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Diffstat (limited to 'engines/testbed/savegame.cpp')
-rw-r--r-- | engines/testbed/savegame.cpp | 199 |
1 files changed, 199 insertions, 0 deletions
diff --git a/engines/testbed/savegame.cpp b/engines/testbed/savegame.cpp new file mode 100644 index 0000000000..80c83725d2 --- /dev/null +++ b/engines/testbed/savegame.cpp @@ -0,0 +1,199 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +#include "common/savefile.h" + +#include "testbed/savegame.h" + +namespace Testbed { + +/** + * This test creates a savefile for the given testbed-state and could be reloaded using the saveFile API. + * It is intended to test saving and loading from savefiles. + */ +bool SaveGametests::writeDataToFile(const char *fileName, const char *msg) { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::OutSaveFile *saveFile = saveFileMan->openForSaving(fileName); + + if (!saveFile) { + Testsuite::logDetailedPrintf("Can't open saveFile %s\n", fileName); + return false; + } + + saveFile->writeString(msg); + saveFile->finalize(); + delete saveFile; + + return true; +} + +bool SaveGametests::readAndVerifyData(const char *fileName, const char *expected) { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::InSaveFile *loadFile = saveFileMan->openForLoading(fileName); + + if (!loadFile) { + Testsuite::logDetailedPrintf("Can't open save File to load\n"); + return false; + } + + Common::String lineToRead = loadFile->readLine(); + delete loadFile; + + if (lineToRead.equals(expected)) { + return true; + } + + return false; +} + +bool SaveGametests::testSaveLoadState() { + // create a savefile with "ScummVM Rocks!" written on it + if (!writeDataToFile("tBedSavefile.0", "ScummVM Rocks!")) { + Testsuite::logDetailedPrintf("Writing data to savefile failed\n"); + return false; + } + + // Verify if it contains the same data + if (!readAndVerifyData("tBedSavefile.0", "ScummVM Rocks!")) { + Testsuite::logDetailedPrintf("Reading data from savefile failed\n"); + return false; + } + + return true; +} + +bool SaveGametests::testRemovingSavefile() { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + + // Create a dummy savefile + if (!writeDataToFile("tBedSavefileToRemove.0", "Dummy Savefile!")) { + Testsuite::logDetailedPrintf("Writing data to savefile failed\n"); + return false; + } + + // Remove it + saveFileMan->removeSavefile("tBedSavefileToRemove.0"); + + // Try opening it Now + Common::InSaveFile *loadFile = saveFileMan->openForLoading("saveFile.0"); + if (loadFile) { + // Removing failed + Testsuite::logDetailedPrintf("Removing savefile failed\n"); + return false; + } + + return true; +} + +bool SaveGametests::testRenamingSavefile() { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + // Open a file for renaming + if (!writeDataToFile("tBedSomeWeirdName.0", "Rename me!")) { + Testsuite::logDetailedPrintf("Writing data to savefile failed\n"); + return false; + } + + // Rename it + saveFileMan->renameSavefile("tBedSomeWeirdName.0", "tBedSomeCoolName.0"); + + // Verify if it contains the same data + if (!readAndVerifyData("tBedSomeCoolName.0", "Rename me!")) { + Testsuite::logDetailedPrintf("Renaming savefile failed\n"); + return false; + } + + return true; +} + +bool SaveGametests::testListingSavefile() { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + saveFileMan->clearError(); + + // create some savefiles + const char *savefileName[] = {"tBedSavefileToList.0", "tBedSavefileToList.1", "tBedSavefileToList.2"}; + writeDataToFile("tBedSavefileToList.0", "Save me!"); + writeDataToFile("tBedSavefileToList.1", "Save me!"); + writeDataToFile("tBedSavefileToList.2", "Save me!"); + + Common::Error error = saveFileMan->getError(); + + if (error != Common::kNoError) { + // Abort. Some Error in writing files + Testsuite::logDetailedPrintf("Error while creating savefiles: %s\n", Common::errorToString(error)); + return false; + } + + Common::StringArray savefileList = saveFileMan->listSavefiles("tBedSavefileToList.?"); + if (savefileList.size() == ARRAYSIZE(savefileName)) { + // Match them exactly + // As the order of savefileList may be platform specific, match them exhaustively + for (uint i = 0; i < ARRAYSIZE(savefileName); i++) { + for (uint j = 0; j < savefileList.size(); j++) { + if (savefileList[j].equals(savefileName[i])) { + break; + } + if (savefileList.size() == j) { + // A match for this name not found + Testsuite::logDetailedPrintf("Listed Names don't match\n"); + return false; + } + } + } + return true; + } else { + Testsuite::logDetailedPrintf("listing Savefiles failed!\n"); + return false; + } + + return false; +} + +bool SaveGametests::testErrorMessages() { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + saveFileMan->clearError(); + + // Try opening a non existing file + readAndVerifyData("tBedSomeNonExistentSaveFile.0", "File doesn't exists!"); + + Common::Error error = saveFileMan->getError(); + if (error == Common::kNoError) { + // blunder! how come? + Testsuite::logDetailedPrintf("SaveFileMan.getError() failed\n"); + return false; + } + // Can't actually predict whether which error, kInvalidPath or kPathDoesNotExist or some other? + // So just return true if some error + Testsuite::logDetailedPrintf("getError returned : %s\n", saveFileMan->getErrorDesc().c_str()); + return true; +} + +SaveGameTestSuite::SaveGameTestSuite() { + addTest("OpeningSaveFile", &SaveGametests::testSaveLoadState, false); + addTest("RemovingSaveFile", &SaveGametests::testRemovingSavefile, false); + addTest("RenamingSaveFile", &SaveGametests::testRenamingSavefile, false); + addTest("ListingSaveFile", &SaveGametests::testListingSavefile, false); + addTest("VerifyErrorMessages", &SaveGametests::testErrorMessages, false); +} + +} // End of namespace Testbed |