diff options
Diffstat (limited to 'engines/sword2')
-rw-r--r-- | engines/sword2/sprite.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword2/sprite.cpp b/engines/sword2/sprite.cpp index cb0923cc2f..91a5e2e86b 100644 --- a/engines/sword2/sprite.cpp +++ b/engines/sword2/sprite.cpp @@ -772,7 +772,7 @@ int32 Screen::drawSprite(SpriteInfo *s) { src = sprite + rs.top * srcPitch + rs.left; dst = _buffer + _screenWide * rd.top + rd.left; - if (s->type & RDSPR_BLEND) { + if (s->type & RDSPR_BLEND) { // The original code had two different blending cases. One for // s->blend & 0x01 and one for s->blend & 0x02. However, the // only values that actually appear in the cluster files are @@ -783,7 +783,7 @@ int32 Screen::drawSprite(SpriteInfo *s) { // The only correct way to simulate this would be using 16-bit mode. // As this is not yet available for this engine, fake transparency is used // as placeholder. - if (!(_renderCaps & RDBLTFX_SPRITEBLEND) || Sword2Engine::isPsx()) { + if (!(_renderCaps & RDBLTFX_SPRITEBLEND) || Sword2Engine::isPsx()) { for (i = 0; i < rs.height(); i++) { for (j = 0; j < rs.width(); j++) { if (src[j] && ((i & 1) == (j & 1))) |