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Diffstat (limited to 'engines/tinsel/bmv.cpp')
-rw-r--r--engines/tinsel/bmv.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/engines/tinsel/bmv.cpp b/engines/tinsel/bmv.cpp
index 6f5358760a..e89f1f091f 100644
--- a/engines/tinsel/bmv.cpp
+++ b/engines/tinsel/bmv.cpp
@@ -470,7 +470,7 @@ void BMVPlayer::MovieAudio(int audioOffset, int blobs) {
|-------------------------------------------------------|
\*-----------------------------------------------------*/
-void BMVPlayer::FettleMovieText(void) {
+void BMVPlayer::FettleMovieText() {
int i;
bIsText = false;
@@ -702,7 +702,7 @@ void BMVPlayer::LoadSlots(int number) {
/**
* Called from the foreground when starting playback of a movie.
*/
-void BMVPlayer::InitialiseBMV(void) {
+void BMVPlayer::InitialiseBMV() {
if (!stream.open(szMovieFile))
error(CANNOT_FIND_FILE, szMovieFile);
@@ -751,7 +751,7 @@ void BMVPlayer::InitialiseBMV(void) {
/**
* Called from the foreground when ending playback of a movie.
*/
-void BMVPlayer::FinishBMV(void) {
+void BMVPlayer::FinishBMV() {
int i;
// Notify the sound channel
@@ -791,7 +791,7 @@ void BMVPlayer::FinishBMV(void) {
/**
* MaintainBuffer()
*/
-bool BMVPlayer::MaintainBuffer(void) {
+bool BMVPlayer::MaintainBuffer() {
int nextOffset;
// No action if the file is all read
@@ -880,7 +880,7 @@ bool BMVPlayer::MaintainBuffer(void) {
/**
* DoBMVFrame
*/
-bool BMVPlayer::DoBMVFrame(void) {
+bool BMVPlayer::DoBMVFrame() {
unsigned char *data;
int graphOffset, length;
signed short xscr;
@@ -990,7 +990,7 @@ bool BMVPlayer::DoBMVFrame(void) {
/**
* DoSoundFrame
*/
-bool BMVPlayer::DoSoundFrame(void) {
+bool BMVPlayer::DoSoundFrame() {
unsigned char *data;
int graphOffset;
@@ -1064,7 +1064,7 @@ bool BMVPlayer::DoSoundFrame(void) {
/**
* CopyMovieToScreen
*/
-void BMVPlayer::CopyMovieToScreen(void) {
+void BMVPlayer::CopyMovieToScreen() {
// Not if not up and running yet!
if (!screenBuffer || (currentFrame == 0)) {
ForceEntireRedraw();
@@ -1090,7 +1090,7 @@ void BMVPlayer::CopyMovieToScreen(void) {
/**
* LookAtBuffers
*/
-void BMVPlayer::LookAtBuffers(void) {
+void BMVPlayer::LookAtBuffers() {
// FIXME: What's the point of this function???
static int junk;
int i;
@@ -1104,7 +1104,7 @@ void BMVPlayer::LookAtBuffers(void) {
/**
* Handles playback of any active movie. Called from the foreground 24 times a second.
*/
-void BMVPlayer::FettleBMV(void) {
+void BMVPlayer::FettleBMV() {
int refFrame;
// Tick counter needs to be incrementing at a 24Hz rate
@@ -1196,14 +1196,14 @@ void BMVPlayer::FettleBMV(void) {
/**
* Returns true if a movie is playing.
*/
-bool BMVPlayer::MoviePlaying(void) {
+bool BMVPlayer::MoviePlaying() {
return bMovieOn;
}
/**
* Returns the audio lag in ms
*/
-int32 BMVPlayer::MovieAudioLag(void) {
+int32 BMVPlayer::MovieAudioLag() {
if (!bMovieOn || !audioStream)
return 0;
@@ -1212,11 +1212,11 @@ int32 BMVPlayer::MovieAudioLag(void) {
return (playLength - (((int32) _vm->_mixer->getSoundElapsedTime(audioHandle)) << 10)) >> 10;
}
-uint32 BMVPlayer::NextMovieTime(void) {
+uint32 BMVPlayer::NextMovieTime() {
return nextMovieTime;
}
-void BMVPlayer::AbortMovie(void) {
+void BMVPlayer::AbortMovie() {
bAbort = true;
}