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-rw-r--r--engines/sword25/math/walkregion.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword25/math/walkregion.cpp b/engines/sword25/math/walkregion.cpp
index 3f4ad3c030..51818bc9e8 100644
--- a/engines/sword25/math/walkregion.cpp
+++ b/engines/sword25/math/walkregion.cpp
@@ -165,7 +165,7 @@ static void relaxEndPoint(const Vertex &curNodePos,
}
template<class T>
-void ReverseArray(Common::Array<T> &arr) {
+void reverseArray(Common::Array<T> &arr) {
const uint size = arr.size();
if (size < 2)
return;
@@ -216,7 +216,7 @@ bool WalkRegion::findPath(const Vertex &start, const Vertex &end, BS_Path &path)
// The nodes of the path must be untwisted, as they were extracted in reverse order.
// This step could be saved if the path from end to the beginning was desired
- ReverseArray<Vertex>(path);
+ reverseArray<Vertex>(path);
return true;
}