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Diffstat (limited to 'engines/tinsel/scroll.cpp')
-rw-r--r--engines/tinsel/scroll.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/tinsel/scroll.cpp b/engines/tinsel/scroll.cpp
index 65980c061b..47c61a897e 100644
--- a/engines/tinsel/scroll.cpp
+++ b/engines/tinsel/scroll.cpp
@@ -90,14 +90,14 @@ static int scrollPixelsY = SCROLLPIXELS;
/**
* Reset the ScrollCursor flag
*/
-void DontScrollCursor(void) {
+void DontScrollCursor() {
ScrollCursor = false;
}
/**
* Set the ScrollCursor flag
*/
-void DoScrollCursor(void) {
+void DoScrollCursor() {
ScrollCursor = true;
}
@@ -238,7 +238,7 @@ static void NeedScroll(int direction) {
/**
* Called from scroll process - Scrolls the image as appropriate.
*/
-static void ScrollImage(void) {
+static void ScrollImage() {
int OldLoffset = 0, OldToffset = 0; // Used when keeping cursor on a tag
int Loffset, Toffset;
int curX, curY;
@@ -338,7 +338,7 @@ static void ScrollImage(void) {
* See if the actor on whom the camera is is approaching an edge.
* Request a scroll if he is.
*/
-static void MonitorScroll(void) {
+static void MonitorScroll() {
int newx, newy;
int Loffset, Toffset;
@@ -381,7 +381,7 @@ static void MonitorScroll(void) {
oldy = newy;
}
-static void RestoreScrollDefaults(void) {
+static void RestoreScrollDefaults() {
sd.xTrigger = SysVar(SV_SCROLL_XTRIGGER);
sd.xDistance = SysVar(SV_SCROLL_XDISTANCE);
sd.xSpeed = SysVar(SV_SCROLL_XSPEED);
@@ -394,7 +394,7 @@ static void RestoreScrollDefaults(void) {
/**
* Does the obvious - called at the end of a scene.
*/
-void DropScroll(void) {
+void DropScroll() {
sd.NumNoH = sd.NumNoV = 0;
if (TinselV2) {
LeftScroll = DownScroll = 0; // No iterations outstanding
@@ -465,7 +465,7 @@ void ScrollFocus(int ano) {
/**
* Returns the actor which the camera is following
*/
-int GetScrollFocus(void) {
+int GetScrollFocus() {
return scrollActor;
}
@@ -488,7 +488,7 @@ void ScrollTo(int x, int y, int xIter, int yIter) {
/**
* Kill of any current scroll.
*/
-void KillScroll(void) {
+void KillScroll() {
LeftScroll = DownScroll = 0;
}
@@ -528,7 +528,7 @@ void SetScrollParameters(int xTrigger, int xDistance, int xSpeed, int yTriggerTo
}
}
-bool IsScrolling(void) {
+bool IsScrolling() {
return (LeftScroll || DownScroll);
}