diff options
Diffstat (limited to 'engines/tinsel/bg.cpp')
| -rw-r--r-- | engines/tinsel/bg.cpp | 14 | 
1 files changed, 6 insertions, 8 deletions
diff --git a/engines/tinsel/bg.cpp b/engines/tinsel/bg.cpp index 68653b16f4..cf692e16ea 100644 --- a/engines/tinsel/bg.cpp +++ b/engines/tinsel/bg.cpp @@ -18,9 +18,6 @@   * along with this program; if not, write to the Free Software   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.   * - * $URL$ - * $Id$ - *   * Plays the background film of a scene.   */ @@ -40,6 +37,7 @@  #include "tinsel/tinlib.h"		// For Control()  #include "tinsel/tinsel.h" +#include "common/textconsole.h"  #include "common/util.h"  namespace Tinsel { @@ -128,7 +126,7 @@ static void BGmainProcess(CORO_PARAM, const void *param) {  			// Get the MULTI_INIT structure  			pmi = (const MULTI_INIT *)LockMem(FROM_LE_32(pReel->mobj)); -			// Initialise and insert the object, and initialise its script. +			// Initialize and insert the object, and initialize its script.  			pBG[0] = MultiInitObject(pmi);  			MultiInsertObject(GetPlayfieldList(FIELD_WORLD), pBG[0]);  			InitStepAnimScript(&thisAnim[0], pBG[0], FROM_LE_32(pReel->script), BGspeed); @@ -143,7 +141,7 @@ static void BGmainProcess(CORO_PARAM, const void *param) {  				// Get the MULTI_INIT structure  				pmi = (PMULTI_INIT) LockMem(FROM_LE_32(pFilm->reels[i].mobj)); -				// Initialise and insert the object, and initialise its script. +				// Initialize and insert the object, and initialize its script.  				pBG[i] = MultiInitObject(pmi);  				MultiInsertObject(GetPlayfieldList(FIELD_WORLD), pBG[i]);  				MultiSetZPosition(pBG[i], 0); @@ -158,7 +156,7 @@ static void BGmainProcess(CORO_PARAM, const void *param) {  			FadeInFast(NULL);  			bDoFadeIn = false;  		} else if (TinselV2) -			PokeInTagColour(); +			PokeInTagColor();  		for (;;) {  			for (int i = 0; i < bgReels; i++) { @@ -178,7 +176,7 @@ static void BGmainProcess(CORO_PARAM, const void *param) {  			pFilm = (const FILM *)LockMem(hBackground);  			assert(bgReels == (int32)FROM_LE_32(pFilm->numreels)); -			// Just re-initialise the scripts. +			// Just re-initialize the scripts.  			for (int i = 0; i < bgReels; i++) {  				InitStepAnimScript(&thisAnim[i], pBG[i], pFilm->reels[i].script, BGspeed);  				StepAnimScript(&thisAnim[i]); @@ -204,7 +202,7 @@ static void BGotherProcess(CORO_PARAM, const void *param) {  	CORO_BEGIN_CODE(_ctx); -	// Initialise and insert the object, and initialise its script. +	// Initialize and insert the object, and initialize its script.  	_ctx->pObj = MultiInitObject(pmi);  	MultiInsertObject(GetPlayfieldList(FIELD_WORLD), _ctx->pObj);  | 
