(unsigned int SlotID) {
- Common::String oss;
- oss = BS_PersistenceService::GetSavegameDirectory();
- oss += BS_FileSystemUtil::GetInstance().GetPathSeparator();
- oss += GenerateSavegameFilename(SlotID);
- return oss;
- }
-
- // -------------------------------------------------------------------------
-
- Common::String FormatTimestamp(TimeDate Time) {
- // In the original BS2.5 engine, this used a local object to show the date/time as as a string.
- // For now in ScummVM it's being hardcoded to 'dd-MON-yyyy hh:mm:ss'
- Common::String monthList[12] = {
- "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"
- };
- char buffer[100];
- snprintf(buffer, 100, "%.2d-%s-%.4d %.2d:%.2d:%.2d",
- Time.tm_mday, monthList[Time.tm_mon].c_str(), Time.tm_year,
- Time.tm_hour, Time.tm_min, Time.tm_sec
- );
-
- return Common::String(buffer);
- }
+Common::String GenerateSavegamePath(unsigned int SlotID) {
+ Common::String oss;
+ oss = BS_PersistenceService::GetSavegameDirectory();
+ oss += BS_FileSystemUtil::GetInstance().GetPathSeparator();
+ oss += GenerateSavegameFilename(SlotID);
+ return oss;
+}
- // -------------------------------------------------------------------------
+// -------------------------------------------------------------------------
+
+Common::String FormatTimestamp(TimeDate Time) {
+ // In the original BS2.5 engine, this used a local object to show the date/time as as a string.
+ // For now in ScummVM it's being hardcoded to 'dd-MON-yyyy hh:mm:ss'
+ Common::String monthList[12] = {
+ "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"
+ };
+ char buffer[100];
+ snprintf(buffer, 100, "%.2d-%s-%.4d %.2d:%.2d:%.2d",
+ Time.tm_mday, monthList[Time.tm_mon].c_str(), Time.tm_year,
+ Time.tm_hour, Time.tm_min, Time.tm_sec
+ );
+
+ return Common::String(buffer);
+}
- Common::String LoadString(Common::InSaveFile *In, uint MaxSize = 999) {
- Common::String Result;
- char ch;
- while ((ch = (char)In->readByte()) != '\0') {
- Result += ch;
- if (Result.size() >= MaxSize) break;
- }
+// -------------------------------------------------------------------------
- return Result;
+Common::String LoadString(Common::InSaveFile *In, uint MaxSize = 999) {
+ Common::String Result;
+ char ch;
+ while ((ch = (char)In->readByte()) != '\0') {
+ Result += ch;
+ if (Result.size() >= MaxSize) break;
}
+
+ return Result;
+}
}
namespace Sword25 {
@@ -122,15 +122,17 @@ namespace Sword25 {
// -----------------------------------------------------------------------------
struct SavegameInformation {
- bool IsOccupied;
- bool IsCompatible;
- Common::String Description;
- Common::String Filename;
- unsigned int GamedataLength;
- unsigned int GamedataOffset;
- unsigned int GamedataUncompressedLength;
-
- SavegameInformation() { Clear(); }
+ bool IsOccupied;
+ bool IsCompatible;
+ Common::String Description;
+ Common::String Filename;
+ unsigned int GamedataLength;
+ unsigned int GamedataOffset;
+ unsigned int GamedataUncompressedLength;
+
+ SavegameInformation() {
+ Clear();
+ }
void Clear() {
IsOccupied = false;
@@ -163,7 +165,7 @@ struct BS_PersistenceService::Impl {
void ReadSlotSavegameInformation(unsigned int SlotID) {
// Aktuelle Slotinformationen in den Ausgangszustand versetzen, er wird im Folgenden neu gefüllt.
- SavegameInformation & CurSavegameInfo = m_SavegameInformations[SlotID];
+ SavegameInformation &CurSavegameInfo = m_SavegameInformations[SlotID];
CurSavegameInfo.Clear();
// Den Dateinamen für den Spielstand des Slots generieren.
@@ -207,7 +209,7 @@ struct BS_PersistenceService::Impl {
// Construction / Destruction
// -----------------------------------------------------------------------------
-BS_PersistenceService & BS_PersistenceService::GetInstance() {
+BS_PersistenceService &BS_PersistenceService::GetInstance() {
static BS_PersistenceService Instance;
return Instance;
}
@@ -246,16 +248,16 @@ Common::String BS_PersistenceService::GetSavegameDirectory() {
// -----------------------------------------------------------------------------
namespace {
- bool CheckSlotID(unsigned int SlotID) {
- // Überprüfen, ob die Slot-ID zulässig ist.
- if (SlotID >= SLOT_COUNT) {
- BS_LOG_ERRORLN("Tried to access an invalid slot (%d). Only slot ids from 0 to %d are allowed.", SlotID, SLOT_COUNT - 1);
- return false;
- } else {
- return true;
- }
+bool CheckSlotID(unsigned int SlotID) {
+ // Überprüfen, ob die Slot-ID zulässig ist.
+ if (SlotID >= SLOT_COUNT) {
+ BS_LOG_ERRORLN("Tried to access an invalid slot (%d). Only slot ids from 0 to %d are allowed.", SlotID, SLOT_COUNT - 1);
+ return false;
+ } else {
+ return true;
}
}
+}
// -----------------------------------------------------------------------------
@@ -304,7 +306,7 @@ bool BS_PersistenceService::SaveGame(unsigned int SlotID, const Common::String &
// Spielstanddatei öffnen und die Headerdaten schreiben.
Common::SaveFileManager *sfm = g_system->getSavefileManager();
- Common::OutSaveFile *File = sfm->openForSaving(Filename);
+ Common::OutSaveFile *File = sfm->openForSaving(Filename);
File->writeString(FILE_MARKER);
File->writeByte(' ');
@@ -330,7 +332,7 @@ bool BS_PersistenceService::SaveGame(unsigned int SlotID, const Common::String &
// Daten komprimieren.
uLongf CompressedLength = Writer.GetDataSize() + (Writer.GetDataSize() + 500) / 1000 + 12;
Bytef *CompressionBuffer = new Bytef[CompressedLength];
-
+
if (compress2(&CompressionBuffer[0], &CompressedLength, reinterpret_cast<const Bytef *>(Writer.GetData()), Writer.GetDataSize(), 6) != Z_OK) {
error("Unable to compress savegame data in savegame file \"%s\".", Filename.c_str());
}
@@ -353,7 +355,7 @@ bool BS_PersistenceService::SaveGame(unsigned int SlotID, const Common::String &
// Screenshotdatei an die Datei anfügen.
if (BS_FileSystemUtil::GetInstance().FileExists(ScreenshotFilename)) {
Common::File ScreenshotFile;
- if (!ScreenshotFile.open(ScreenshotFilename.c_str()))
+ if (!ScreenshotFile.open(ScreenshotFilename.c_str()))
error("Unable to load screenshot file");
byte *Buffer = new Byte[FILE_COPY_BUFFER_SIZE];
@@ -386,7 +388,7 @@ bool BS_PersistenceService::LoadGame(unsigned int SlotID) {
return false;
}
- SavegameInformation & CurSavegameInfo = m_impl->m_SavegameInformations[SlotID];
+ SavegameInformation &CurSavegameInfo = m_impl->m_SavegameInformations[SlotID];
// Überprüfen, ob der Slot belegt ist.
if (!CurSavegameInfo.IsOccupied) {
@@ -398,8 +400,7 @@ bool BS_PersistenceService::LoadGame(unsigned int SlotID) {
// Im Debug-Modus wird dieser Test übersprungen. Für das Testen ist es hinderlich auf die Einhaltung dieser strengen Bedingung zu bestehen,
// da sich die Versions-ID bei jeder Codeänderung mitändert.
#ifndef DEBUG
- if (!CurSavegameInfo.IsCompatible)
- {
+ if (!CurSavegameInfo.IsCompatible) {
BS_LOG_ERRORLN("Tried to load a savegame (%d) that is not compatible with this engine version.", SlotID);
return false;
}
@@ -408,7 +409,7 @@ bool BS_PersistenceService::LoadGame(unsigned int SlotID) {
byte *CompressedDataBuffer = new byte[CurSavegameInfo.GamedataLength];
byte *UncompressedDataBuffer = new Bytef[CurSavegameInfo.GamedataUncompressedLength];
- File = sfm->openForLoading(GenerateSavegamePath(SlotID));
+ File = sfm->openForLoading(GenerateSavegamePath(SlotID));
File->seek(CurSavegameInfo.GamedataOffset);
File->read(reinterpret_cast<char *>(&CompressedDataBuffer[0]), CurSavegameInfo.GamedataLength);
@@ -422,7 +423,7 @@ bool BS_PersistenceService::LoadGame(unsigned int SlotID) {
// Spieldaten dekomprimieren.
uLongf UncompressedBufferSize = CurSavegameInfo.GamedataUncompressedLength;
if (uncompress(reinterpret_cast<Bytef *>(&UncompressedDataBuffer[0]), &UncompressedBufferSize,
- reinterpret_cast<Bytef *>(&CompressedDataBuffer[0]), CurSavegameInfo.GamedataLength) != Z_OK) {
+ reinterpret_cast<Bytef *>(&CompressedDataBuffer[0]), CurSavegameInfo.GamedataLength) != Z_OK) {
BS_LOG_ERRORLN("Unable to decompress the gamedata from savegame file \"%s\".", CurSavegameInfo.Filename.c_str());
delete[] UncompressedDataBuffer;
delete[] CompressedDataBuffer;
diff --git a/engines/sword25/kernel/persistenceservice.h b/engines/sword25/kernel/persistenceservice.h
index 5fa3d320a5..15fb15c7ec 100644
--- a/engines/sword25/kernel/persistenceservice.h
+++ b/engines/sword25/kernel/persistenceservice.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -32,7 +32,7 @@
*
*/
-#ifndef SWORD25_PERSISTENCESERVICE_H
+#ifndef SWORD25_PERSISTENCESERVICE_H
#define SWORD25_PERSISTENCESERVICE_H
// -----------------------------------------------------------------------------
@@ -62,21 +62,21 @@ public:
// Interface
// -----------------------------------------------------------------------------
- static unsigned int GetSlotCount();
+ static unsigned int GetSlotCount();
static Common::String GetSavegameDirectory();
- void ReloadSlots();
- bool IsSlotOccupied(unsigned int SlotID);
- bool IsSavegameCompatible(unsigned int SlotID);
+ void ReloadSlots();
+ bool IsSlotOccupied(unsigned int SlotID);
+ bool IsSavegameCompatible(unsigned int SlotID);
Common::String &GetSavegameDescription(unsigned int SlotID);
Common::String &GetSavegameFilename(unsigned int SlotID);
-
- bool SaveGame(unsigned int SlotID, const Common::String & ScreenshotFilename);
- bool LoadGame(unsigned int SlotID);
+
+ bool SaveGame(unsigned int SlotID, const Common::String &ScreenshotFilename);
+ bool LoadGame(unsigned int SlotID);
private:
struct Impl;
- Impl * m_impl;
+ Impl *m_impl;
};
} // End of namespace Sword25
diff --git a/engines/sword25/kernel/resmanager.cpp b/engines/sword25/kernel/resmanager.cpp
index d0a32965ce..1e232ca63b 100644
--- a/engines/sword25/kernel/resmanager.cpp
+++ b/engines/sword25/kernel/resmanager.cpp
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -53,7 +53,9 @@ BS_ResourceManager::~BS_ResourceManager() {
BS_LOG_WARNINGLN("Resource \"%s\" was not released.", (*Iter)->GetFileName().c_str());
// Set the lock count to zero
- while ((*Iter)->GetLockCount() > 0) { (*Iter)->Release(); };
+ while ((*Iter)->GetLockCount() > 0) {
+ (*Iter)->Release();
+ };
// Delete the resource
delete(*Iter);
@@ -63,7 +65,7 @@ BS_ResourceManager::~BS_ResourceManager() {
/**
* Returns a resource by it's ordinal index. Returns NULL if any error occurs
* Note: This method is not optimised for speed and should be used only for debugging purposes
- * @param Ord Ordinal number of the resource. Must be between 0 and GetResourceCount() - 1.
+ * @param Ord Ordinal number of the resource. Must be between 0 and GetResourceCount() - 1.
*/
BS_Resource *BS_ResourceManager::GetResourceByOrdinal(int Ord) const {
// Überprüfen ob der Index Ord innerhald der Listengrenzen liegt.
@@ -74,7 +76,7 @@ BS_Resource *BS_ResourceManager::GetResourceByOrdinal(int Ord) const {
// Liste durchlaufen und die Resource mit dem gewünschten Index zurückgeben.
int CurOrd = 0;
- Common::List<BS_Resource*>::const_iterator Iter = m_Resources.begin();
+ Common::List<BS_Resource *>::const_iterator Iter = m_Resources.begin();
for (; Iter != m_Resources.end(); ++Iter, ++CurOrd) {
if (CurOrd == Ord)
return (*Iter);
@@ -88,7 +90,7 @@ BS_Resource *BS_ResourceManager::GetResourceByOrdinal(int Ord) const {
/**
* Registers a RegisterResourceService. This method is the constructor of
* BS_ResourceService, and thus helps all resource services in the ResourceManager list
- * @param pService Which service
+ * @param pService Which service
*/
bool BS_ResourceManager::RegisterResourceService(BS_ResourceService *pService) {
if (!pService) {
@@ -109,7 +111,7 @@ void BS_ResourceManager::DeleteResourcesIfNecessary() {
if (m_KernelPtr->GetUsedMemory() < m_MaxMemoryUsage || m_Resources.empty()) return;
// Keep deleting resources until the memory usage of the process falls below the set maximum limit.
- // The list is processed backwards in order to first release those resources who have been
+ // The list is processed backwards in order to first release those resources who have been
// not been accessed for the longest
Common::List<BS_Resource *>::iterator Iter = m_Resources.end();
do {
@@ -137,7 +139,7 @@ void BS_ResourceManager::EmptyCache() {
/**
* Returns a requested resource. If any error occurs, returns NULL
- * @param FileName Filename of resource
+ * @param FileName Filename of resource
*/
BS_Resource *BS_ResourceManager::RequestResource(const Common::String &FileName) {
// Get the absolute path to the file
@@ -170,11 +172,11 @@ BS_Resource *BS_ResourceManager::RequestResource(const Common::String &FileName)
/**
* Loads a resource into the cache
- * @param FileName The filename of the resource to be cached
- * @param ForceReload Indicates whether the file should be reloaded if it's already in the cache.
+ * @param FileName The filename of the resource to be cached
+ * @param ForceReload Indicates whether the file should be reloaded if it's already in the cache.
* This is useful for files that may have changed in the interim
*/
-bool BS_ResourceManager::PrecacheResource(const Common::String& FileName, bool ForceReload) {
+bool BS_ResourceManager::PrecacheResource(const Common::String &FileName, bool ForceReload) {
// Get the absolute path to the file
Common::String UniqueFileName = GetUniqueFileName(FileName);
if (UniqueFileName == "")
@@ -202,7 +204,7 @@ bool BS_ResourceManager::PrecacheResource(const Common::String& FileName, bool F
/**
* Moves a resource to the top of the resource list
- * @param pResource The resource
+ * @param pResource The resource
*/
void BS_ResourceManager::MoveToFront(BS_Resource *pResource) {
// Erase the resource from it's current position
@@ -217,7 +219,7 @@ void BS_ResourceManager::MoveToFront(BS_Resource *pResource) {
* Loads a resource and updates the m_UsedMemory total
*
* The resource must not already be loaded
- * @param FileName The unique filename of the resource to be loaded
+ * @param FileName The unique filename of the resource to be loaded
*/
BS_Resource *BS_ResourceManager::LoadResource(const Common::String &FileName) {
// ResourceService finden, der die Resource laden kann.
@@ -252,7 +254,7 @@ BS_Resource *BS_ResourceManager::LoadResource(const Common::String &FileName) {
* Returns the full path of a given resource filename.
* It will return an empty string if a path could not be created.
*/
-Common::String BS_ResourceManager::GetUniqueFileName(const Common::String& FileName) const {
+Common::String BS_ResourceManager::GetUniqueFileName(const Common::String &FileName) const {
// Get a pointer to the package manager
BS_PackageManager *pPackage = (BS_PackageManager *)m_KernelPtr->GetService("package");
if (!pPackage) {
@@ -281,7 +283,7 @@ Common::List<BS_Resource *>::iterator BS_ResourceManager::DeleteResource(BS_Reso
Common::List<BS_Resource *>::iterator Result = m_Resources.erase(pResource->_Iterator);
// Delete the resource
- delete (pDummy);
+ delete(pDummy);
// Return the iterator
return Result;
@@ -289,17 +291,16 @@ Common::List<BS_Resource *>::iterator BS_ResourceManager::DeleteResource(BS_Reso
/**
* Returns a pointer to a loaded resource. If any error occurs, NULL will be returned.
- * @param UniqueFileName The absolute path and filename
+ * @param UniqueFileName The absolute path and filename
* Gibt einen Pointer auf die angeforderte Resource zurück, oder NULL, wenn die Resourcen nicht geladen ist.
*/
-BS_Resource * BS_ResourceManager::GetResource(const Common::String &UniqueFileName) const {
+BS_Resource *BS_ResourceManager::GetResource(const Common::String &UniqueFileName) const {
// Determine whether the resource is already loaded
const Common::List<BS_Resource *>& HashBucket = m_ResourceHashTable[
- BS_String::GetHash(UniqueFileName) % HASH_TABLE_BUCKETS];
+ BS_String::GetHash(UniqueFileName) % HASH_TABLE_BUCKETS];
{
- Common::List<BS_Resource*>::const_iterator Iter = HashBucket.begin();
- for (; Iter != HashBucket.end(); ++Iter)
- {
+ Common::List<BS_Resource *>::const_iterator Iter = HashBucket.begin();
+ for (; Iter != HashBucket.end(); ++Iter) {
// Wenn die Resource gefunden wurde wird sie zurückgegeben.
if ((*Iter)->GetFileName() == UniqueFileName)
return *Iter;
diff --git a/engines/sword25/kernel/resmanager.h b/engines/sword25/kernel/resmanager.h
index 511bf63d68..e642e54055 100644
--- a/engines/sword25/kernel/resmanager.h
+++ b/engines/sword25/kernel/resmanager.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -48,41 +48,43 @@ class BS_Resource;
class BS_Kernel;
class BS_ResourceManager {
-friend class BS_Kernel;
+ friend class BS_Kernel;
public:
/**
* Returns a requested resource. If any error occurs, returns NULL
- * @param FileName Filename of resource
+ * @param FileName Filename of resource
*/
BS_Resource *RequestResource(const Common::String &FileName);
/**
* Loads a resource into the cache
- * @param FileName The filename of the resource to be cached
- * @param ForceReload Indicates whether the file should be reloaded if it's already in the cache.
+ * @param FileName The filename of the resource to be cached
+ * @param ForceReload Indicates whether the file should be reloaded if it's already in the cache.
* This is useful for files that may have changed in the interim
*/
- bool PrecacheResource(const Common::String& FileName, bool ForceReload = false);
+ bool PrecacheResource(const Common::String &FileName, bool ForceReload = false);
/**
* Returns the number of loaded resources
*/
- int GetResourceCount() const { return static_cast<int>(m_Resources.size()); }
+ int GetResourceCount() const {
+ return static_cast<int>(m_Resources.size());
+ }
/**
* Returns a resource by it's ordinal index. Returns NULL if any error occurs
* Note: This method is not optimised for speed and should be used only for debugging purposes
- * @param Ord Ordinal number of the resource. Must be between 0 and GetResourceCount() - 1.
+ * @param Ord Ordinal number of the resource. Must be between 0 and GetResourceCount() - 1.
*/
BS_Resource *GetResourceByOrdinal(int Ord) const;
/**
* Registers a RegisterResourceService. This method is the constructor of
* BS_ResourceService, and thus helps all resource services in the ResourceManager list
- * @param pService Which service
+ * @param pService Which service
*/
- bool RegisterResourceService(BS_ResourceService* pService);
+ bool RegisterResourceService(BS_ResourceService *pService);
/**
* Releases all resources that are not locked.
@@ -92,7 +94,9 @@ public:
/**
* Returns the maximum memory the kernel has used
*/
- int GetMaxMemoryUsage() const { return m_MaxMemoryUsage; }
+ int GetMaxMemoryUsage() const {
+ return m_MaxMemoryUsage;
+ }
/**
* Specifies the maximum amount of memory the engine is allowed to use.
@@ -106,13 +110,17 @@ public:
* Specifies whether a warning is written to the log when a cache miss occurs.
* THe default value is "false".
*/
- bool IsLogCacheMiss() const { return m_LogCacheMiss; }
+ bool IsLogCacheMiss() const {
+ return m_LogCacheMiss;
+ }
/**
* Sets whether warnings are written to the log if a cache miss occurs.
- * @param Flag If "true", then future warnings will be logged
+ * @param Flag If "true", then future warnings will be logged
*/
- void SetLogCacheMiss(bool Flag) { m_LogCacheMiss = Flag; }
+ void SetLogCacheMiss(bool Flag) {
+ m_LogCacheMiss = Flag;
+ }
/**
* Writes the names of all currently locked resources to the log file
@@ -124,21 +132,20 @@ private:
* Creates a new resource manager
* Only the BS_Kernel class can generate copies this class. Thus, the constructor is private
*/
- BS_ResourceManager(BS_Kernel* pKernel) :
+ BS_ResourceManager(BS_Kernel *pKernel) :
m_KernelPtr(pKernel),
m_MaxMemoryUsage(100000000),
m_LogCacheMiss(false)
{};
virtual ~BS_ResourceManager();
-
- enum
- {
+
+ enum {
HASH_TABLE_BUCKETS = 256
};
/**
* Moves a resource to the top of the resource list
- * @param pResource The resource
+ * @param pResource The resource
*/
void MoveToFront(BS_Resource *pResource);
@@ -146,7 +153,7 @@ private:
* Loads a resource and updates the m_UsedMemory total
*
* The resource must not already be loaded
- * @param FileName The unique filename of the resource to be loaded
+ * @param FileName The unique filename of the resource to be loaded
*/
BS_Resource *LoadResource(const Common::String &FileName);
@@ -159,11 +166,11 @@ private:
/**
* Deletes a resource, removes it from the lists, and updates m_UsedMemory
*/
- Common::List<BS_Resource*>::iterator DeleteResource(BS_Resource *pResource);
+ Common::List<BS_Resource *>::iterator DeleteResource(BS_Resource *pResource);
/**
* Returns a pointer to a loaded resource. If any error occurs, NULL will be returned.
- * @param UniqueFileName The absolute path and filename
+ * @param UniqueFileName The absolute path and filename
* Gibt einen Pointer auf die angeforderte Resource zurück, oder NULL, wenn die Resourcen nicht geladen ist.
*/
BS_Resource *GetResource(const Common::String &UniqueFileName) const;
@@ -173,12 +180,12 @@ private:
*/
void DeleteResourcesIfNecessary();
- BS_Kernel * m_KernelPtr;
- unsigned int m_MaxMemoryUsage;
- Common::Array<BS_ResourceService *> m_ResourceServices;
- Common::List<BS_Resource *> m_Resources;
- Common::List<BS_Resource *> m_ResourceHashTable[HASH_TABLE_BUCKETS];
- bool m_LogCacheMiss;
+ BS_Kernel *m_KernelPtr;
+ unsigned int m_MaxMemoryUsage;
+ Common::Array<BS_ResourceService *> m_ResourceServices;
+ Common::List<BS_Resource *> m_Resources;
+ Common::List<BS_Resource *> m_ResourceHashTable[HASH_TABLE_BUCKETS];
+ bool m_LogCacheMiss;
};
} // End of namespace Sword25
diff --git a/engines/sword25/kernel/resource.cpp b/engines/sword25/kernel/resource.cpp
index 9bb491b8b4..c33bfea268 100644
--- a/engines/sword25/kernel/resource.cpp
+++ b/engines/sword25/kernel/resource.cpp
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -42,8 +42,8 @@ namespace Sword25 {
#define BS_LOG_PREFIX "RESOURCE"
BS_Resource::BS_Resource(const Common::String &FileName, RESOURCE_TYPES Type) :
- _Type(Type),
- _RefCount(0) {
+ _Type(Type),
+ _RefCount(0) {
BS_ASSERT(BS_Kernel::GetInstance()->GetService("package"));
_FileName = static_cast<BS_PackageManager *>(BS_Kernel::GetInstance()->GetService("package"))->GetAbsolutePath(FileName);
diff --git a/engines/sword25/kernel/resource.h b/engines/sword25/kernel/resource.h
index 4b0e8ccd21..4653eab149 100644
--- a/engines/sword25/kernel/resource.h
+++ b/engines/sword25/kernel/resource.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -45,7 +45,7 @@ class BS_Kernel;
class BS_ResourceManager;
class BS_Resource {
-friend class BS_ResourceManager;
+ friend class BS_ResourceManager;
public:
enum RESOURCE_TYPES {
@@ -60,47 +60,57 @@ public:
/**
* Prevents the resource from being released.
- * @remarks This method allows a resource to be locked multiple times.
+ * @remarks This method allows a resource to be locked multiple times.
**/
- void AddReference() { ++_RefCount; }
+ void AddReference() {
+ ++_RefCount;
+ }
/**
* Cancels a previous lock
- * @remarks The resource can still be released more times than it was 'locked', although it is
+ * @remarks The resource can still be released more times than it was 'locked', although it is
* not recommended.
**/
void Release();
/**
* Returns the current lock count for the resource
- * @return The current lock count
+ * @return The current lock count
**/
- int GetLockCount() const { return _RefCount; }
+ int GetLockCount() const {
+ return _RefCount;
+ }
/**
* Returns the absolute path of the given resource
*/
- const Common::String &GetFileName() const { return _FileName; }
+ const Common::String &GetFileName() const {
+ return _FileName;
+ }
/**
* Returns the hash of the filename of a resource
*/
- unsigned int GetFileNameHash() const { return _FileNameHash; }
+ unsigned int GetFileNameHash() const {
+ return _FileNameHash;
+ }
/**
* Returns a resource's type
*/
- unsigned int GetType() const { return _Type; }
+ unsigned int GetType() const {
+ return _Type;
+ }
protected:
virtual ~BS_Resource() {};
private:
- Common::String _FileName; ///< The absolute filename
- unsigned int _FileNameHash; ///< The hash value of the filename
- unsigned int _RefCount; ///< The number of locks
- unsigned int _Type; ///< The type of the resource
- Common::List<BS_Resource *>::iterator _Iterator; ///< Points to the resource position in the LRU list
+ Common::String _FileName; ///< The absolute filename
+ unsigned int _FileNameHash; ///< The hash value of the filename
+ unsigned int _RefCount; ///< The number of locks
+ unsigned int _Type; ///< The type of the resource
+ Common::List<BS_Resource *>::iterator _Iterator; ///< Points to the resource position in the LRU list
};
} // End of namespace Sword25
diff --git a/engines/sword25/kernel/resservice.h b/engines/sword25/kernel/resservice.h
index 8804b5bbac..2197d283bf 100644
--- a/engines/sword25/kernel/resservice.h
+++ b/engines/sword25/kernel/resservice.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -47,9 +47,8 @@ class BS_Resource;
class BS_ResourceService : public BS_Service {
public:
- BS_ResourceService(BS_Kernel* pKernel) : BS_Service(pKernel)
- {
- BS_ResourceManager* pResource = pKernel->GetResourceManager();
+ BS_ResourceService(BS_Kernel *pKernel) : BS_Service(pKernel) {
+ BS_ResourceManager *pResource = pKernel->GetResourceManager();
pResource->RegisterResourceService(this);
}
@@ -58,25 +57,25 @@ public:
/**
* Loads a resource
- * @return Returns the resource if successful, otherwise NULL
+ * @return Returns the resource if successful, otherwise NULL
*/
virtual BS_Resource *LoadResource(const Common::String &FileName) = 0;
/**
* Checks whether the given name can be loaded by the resource service
- * @param FileName Dateiname
- * @return Returns true if the resource can be loaded.
+ * @param FileName Dateiname
+ * @return Returns true if the resource can be loaded.
*/
- virtual bool CanLoadResource(const Common::String& FileName) = 0;
+ virtual bool CanLoadResource(const Common::String &FileName) = 0;
protected:
// Alternative methods for classes BS_ResourceService
/**
* Compares two strings, with the second string allowed to contain '*' and '?' wildcards
- * @param String The first comparison string. This must not contain wildcards
- * @param Pattern The sceond comaprison string. Wildcards of '*' and '?' are allowed.
- * @return Returns true if the string matches the pattern, otherwise false.
+ * @param String The first comparison string. This must not contain wildcards
+ * @param Pattern The sceond comaprison string. Wildcards of '*' and '?' are allowed.
+ * @return Returns true if the string matches the pattern, otherwise false.
*/
bool _WildCardStringMatch(const Common::String &String, const Common::String &Pattern) {
return _WildCardStringMatchRecursion(String.c_str(), Pattern.c_str());
@@ -89,18 +88,20 @@ private:
if (*Pattern == '*') {
// Use a copy of the pattern pointer so as not to destroy the current state
const char *PatternCopy = Pattern;
- while (*PatternCopy == '*') { PatternCopy++; }
+ while (*PatternCopy == '*') {
+ PatternCopy++;
+ }
if (!*PatternCopy) return true;
}
// 2. The string is over, but the patern is not -> FALSE
if (!*String && *Pattern) return false;
// 3. The string is over, and the pattern is finished -> TRUE
if (!*String) return true;
-
+
// Recursive check 1:
// If the two current characters are the same, or pattern '?', then keep scanning
if (*String == *Pattern || *Pattern == '?') return _WildCardStringMatchRecursion(String + 1, Pattern + 1);
-
+
// Falls nicht, wird untersucht ob ein '*' vorliegt
if (*Pattern == '*') {
// Recursive check 2:
@@ -111,7 +112,7 @@ private:
// The recursion ends, therefore, keep returning to this place until a character
// in the string which corresponds to the '*' in pattern
}
-
+
// The match has failed
return false;
}
diff --git a/engines/sword25/kernel/scummvmwindow.cpp b/engines/sword25/kernel/scummvmwindow.cpp
index 56e3b14adb..2b4e820160 100644
--- a/engines/sword25/kernel/scummvmwindow.cpp
+++ b/engines/sword25/kernel/scummvmwindow.cpp
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -45,7 +45,7 @@ namespace Sword25 {
bool BS_ScummVMWindow::_ClassRegistered = false;
-// Constructor / Destructor
+// Constructor / Destructor
// ------------------------
BS_ScummVMWindow::BS_ScummVMWindow(int X, int Y, int Width, int Height, bool Visible) {
// Presume that init will fail
@@ -163,133 +163,133 @@ bool BS_ScummVMWindow::WaitForFocus() {
// Die WindowProc aller Fenster der Klasse
LRESULT CALLBACK BS_ScummVMWindow::WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
- switch(uMsg)
- {
- case WM_PAINT:
- ValidateRect(hwnd, NULL);
- break;
-
- case WM_DESTROY:
- // Das Fenster wird zerstört
- PostQuitMessage(0);
- break;
-
- case WM_CLOSE:
- {
- BS_Window * WindowPtr = BS_Kernel::GetInstance()->GetWindow();
- if (WindowPtr) {
- WindowPtr->SetCloseWanted(true);
- }
- break;
- }
-
- case WM_KEYDOWN:
- {
- // Tastendrücke, die für das Inputmodul interessant sind, werden diesem gemeldet.
- BS_InputEngine * InputPtr = BS_Kernel::GetInstance()->GetInput();
-
- if (InputPtr)
- {
- switch (wParam)
- {
- case VK_RETURN:
- InputPtr->ReportCommand(BS_InputEngine::KEY_COMMAND_ENTER);
- break;
-
- case VK_LEFT:
- InputPtr->ReportCommand(BS_InputEngine::KEY_COMMAND_LEFT);
- break;
-
- case VK_RIGHT:
- InputPtr->ReportCommand(BS_InputEngine::KEY_COMMAND_RIGHT);
- break;
-
- case VK_HOME:
- InputPtr->ReportCommand(BS_InputEngine::KEY_COMMAND_HOME);
- break;
-
- case VK_END:
- InputPtr->ReportCommand(BS_InputEngine::KEY_COMMAND_END);
- break;
-
- case VK_BACK:
- InputPtr->ReportCommand(BS_InputEngine::KEY_COMMAND_BACKSPACE);
- break;
-
- case VK_TAB:
- InputPtr->ReportCommand(BS_InputEngine::KEY_COMMAND_TAB);
- break;
-
- case VK_INSERT:
- InputPtr->ReportCommand(BS_InputEngine::KEY_COMMAND_INSERT);
- break;
-
- case VK_DELETE:
- InputPtr->ReportCommand(BS_InputEngine::KEY_COMMAND_DELETE);
- break;
- }
- }
- break;
- }
-
- case WM_KEYUP:
- case WM_SYSKEYUP:
- // Alle Tastendrücke werden ignoriert, damit Windows per DefWindowProc() nicht darauf
- // reagieren kann und damit unerwartete Seiteneffekte auslöst.
- // Zum Beispiel würden ALT und F10 Tastendrücke das "Menü" aktivieren und somit den Message-Loop zum Stillstand bringen.
- break;
-
- case WM_SYSCOMMAND:
- // Verhindern, dass der Bildschirmschoner aktiviert wird, während das Spiel läuft
- if (wParam != SC_SCREENSAVE) return DefWindowProc(hwnd,uMsg,wParam,lParam);
- break;
-
- case WM_CHAR:
- {
- unsigned char theChar = static_cast<unsigned char>(wParam & 0xff);
-
- // Alle Zeichen, die keine Steuerzeichen sind, werden als Buchstaben dem Input-Service mitgeteilt.
- if (theChar >= 32)
- {
- BS_InputEngine * InputPtr = BS_Kernel::GetInstance()->GetInput();
- if (InputPtr) InputPtr->ReportCharacter(theChar);
- }
- }
- break;
-
- case WM_SETCURSOR:
- {
- // Der Systemcursor wird in der Client-Area des Fensters nicht angezeigt, jedoch in der nicht Client-Area, damit der Benutzer das Fenster wie gewohnt
- // schließen und verschieben kann.
-
- // Koordinaten des Cursors in der Client-Area berechnen.
- POINT pt;
- GetCursorPos(&pt);
- ScreenToClient(hwnd, &pt);
-
- // Feststellen, ob sich der Cursor in der Client-Area befindet.
- // Get client rect
- RECT rc;
- GetClientRect(hwnd, &rc);
-
- // See if cursor is in client area
- if(PtInRect(&rc, pt))
- // In der Client-Area keinen Cursor anzeigen.
- SetCursor(NULL);
- else
- // Ausserhalb der Client-Area den Cursor anzeigen.
- SetCursor(LoadCursor(NULL, IDC_ARROW));
-
- return TRUE;
- }
- break;
-
- default:
- // Um alle anderen Vorkommnisse kümmert sich Windows
- return DefWindowProc(hwnd,uMsg,wParam,lParam);
- }
-
- return 0;
+ switch(uMsg)
+ {
+ case WM_PAINT:
+ ValidateRect(hwnd, NULL);
+ break;
+
+ case WM_DESTROY:
+ // Das Fenster wird zerstört
+ PostQuitMessage(0);
+ break;
+
+ case WM_CLOSE:
+ {
+ BS_Window * WindowPtr = BS_Kernel::GetInstance()->GetWindow();
+ if (WindowPtr) {
+ WindowPtr->SetCloseWanted(true);
+ }
+ break;
+ }
+
+ case WM_KEYDOWN:
+ {
+ // Tastendrücke, die für das Inputmodul interessant sind, werden diesem gemeldet.
+ BS_InputEngine * InputPtr = BS_Kernel::GetInstance()->GetInput();
+
+ if (InputPtr)
+ {
+ switch (wParam)
+ {
+ case VK_RETURN:
+ InputPtr->ReportCommand(BS_InputEngine::KEY_COMMAND_ENTER);
+ break;
+
+ case VK_LEFT:
+ InputPtr->ReportCommand(BS_InputEngine::KEY_COMMAND_LEFT);
+ break;
+
+ case VK_RIGHT:
+ InputPtr->ReportCommand(BS_InputEngine::KEY_COMMAND_RIGHT);
+ break;
+
+ case VK_HOME:
+ InputPtr->ReportCommand(BS_InputEngine::KEY_COMMAND_HOME);
+ break;
+
+ case VK_END:
+ InputPtr->ReportCommand(BS_InputEngine::KEY_COMMAND_END);
+ break;
+
+ case VK_BACK:
+ InputPtr->ReportCommand(BS_InputEngine::KEY_COMMAND_BACKSPACE);
+ break;
+
+ case VK_TAB:
+ InputPtr->ReportCommand(BS_InputEngine::KEY_COMMAND_TAB);
+ break;
+
+ case VK_INSERT:
+ InputPtr->ReportCommand(BS_InputEngine::KEY_COMMAND_INSERT);
+ break;
+
+ case VK_DELETE:
+ InputPtr->ReportCommand(BS_InputEngine::KEY_COMMAND_DELETE);
+ break;
+ }
+ }
+ break;
+ }
+
+ case WM_KEYUP:
+ case WM_SYSKEYUP:
+ // Alle Tastendrücke werden ignoriert, damit Windows per DefWindowProc() nicht darauf
+ // reagieren kann und damit unerwartete Seiteneffekte auslöst.
+ // Zum Beispiel würden ALT und F10 Tastendrücke das "Menü" aktivieren und somit den Message-Loop zum Stillstand bringen.
+ break;
+
+ case WM_SYSCOMMAND:
+ // Verhindern, dass der Bildschirmschoner aktiviert wird, während das Spiel läuft
+ if (wParam != SC_SCREENSAVE) return DefWindowProc(hwnd,uMsg,wParam,lParam);
+ break;
+
+ case WM_CHAR:
+ {
+ unsigned char theChar = static_cast<unsigned char>(wParam & 0xff);
+
+ // Alle Zeichen, die keine Steuerzeichen sind, werden als Buchstaben dem Input-Service mitgeteilt.
+ if (theChar >= 32)
+ {
+ BS_InputEngine * InputPtr = BS_Kernel::GetInstance()->GetInput();
+ if (InputPtr) InputPtr->ReportCharacter(theChar);
+ }
+ }
+ break;
+
+ case WM_SETCURSOR:
+ {
+ // Der Systemcursor wird in der Client-Area des Fensters nicht angezeigt, jedoch in der nicht Client-Area, damit der Benutzer das Fenster wie gewohnt
+ // schließen und verschieben kann.
+
+ // Koordinaten des Cursors in der Client-Area berechnen.
+ POINT pt;
+ GetCursorPos(&pt);
+ ScreenToClient(hwnd, &pt);
+
+ // Feststellen, ob sich der Cursor in der Client-Area befindet.
+ // Get client rect
+ RECT rc;
+ GetClientRect(hwnd, &rc);
+
+ // See if cursor is in client area
+ if(PtInRect(&rc, pt))
+ // In der Client-Area keinen Cursor anzeigen.
+ SetCursor(NULL);
+ else
+ // Ausserhalb der Client-Area den Cursor anzeigen.
+ SetCursor(LoadCursor(NULL, IDC_ARROW));
+
+ return TRUE;
+ }
+ break;
+
+ default:
+ // Um alle anderen Vorkommnisse kümmert sich Windows
+ return DefWindowProc(hwnd,uMsg,wParam,lParam);
+ }
+
+ return 0;
}
*/
diff --git a/engines/sword25/kernel/scummvmwindow.h b/engines/sword25/kernel/scummvmwindow.h
index da223ae102..57d9a7e2f9 100644
--- a/engines/sword25/kernel/scummvmwindow.h
+++ b/engines/sword25/kernel/scummvmwindow.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -33,9 +33,9 @@
*/
/*
- BS_ScummVMWindow
- ----------------
- Implementation of the BS_Window Interfaces for ScummVM
+ BS_ScummVMWindow
+ ----------------
+ Implementation of the BS_Window Interfaces for ScummVM
*/
#ifndef SWORD25_SCUMMVMWINDOW_H
@@ -75,9 +75,9 @@ public:
private:
static bool _ClassRegistered;
- bool _WindowAlive;
- int _ClientXDelta;
- int _ClientYDelta;
+ bool _WindowAlive;
+ int _ClientXDelta;
+ int _ClientYDelta;
};
} // End of namespace Sword25
diff --git a/engines/sword25/kernel/service.h b/engines/sword25/kernel/service.h
index a42b5206bc..0afcb05f11 100644
--- a/engines/sword25/kernel/service.h
+++ b/engines/sword25/kernel/service.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -38,7 +38,7 @@
* This is the base class for all engine services.
* A serivce is an essential part of the engine, ex. the graphics system.
* This was intended to allow, for example, different plug in modules for
- * different kinds of hardware and/or systems.
+ * different kinds of hardware and/or systems.
* The services are created at runtime via the kernel method NewService and NEVER with new.
*
* Autor: Malte Thiesen
@@ -57,13 +57,15 @@ class BS_Kernel;
class BS_Service {
private:
- BS_Kernel * _pKernel;
-
+ BS_Kernel *_pKernel;
+
protected:
BS_Service(BS_Kernel *pKernel) : _pKernel(pKernel) {};
-
- BS_Kernel* GetKernel() const { return _pKernel; }
-
+
+ BS_Kernel *GetKernel() const {
+ return _pKernel;
+ }
+
public:
virtual ~BS_Service() {};
};
diff --git a/engines/sword25/kernel/service_ids.h b/engines/sword25/kernel/service_ids.h
index 7bb352d9e5..0529d53fbe 100644
--- a/engines/sword25/kernel/service_ids.h
+++ b/engines/sword25/kernel/service_ids.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -37,7 +37,7 @@
* -------------
* This file lists all the services.
* EVERY new service needs to be entered here, otherwise it cannot be instantiated
- * by pKernel->NewService(..)
+ * by pKernel->NewService(..)
*
* Autor: Malte Thiesen
*/
@@ -60,7 +60,7 @@ BS_Service *BS_OggTheora_CreateObject(BS_Kernel *pKernel);
// Services are recorded in this table
const BS_ServiceInfo BS_SERVICE_TABLE[] = {
// The first two parameters are the name of the superclass and service
- // The third parameter is the static method of the class that creates an object
+ // The third parameter is the static method of the class that creates an object
// of the class and returns it
// Example:
// BS_ServiceInfo("Superclass", "Service", CreateMethod)
diff --git a/engines/sword25/kernel/string.h b/engines/sword25/kernel/string.h
index feaf546c3e..7ff1d75f7b 100644
--- a/engines/sword25/kernel/string.h
+++ b/engines/sword25/kernel/string.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -52,7 +52,9 @@ inline bool ToInt(const Common::String &Str, int &Result) {
Common::String::const_iterator Iter = Str.begin();
// Skip whitespaces
- while (*Iter && (*Iter == ' ' || *Iter == '\t')) { ++Iter; }
+ while (*Iter && (*Iter == ' ' || *Iter == '\t')) {
+ ++Iter;
+ }
if (Iter == Str.end()) return false;
// Read sign, if available
@@ -60,19 +62,22 @@ inline bool ToInt(const Common::String &Str, int &Result) {
if (*Iter == '-') {
IsNegative = true;
++Iter;
- }
- else if (*Iter == '+')
+ } else if (*Iter == '+')
++Iter;
// Skip whitespaces
- while (*Iter && (*Iter == ' ' || *Iter == '\t')) { ++Iter; }
- if (Iter ==Str.end()) return false;
+ while (*Iter && (*Iter == ' ' || *Iter == '\t')) {
+ ++Iter;
+ }
+ if (Iter == Str.end()) return false;
// Convert string to integer
Result = 0;
while (Iter != Str.end()) {
if (*Iter < '0' || *Iter > '9') {
- while (*Iter && (*Iter == ' ' || *Iter == '\t')) { ++Iter; }
+ while (*Iter && (*Iter == ' ' || *Iter == '\t')) {
+ ++Iter;
+ }
if (Iter != Str.end()) return false;
break;
}
diff --git a/engines/sword25/kernel/window.cpp b/engines/sword25/kernel/window.cpp
index ecafcfa829..b4936e8afc 100644
--- a/engines/sword25/kernel/window.cpp
+++ b/engines/sword25/kernel/window.cpp
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -42,7 +42,7 @@ namespace Sword25 {
// Erstellt ein Fenster des GUI des aktuellen Betriebssystems
BS_Window *BS_Window::CreateBSWindow(int X, int Y, int Width, int Height, bool Visible) {
// Fenster erstellen
- BS_Window *pWindow = (BS_Window*) new BS_ScummVMWindow(X, Y, Width, Height, Visible);
+ BS_Window *pWindow = (BS_Window *) new BS_ScummVMWindow(X, Y, Width, Height, Visible);
// Falls das Fenster erfolgreich initialisiert wurde, wird ein Pointer auf das Fensterobjekt
// zurückgegeben
@@ -54,7 +54,7 @@ BS_Window *BS_Window::CreateBSWindow(int X, int Y, int Width, int Height, bool V
return NULL;
}
-// Gibt True zurück wenn das Fenster WM_CLOSE empfangen hat -
+// Gibt True zurück wenn das Fenster WM_CLOSE empfangen hat -
// solange, bis RejectClose() aufgerufen wurde.
bool BS_Window::CloseWanted() {
bool result = _CloseWanted;
diff --git a/engines/sword25/kernel/window.h b/engines/sword25/kernel/window.h
index 18b3930dca..ae8709f157 100644
--- a/engines/sword25/kernel/window.h
+++ b/engines/sword25/kernel/window.h
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -63,7 +63,7 @@ protected:
bool _CloseWanted;
public:
- virtual ~BS_Window(){};
+ virtual ~BS_Window() {};
/**
* Returns the visibility of the window.
@@ -72,7 +72,7 @@ public:
/**
* Sets the visibility of the window
- * @param Visible Specifies whether the window should be visible or hidden
+ * @param Visible Specifies whether the window should be visible or hidden
*/
virtual void SetVisible(bool Visible) = 0;
/**
@@ -81,7 +81,7 @@ public:
virtual int GetX() = 0;
/**
* Sets the X position of the window
- * @paramX The new X position for the window, or -1 for centre aligned
+ * @paramX The new X position for the window, or -1 for centre aligned
*/
virtual void SetX(int X) = 0;
/**
@@ -90,7 +90,7 @@ public:
virtual int GetY() = 0;
/**
* Sets the Y position of the window
- * @param Y The new Y position for the window, or -1 for centre aligned
+ * @param Y The new Y position for the window, or -1 for centre aligned
*/
virtual void SetY(int X) = 0;
/**
@@ -123,7 +123,7 @@ public:
virtual Common::String GetTitle() = 0;
/**
* Sets the title of the window
- * @param Title The new window title
+ * @param Title The new window title
*/
virtual void SetTitle(const Common::String &Title) = 0;
/**
@@ -135,7 +135,7 @@ public:
* Pauses the applicaiton until the window has focus, or has been closed.
* Returns false if the window was closed.
*/
- virtual bool WaitForFocus() = 0;
+ virtual bool WaitForFocus() = 0;
/**
* Returns true if the window has focus, false otherwise.
*/
@@ -152,9 +152,9 @@ public:
* Specifies whether the window is wanted to be closed. This is used together with CloseWanted()
* to allow scripts to query when the main window should be closed, or the user is asking it to close
**/
- void SetCloseWanted(bool Wanted);
+ void SetCloseWanted(bool Wanted);
/**
- * Returns the previous value set in a call to SetCloseWanted.
+ * Returns the previous value set in a call to SetCloseWanted.
* Note that calling this also resets the value back to false, until such time as the SetCloseWanted()
* method is called again.
**/
@@ -163,11 +163,11 @@ public:
/**
* Creates a new window instance. Returns a pointer to the window, or NULL if the creation failed.
* Note: It is the responsibility of the client to free the pointer when done with it.
- * @param X The X position of the window, or -1 for centre horizontal alignment
- * @param Y The Y position of the window, or -1 for centre vertical alignment
- * @param Width The width of the window without the frame
- * @param Height The height of the window without the frame
- * @param Visible Specifies whether window should be visible
+ * @param X The X position of the window, or -1 for centre horizontal alignment
+ * @param Y The Y position of the window, or -1 for centre vertical alignment
+ * @param Width The width of the window without the frame
+ * @param Height The height of the window without the frame
+ * @param Visible Specifies whether window should be visible
*/
static BS_Window *CreateBSWindow(int X, int Y, int Width, int Height, bool Visible);
};