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-rw-r--r--engines/tinsel/dw.h2
-rw-r--r--engines/tinsel/scene.cpp2
-rw-r--r--engines/tinsel/sound.cpp2
-rw-r--r--engines/tinsel/timers.cpp2
4 files changed, 4 insertions, 4 deletions
diff --git a/engines/tinsel/dw.h b/engines/tinsel/dw.h
index 21f6db946e..34f05ab8c2 100644
--- a/engines/tinsel/dw.h
+++ b/engines/tinsel/dw.h
@@ -91,7 +91,7 @@ typedef int HPOLYGON;
#define MAX_SAVED_ALIVES 512 // Saves actors'lives
#define MAX_SAVED_ACTOR_Z 512 // Saves actors' Z-ness
-// Legal non-existant entrance number for LoadScene()
+// Legal non-existent entrance number for LoadScene()
#define NO_ENTRY_NUM (-3458) // Magic unlikely number
diff --git a/engines/tinsel/scene.cpp b/engines/tinsel/scene.cpp
index 9181f85afb..b652e394a0 100644
--- a/engines/tinsel/scene.cpp
+++ b/engines/tinsel/scene.cpp
@@ -286,7 +286,7 @@ static void LoadScene(SCNHANDLE scene, int entry) {
}
if (i == ss->numEntrance)
- error("Non-existant scene entry number");
+ error("Non-existent scene entry number");
if (ss->hSceneScript) {
init.event = STARTUP;
diff --git a/engines/tinsel/sound.cpp b/engines/tinsel/sound.cpp
index 03aa3767c4..cea4971769 100644
--- a/engines/tinsel/sound.cpp
+++ b/engines/tinsel/sound.cpp
@@ -289,7 +289,7 @@ bool SoundManager::playSample(int id, int sub, bool bLooped, int x, int y, int p
uint32 dwSampleIndex = _sampleIndex[id];
if (dwSampleIndex == 0) {
- warning("Tinsel2 playSample, non-existant sample %d", id);
+ warning("Tinsel2 playSample, non-existent sample %d", id);
return false;
}
diff --git a/engines/tinsel/timers.cpp b/engines/tinsel/timers.cpp
index d3a7446565..36986ccb47 100644
--- a/engines/tinsel/timers.cpp
+++ b/engines/tinsel/timers.cpp
@@ -106,7 +106,7 @@ static TIMER *findTimer(int num) {
*/
static TIMER *allocateTimer(int num) {
assert(num); // zero is not allowed as a timer number
- assert(!findTimer(num)); // Allocating already existant timer
+ assert(!findTimer(num)); // Allocating already existent timer
for (int i = 0; i < MAX_TIMERS; i++) {
if (!g_timers[i].tno) {