diff options
Diffstat (limited to 'engines/tinsel/detection.cpp')
-rw-r--r-- | engines/tinsel/detection.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/engines/tinsel/detection.cpp b/engines/tinsel/detection.cpp index c7a62dacad..c44f1f4ef3 100644 --- a/engines/tinsel/detection.cpp +++ b/engines/tinsel/detection.cpp @@ -85,7 +85,7 @@ static const PlainGameDescriptor tinselGames[] = { class TinselMetaEngine : public AdvancedMetaEngine { public: TinselMetaEngine() : AdvancedMetaEngine(Tinsel::gameDescriptions, sizeof(Tinsel::TinselGameDescription), tinselGames) { - _singleid = "tinsel"; + _singleId = "tinsel"; } virtual const char *getName() const { @@ -134,9 +134,8 @@ extern int getList(Common::SaveFileManager *saveFileMan, const Common::String &t SaveStateList TinselMetaEngine::listSaves(const char *target) const { Common::String pattern = target; - pattern = pattern + ".???"; + pattern = pattern + ".###"; Common::StringArray files = g_system->getSavefileManager()->listSavefiles(pattern); - sort(files.begin(), files.end()); // Sort (hopefully ensuring we are sorted numerically..) SaveStateList saveList; int slotNum = 0; @@ -160,6 +159,8 @@ SaveStateList TinselMetaEngine::listSaves(const char *target) const { } } + // Sort saves based on slot number. + Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator()); return saveList; } @@ -227,14 +228,14 @@ const ADGameDescription *TinselMetaEngine::fallbackDetect(const FileMap &allFile // Check which files are included in some dw2 ADGameDescription *and* present // in fslist without a '1' suffix character. Compute MD5s and file sizes for these files. - for (g = &Tinsel::gameDescriptions[0]; g->desc.gameid != 0; ++g) { - if (strcmp(g->desc.gameid, "dw2") != 0) + for (g = &Tinsel::gameDescriptions[0]; g->desc.gameId != 0; ++g) { + if (strcmp(g->desc.gameId, "dw2") != 0) continue; for (fileDesc = g->desc.filesDescriptions; fileDesc->fileName; fileDesc++) { // Get the next filename, stripping off any '1' suffix character char tempFilename[50]; - strcpy(tempFilename, fileDesc->fileName); + Common::strlcpy(tempFilename, fileDesc->fileName, 50); char *pOne = strchr(tempFilename, '1'); if (pOne) { do { @@ -264,8 +265,8 @@ const ADGameDescription *TinselMetaEngine::fallbackDetect(const FileMap &allFile int maxFilesMatched = 0; // MD5 based matching - for (g = &Tinsel::gameDescriptions[0]; g->desc.gameid != 0; ++g) { - if (strcmp(g->desc.gameid, "dw2") != 0) + for (g = &Tinsel::gameDescriptions[0]; g->desc.gameId != 0; ++g) { + if (strcmp(g->desc.gameId, "dw2") != 0) continue; bool fileMissing = false; @@ -274,7 +275,7 @@ const ADGameDescription *TinselMetaEngine::fallbackDetect(const FileMap &allFile for (fileDesc = g->desc.filesDescriptions; fileDesc->fileName; fileDesc++) { // Get the next filename, stripping off any '1' suffix character char tempFilename[50]; - strcpy(tempFilename, fileDesc->fileName); + Common::strlcpy(tempFilename, fileDesc->fileName, 50); char *pOne = strchr(tempFilename, '1'); if (pOne) { do { |