aboutsummaryrefslogtreecommitdiff
path: root/engines/tinsel/serializer.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/tinsel/serializer.h')
-rw-r--r--engines/tinsel/serializer.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/tinsel/serializer.h b/engines/tinsel/serializer.h
index 98ee398ef8..8984cb4757 100644
--- a/engines/tinsel/serializer.h
+++ b/engines/tinsel/serializer.h
@@ -45,7 +45,7 @@ namespace Tinsel {
} \
_bytesSynced += SIZE; \
}
-
+
// TODO: Write comment for this
// TODO: Inspired by the SCUMM engine -- move to common/ code and use in more engines?
@@ -58,9 +58,9 @@ public:
bool isSaving() { return (_saveStream != 0); }
bool isLoading() { return (_loadStream != 0); }
-
+
uint bytesSynced() const { return _bytesSynced; }
-
+
void syncBytes(byte *buf, uint16 size) {
if (_loadStream)
_loadStream->read(buf, size);
@@ -90,7 +90,7 @@ protected:
#undef SYNC_AS
-// TODO: Make a subclass "VersionedSerializer", which makes it easy to support
+// TODO: Make a subclass "VersionedSerializer", which makes it easy to support
// multiple versions of a savegame format (again inspired by SCUMM).
/*
class VersionedSerializer : public Serializer {