aboutsummaryrefslogtreecommitdiff
path: root/engines/teenagent/scene.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/teenagent/scene.cpp')
-rw-r--r--engines/teenagent/scene.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp
index 4be6c9c31a..39b77ea447 100644
--- a/engines/teenagent/scene.cpp
+++ b/engines/teenagent/scene.cpp
@@ -57,7 +57,7 @@ Scene::Scene(TeenAgentEngine *engine, OSystem *system) : intro(false), _id(0), o
if (!s)
error("invalid resource data");
- teenagent.load(s, Animation::kTypeVaria);
+ teenagent.load(*s, Animation::kTypeVaria);
if (teenagent.empty())
error("invalid mark animation");
@@ -65,7 +65,7 @@ Scene::Scene(TeenAgentEngine *engine, OSystem *system) : intro(false), _id(0), o
if (!s)
error("invalid resource data");
- teenagent_idle.load(s, Animation::kTypeVaria);
+ teenagent_idle.load(*s, Animation::kTypeVaria);
if (teenagent_idle.empty())
error("invalid mark animation");
@@ -340,7 +340,7 @@ void Scene::loadOns() {
for (uint32 i = 0; i < ons_count; ++i) {
Common::ScopedPtr<Common::SeekableReadStream> s(res->ons.getStream(on_id[i]));
if (s) {
- ons[i].load(s, Surface::kTypeOns);
+ ons[i].load(*s, Surface::kTypeOns);
}
}
}
@@ -363,7 +363,7 @@ void Scene::loadLans() {
Common::ScopedPtr<Common::SeekableReadStream> s(res->loadLan000(res_id));
if (s) {
- animation[i].load(s, Animation::kTypeLan);
+ animation[i].load(*s, Animation::kTypeLan);
if (bxv != 0 && bxv != 0xff)
animation[i].id = bxv;
}
@@ -412,7 +412,7 @@ void Scene::init(int id, const Common::Point &pos) {
sub_hack = 2;
}
}
- on.load(stream, SurfaceList::kTypeOn, sub_hack);
+ on.load(*stream, SurfaceList::kTypeOn, sub_hack);
loadOns();
loadLans();
@@ -434,7 +434,7 @@ void Scene::playAnimation(byte idx, uint id, bool loop, bool paused, bool ignore
if (!s)
error("playing animation %u failed", id);
- custom_animation[idx].load(s);
+ custom_animation[idx].load(*s);
custom_animation[idx].loop = loop;
custom_animation[idx].paused = paused;
custom_animation[idx].ignore = ignore;
@@ -446,7 +446,7 @@ void Scene::playActorAnimation(uint id, bool loop, bool ignore) {
if (!s)
error("playing animation %u failed", id);
- actor_animation.load(s);
+ actor_animation.load(*s);
actor_animation.loop = loop;
actor_animation.ignore = ignore;
actor_animation.id = id;