aboutsummaryrefslogtreecommitdiff
path: root/engines/tinsel/sound.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/tinsel/sound.cpp')
-rw-r--r--engines/tinsel/sound.cpp257
1 files changed, 257 insertions, 0 deletions
diff --git a/engines/tinsel/sound.cpp b/engines/tinsel/sound.cpp
new file mode 100644
index 0000000000..0a3b01089f
--- /dev/null
+++ b/engines/tinsel/sound.cpp
@@ -0,0 +1,257 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ * sound functionality
+ */
+
+#include "tinsel/sound.h"
+
+#include "tinsel/dw.h"
+#include "tinsel/config.h"
+#include "tinsel/music.h"
+#include "tinsel/strres.h"
+#include "tinsel/tinsel.h"
+
+#include "common/endian.h"
+#include "common/file.h"
+#include "common/system.h"
+
+#include "sound/mixer.h"
+#include "sound/audiocd.h"
+
+namespace Tinsel {
+
+//--------------------------- General data ----------------------------------
+
+// get set when music/sample driver is installed
+static bool bInstalled = false;
+
+SoundManager::SoundManager(TinselEngine *vm) :
+ //_vm(vm), // TODO: Enable this once global _vm var is gone
+ _sampleIndex(0), _sampleIndexLen(0) {
+}
+
+SoundManager::~SoundManager() {
+ free(_sampleIndex);
+}
+
+/**
+ * Plays the specified sample through the sound driver.
+ * @param id Identifier of sample to be played
+ * @param type type of sound (voice or sfx)
+ * @param handle sound handle
+ */
+bool SoundManager::playSample(int id, Audio::Mixer::SoundType type, Audio::SoundHandle *handle) {
+ // Floppy version has no sample file
+ if (_vm->getFeatures() & GF_FLOPPY)
+ return false;
+
+ // no sample driver?
+ if (!_vm->_mixer->isReady())
+ return false;
+
+ // stop any currently playing sample
+ _vm->_mixer->stopHandle(_handle);
+
+ // make sure id is in range
+ assert(id > 0 && id < _sampleIndexLen);
+
+ // get file offset for this sample
+ uint32 dwSampleIndex = _sampleIndex[id];
+
+ // move to correct position in the sample file
+ _sampleStream.seek(dwSampleIndex);
+ if (_sampleStream.ioFailed() || _sampleStream.pos() != dwSampleIndex)
+ error("File %s is corrupt", SAMPLE_FILE);
+
+ // read the length of the sample
+ uint32 sampleLen = _sampleStream.readUint32LE();
+ if (_sampleStream.ioFailed())
+ error("File %s is corrupt", SAMPLE_FILE);
+
+ // allocate a buffer
+ void *sampleBuf = malloc(sampleLen);
+ assert(sampleBuf);
+
+ // read all of the sample
+ if (_sampleStream.read(sampleBuf, sampleLen) != sampleLen)
+ error("File %s is corrupt", SAMPLE_FILE);
+
+ // FIXME: Should set this in a different place ;)
+ _vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, volSound);
+ //_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, soundVolumeMusic);
+ _vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, volVoice);
+
+
+ // play it
+ _vm->_mixer->playRaw(type, &_handle, sampleBuf, sampleLen, 22050,
+ Audio::Mixer::FLAG_AUTOFREE | Audio::Mixer::FLAG_UNSIGNED);
+
+ if (handle)
+ *handle = _handle;
+
+ return true;
+}
+
+/**
+ * Returns TRUE if there is a sample for the specified sample identifier.
+ * @param id Identifier of sample to be checked
+ */
+bool SoundManager::sampleExists(int id) {
+ if (_vm->_mixer->isReady()) {
+ // make sure id is in range
+ if (id > 0 && id < _sampleIndexLen) {
+ // check for a sample index
+ if (_sampleIndex[id])
+ return true;
+ }
+ }
+
+ // no sample driver or no sample
+ return false;
+}
+
+/**
+ * Returns true if a sample is currently playing.
+ */
+bool SoundManager::sampleIsPlaying(void) {
+ return _vm->_mixer->isSoundHandleActive(_handle);
+}
+
+/**
+ * Stops any currently playing sample.
+ */
+void SoundManager::stopAllSamples(void) {
+ // stop currently playing sample
+ _vm->_mixer->stopHandle(_handle);
+}
+
+/**
+ * Opens and inits all sound sample files.
+ */
+void SoundManager::openSampleFiles(void) {
+ // Floppy and demo versions have no sample files
+ if (_vm->getFeatures() & GF_FLOPPY || _vm->getFeatures() & GF_DEMO)
+ return;
+
+ Common::File f;
+
+ if (_sampleIndex)
+ // already allocated
+ return;
+
+ // open sample index file in binary mode
+ if (f.open(SAMPLE_INDEX)) {
+ // get length of index file
+ f.seek(0, SEEK_END); // move to end of file
+ _sampleIndexLen = f.pos(); // get file pointer
+ f.seek(0, SEEK_SET); // back to beginning
+
+ if (_sampleIndex == NULL) {
+ // allocate a buffer for the indices
+ _sampleIndex = (uint32 *)malloc(_sampleIndexLen);
+
+ // make sure memory allocated
+ if (_sampleIndex == NULL) {
+ // disable samples if cannot alloc buffer for indices
+ // TODO: Disabled sound if we can't load the sample index?
+ return;
+ }
+ }
+
+ // load data
+ if (f.read(_sampleIndex, _sampleIndexLen) != (uint32)_sampleIndexLen)
+ // file must be corrupt if we get to here
+ error("File %s is corrupt", SAMPLE_FILE);
+
+#ifdef SCUMM_BIG_ENDIAN
+ // Convert all ids from LE to native format
+ for (uint i = 0; i < _sampleIndexLen / sizeof(uint32); ++i) {
+ _sampleIndex[i] = READ_LE_UINT32(_sampleIndex + i);
+ }
+#endif
+
+ // close the file
+ f.close();
+
+ // convert file size to size in DWORDs
+ _sampleIndexLen /= sizeof(uint32);
+ } else
+ error("Cannot find file %s", SAMPLE_INDEX);
+
+ // open sample file in binary mode
+ if (!_sampleStream.open(SAMPLE_FILE))
+ error("Cannot find file %s", SAMPLE_FILE);
+
+/*
+ // gen length of the largest sample
+ sampleBuffer.size = _sampleStream.readUint32LE();
+ if (_sampleStream.ioFailed())
+ error("File %s is corrupt", SAMPLE_FILE);
+*/
+}
+
+/**
+ * Initialises the sound driver.
+ */
+
+bool SoundInit(void) {
+ if (!bInstalled) {
+// if (mDriver != NULL) {
+ if (true) { // TODO: Check that a MIDI music output device is available
+ // open MIDI files
+ OpenMidiFiles();
+ }
+
+ if (_vm->_mixer->isReady()) {
+ // open sample files
+ _vm->_sound->openSampleFiles();
+ }
+ bInstalled = true;
+ return true;
+ } else {
+ // already installed
+ return false;
+ }
+}
+
+
+/**
+ * De-initialises the sound driver.
+ */
+
+bool SoundDeinit(void) {
+ if (bInstalled) {
+ bInstalled = false;
+ AudioCD.stop();
+ StopMidi();
+ _vm->_sound->stopAllSamples();
+ DeleteMidiBuffer();
+ return true;
+ } else {
+ // not installed
+ return false;
+ }
+}
+
+} // end of namespace Tinsel