diff options
Diffstat (limited to 'engines/tinsel/actors.h')
-rw-r--r-- | engines/tinsel/actors.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/tinsel/actors.h b/engines/tinsel/actors.h index 0cf77e8be1..fbad5d9955 100644 --- a/engines/tinsel/actors.h +++ b/engines/tinsel/actors.h @@ -48,12 +48,12 @@ struct OBJECT; /*----------------------------------------------------------------------*/ void RegisterActors(int num); -void FreeActors(void); +void FreeActors(); void SetLeadId(int rid); -int GetLeadId(void); +int GetLeadId(); bool ActorIsGhost(int actor); void StartTaggedActors(SCNHANDLE ah, int numActors, bool bRunScript); -void DropActors(void); // No actor reels running +void DropActors(); // No actor reels running void DisableActor(int actor); void EnableActor(int actor); void Tag_Actor(int ano, SCNHANDLE tagtext, int tp); @@ -100,8 +100,8 @@ int GetActorZpos(int ano, int column); void IncLoopCount(int ano); int GetLoopCount(int ano); SCNHANDLE GetActorTag(int ano); -void FirstTaggedActor(void); -int NextTaggedActor(void); +void FirstTaggedActor(); +int NextTaggedActor(); int NextTaggedActor(int previous); int AsetZPos(OBJECT *pObj, int y, int32 zFactor); void SetMoverZ(MOVER *pMover, int y, int32 zFactor); @@ -113,7 +113,7 @@ void SetActorRGB(int ano, COLORREF colour); void SetActorZfactor(int ano, uint32 zFactor); uint32 GetActorZfactor(int ano); -void setactorson(void); +void setactorson(); void ActorsLife(int id, bool bAlive); @@ -128,7 +128,7 @@ bool ActorIsPointedTo(int actor); void SetActorTagWanted(int actor, bool bTagWanted, bool bCursor, SCNHANDLE hOverrideTag); bool ActorTagIsWanted(int actor); bool InHotSpot(int ano, int curX, int curY); -int FrontTaggedActor(void); +int FrontTaggedActor(); void GetActorTagPos(int actor, int *pTagX, int *pTagY, bool bAbsolute); bool IsTaggedActor(int actor); void StoreActorPresFilm(int ano, SCNHANDLE hFilm, int x, int y); |