diff options
Diffstat (limited to 'engines/tinsel/scene.cpp')
-rw-r--r-- | engines/tinsel/scene.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/tinsel/scene.cpp b/engines/tinsel/scene.cpp index 2e35ec10c5..33d4e67d70 100644 --- a/engines/tinsel/scene.cpp +++ b/engines/tinsel/scene.cpp @@ -57,7 +57,7 @@ namespace Tinsel { //----------------- EXTERNAL FUNCTIONS --------------------- // in BG.C -extern void DropBackground(void); +extern void DropBackground(); // in EFFECT.C extern void EffectPolyProcess(CORO_PARAM, const void *); @@ -68,7 +68,7 @@ extern void CursorPositionProcess(CORO_PARAM, const void *); #endif extern void TagProcess(CORO_PARAM, const void *); extern void PointProcess(CORO_PARAM, const void *); -extern void EnableTags(void); +extern void EnableTags(); //----------------- LOCAL DEFINES -------------------- @@ -322,7 +322,7 @@ static void LoadScene(SCNHANDLE scene, int entry) { /** * Wrap up the last scene. */ -void EndScene(void) { +void EndScene() { if (SceneHandle != 0) { UnlockScene(SceneHandle); SceneHandle = 0; @@ -366,7 +366,7 @@ void EndScene(void) { /** * */ -void PrimeBackground(void) { +void PrimeBackground() { // structure for playfields static PLAYFIELD playfield[] = { { // FIELD WORLD @@ -409,7 +409,7 @@ void PrimeBackground(void) { * Start up the standard stuff for the next scene. */ -void PrimeScene(void) { +void PrimeScene() { SetNoBlocking(false); SetSysVar(SYS_SceneFxDimFactor, SysVar(SYS_DefaultFxDimFactor)); @@ -456,7 +456,7 @@ void StartNewScene(SCNHANDLE scene, int entry) { * created in each scene. */ -void setshowpos(void) { +void setshowpos() { ShowPosition = true; } #endif @@ -465,7 +465,7 @@ void setshowpos(void) { * Return the current scene handle. */ -SCNHANDLE GetSceneHandle(void) { +SCNHANDLE GetSceneHandle() { return SceneHandle; } @@ -490,7 +490,7 @@ void DoHailScene(SCNHANDLE scene) { /** * WrapScene */ -void WrapScene(void) { +void WrapScene() { SendSceneTinselProcess(CLOSEDOWN); } |