diff options
Diffstat (limited to 'engines/sword2')
-rw-r--r-- | engines/sword2/animation.cpp | 2 | ||||
-rw-r--r-- | engines/sword2/music.cpp | 2 | ||||
-rw-r--r-- | engines/sword2/sound.cpp | 4 |
3 files changed, 4 insertions, 4 deletions
diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp index 3429ab8683..55c5e800e8 100644 --- a/engines/sword2/animation.cpp +++ b/engines/sword2/animation.cpp @@ -102,7 +102,7 @@ void MoviePlayer::play(MovieText *movieTexts, uint32 numMovieTexts, uint32 leadI } if (_bgSoundStream) { - _snd->playInputStream(Audio::Mixer::kSFXSoundType, _bgSoundHandle, _bgSoundStream); + _snd->playStream(Audio::Mixer::kSFXSoundType, _bgSoundHandle, _bgSoundStream); } bool terminated = false; diff --git a/engines/sword2/music.cpp b/engines/sword2/music.cpp index 09c2117443..72971e2876 100644 --- a/engines/sword2/music.cpp +++ b/engines/sword2/music.cpp @@ -799,7 +799,7 @@ int32 Sound::playCompSpeech(uint32 speechId, uint8 vol, int8 pan) { p = -p; // Start the speech playing - _vm->_mixer->playInputStream(Audio::Mixer::kSpeechSoundType, &_soundHandleSpeech, input, -1, volume, p); + _vm->_mixer->playStream(Audio::Mixer::kSpeechSoundType, &_soundHandleSpeech, input, -1, volume, p); return RD_OK; } diff --git a/engines/sword2/sound.cpp b/engines/sword2/sound.cpp index 25069e83cd..5e67ce9adf 100644 --- a/engines/sword2/sound.cpp +++ b/engines/sword2/sound.cpp @@ -93,7 +93,7 @@ Sound::Sound(Sword2Engine *vm) { _mixBuffer = NULL; _mixBufferLen = 0; - _vm->_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_mixerSoundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true); + _vm->_mixer->playStream(Audio::Mixer::kMusicSoundType, &_mixerSoundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true); } Sound::~Sound() { @@ -343,7 +343,7 @@ int32 Sound::playFx(Audio::SoundHandle *handle, byte *data, uint32 len, uint8 vo assert(input); - _vm->_mixer->playInputStream(soundType, handle, + _vm->_mixer->playStream(soundType, handle, Audio::makeLoopingAudioStream(input, loop ? 0 : 1), -1, vol, pan, DisposeAfterUse::YES, false, isReverseStereo()); |