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Diffstat (limited to 'engines/tinsel/graphics.h')
-rw-r--r-- | engines/tinsel/graphics.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/engines/tinsel/graphics.h b/engines/tinsel/graphics.h new file mode 100644 index 0000000000..85299d4873 --- /dev/null +++ b/engines/tinsel/graphics.h @@ -0,0 +1,78 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + * Low level graphics interface. + */ + +#ifndef TINSEL_GRAPHICS_H // prevent multiple includes +#define TINSEL_GRAPHICS_H + +#include "tinsel/dw.h" + +#include "common/rect.h" +#include "common/system.h" +#include "graphics/surface.h" + +namespace Tinsel { + +struct PALQ; + + +#define SCREEN_WIDTH 320 // PC screen dimensions +#define SCREEN_HEIGHT 200 +#define SCRN_CENTRE_X ((SCREEN_WIDTH - 1) / 2) // screen centre x +#define SCRN_CENTRE_Y ((SCREEN_HEIGHT - 1) / 2) // screen centre y + +/** draw object structure - only used when drawing objects */ +struct DRAWOBJECT { + char *charBase; // character set base address + int transOffset; // transparent character offset + int flags; // object flags - see above for list + PALQ *pPal; // objects palette Q position + int constant; // which colour in palette for monochrome objects + int width; // width of object + int height; // height of object + SCNHANDLE hBits; // image bitmap handle + int lineoffset; // offset to next line + int leftClip; // amount to clip off object left + int rightClip; // amount to clip off object right + int topClip; // amount to clip off object top + int botClip; // amount to clip off object bottom + short xPos; // x position of object + short yPos; // y position of object +}; + + +/*----------------------------------------------------------------------*\ +|* Function Prototypes *| +\*----------------------------------------------------------------------*/ + +void ClearScreen(); +void DrawObject(DRAWOBJECT *pObj); + +// called to update a rectangle on the video screen from a video page +void UpdateScreenRect(const Common::Rect &pClip); + +} // end of namespace Tinsel + +#endif |