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Diffstat (limited to 'engines/tinsel/saveload.cpp')
-rw-r--r--engines/tinsel/saveload.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/tinsel/saveload.cpp b/engines/tinsel/saveload.cpp
index 02153aed59..05fad82a66 100644
--- a/engines/tinsel/saveload.cpp
+++ b/engines/tinsel/saveload.cpp
@@ -157,7 +157,7 @@ static bool syncSaveGameHeader(Serializer &s, SaveGameHeader &hdr) {
}
static void syncSavedMover(Serializer &s, SAVED_MOVER &sm) {
- SCNHANDLE *pList[3] = { (SCNHANDLE *)&sm.walkReels,
+ SCNHANDLE *pList[3] = { (SCNHANDLE *)&sm.walkReels,
(SCNHANDLE *)&sm.standReels, (SCNHANDLE *)&sm.talkReels };
s.syncAsUint32LE(sm.bActive);
@@ -165,7 +165,7 @@ static void syncSavedMover(Serializer &s, SAVED_MOVER &sm) {
s.syncAsSint32LE(sm.objX);
s.syncAsSint32LE(sm.objY);
s.syncAsUint32LE(sm.hLastfilm);
-
+
for (int pIndex = 0; pIndex < 3; ++pIndex) {
SCNHANDLE *p = pList[pIndex];
for (int i = 0; i < TOTAL_SCALES * 4; ++i)
@@ -281,7 +281,7 @@ static char *NewName(void) {
static char result[FNAMELEN];
int i;
int ano = 1; // Allocated number
-
+
while (1) {
Common::String fname = _vm->getSavegameFilename(ano);
strcpy(result, fname.c_str());
@@ -343,7 +343,7 @@ int getList(Common::SaveFileManager *saveFileMan, const Common::String &target)
if (difftime(mktime(&hdr.dateTime), mktime(&savedFiles[i].dateTime)) > 0) {
Common::copy_backward(&savedFiles[i], &savedFiles[numSfiles], &savedFiles[numSfiles + 1]);
break;
- }
+ }
}
#endif
@@ -366,7 +366,7 @@ int getList(void) {
// TODO/FIXME: Just always reload this data? Be careful about slow downs!!!
if (!NeedLoad)
return numSfiles;
-
+
return getList(_vm->getSaveFileMan(), _vm->getTargetName());
}
@@ -478,7 +478,7 @@ static void DoSave(void) {
return;
Serializer s(0, f);
-
+
// Write out a savegame header
SaveGameHeader hdr;
hdr.id = SAVEGAME_ID;