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Diffstat (limited to 'engines/titanic/core/drop_target.cpp')
-rw-r--r--engines/titanic/core/drop_target.cpp172
1 files changed, 145 insertions, 27 deletions
diff --git a/engines/titanic/core/drop_target.cpp b/engines/titanic/core/drop_target.cpp
index 05ea6445c3..13a31c3f8a 100644
--- a/engines/titanic/core/drop_target.cpp
+++ b/engines/titanic/core/drop_target.cpp
@@ -21,30 +21,40 @@
*/
#include "titanic/core/drop_target.h"
+#include "titanic/carry/carry.h"
namespace Titanic {
-CDropTarget::CDropTarget() : CGameObject(), _fieldC4(0),
- _fieldD4(0), _fieldE4(0), _fieldF4(0), _fieldF8(0),
- _fieldFC(0), _field10C(1), _field110(8), _field114(20) {
+BEGIN_MESSAGE_MAP(CDropTarget, CGameObject)
+ ON_MESSAGE(DropObjectMsg)
+ ON_MESSAGE(MouseDragStartMsg)
+ ON_MESSAGE(EnterViewMsg)
+ ON_MESSAGE(VisibleMsg)
+ ON_MESSAGE(DropZoneLostObjectMsg)
+END_MESSAGE_MAP()
+
+CDropTarget::CDropTarget() : CGameObject(), _itemFrame(0),
+ _itemMatchSize(0), _showItem(false), _fieldF4(0), _dropFrame(0),
+ _dragFrame(0), _dragCursorId(CURSOR_ARROW), _dropCursorId(CURSOR_HAND),
+ _clipFlags(20) {
}
void CDropTarget::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writePoint(_pos1, indent);
- file->writeNumberLine(_fieldC4, indent);
- file->writeQuotedLine(_string1, indent);
- file->writeNumberLine(_fieldD4, indent);
- file->writeQuotedLine(_string2, indent);
- file->writeNumberLine(_fieldE4, indent);
- file->writeQuotedLine(_string3, indent);
+ file->writeNumberLine(_itemFrame, indent);
+ file->writeQuotedLine(_itemMatchName, indent);
+ file->writeNumberLine(_itemMatchSize, indent);
+ file->writeQuotedLine(_soundName, indent);
+ file->writeNumberLine(_showItem, indent);
+ file->writeQuotedLine(_itemName, indent);
file->writeNumberLine(_fieldF4, indent);
- file->writeNumberLine(_fieldF8, indent);
- file->writeNumberLine(_fieldFC, indent);
- file->writeQuotedLine(_string4, indent);
- file->writeNumberLine(_field10C, indent);
- file->writeNumberLine(_field110, indent);
- file->writeNumberLine(_field114, indent);
+ file->writeNumberLine(_dropFrame, indent);
+ file->writeNumberLine(_dragFrame, indent);
+ file->writeQuotedLine(_clipName, indent);
+ file->writeNumberLine(_dragCursorId, indent);
+ file->writeNumberLine(_dropCursorId, indent);
+ file->writeNumberLine(_clipFlags, indent);
CGameObject::save(file, indent);
}
@@ -52,21 +62,129 @@ void CDropTarget::save(SimpleFile *file, int indent) {
void CDropTarget::load(SimpleFile *file) {
file->readNumber();
_pos1 = file->readPoint();
- _fieldC4 = file->readNumber();
- _string1 = file->readString();
- _fieldD4 = file->readNumber();
- _string2 = file->readString();
- _fieldE4 = file->readNumber();
- _string3 = file->readString();
+ _itemFrame = file->readNumber();
+ _itemMatchName = file->readString();
+ _itemMatchSize = file->readNumber();
+ _soundName = file->readString();
+ _showItem = file->readNumber();
+ _itemName = file->readString();
_fieldF4 = file->readNumber();
- _fieldF8 = file->readNumber();
- _fieldFC = file->readNumber();
- _string4 = file->readString();
- _field10C = file->readNumber();
- _field110 = file->readNumber();
- _field114 = file->readNumber();
+ _dropFrame = file->readNumber();
+ _dragFrame = file->readNumber();
+ _clipName = file->readString();
+ _dragCursorId = (CursorId)file->readNumber();
+ _dropCursorId = (CursorId)file->readNumber();
+ _clipFlags = file->readNumber();
CGameObject::load(file);
}
+bool CDropTarget::DropObjectMsg(CDropObjectMsg *msg) {
+ if (!_itemName.empty()) {
+ if (msg->_item->getName() != _itemName) {
+ if (findByName(_itemName, true))
+ return false;
+ }
+ }
+
+ if (!msg->_item->isEquals(_itemMatchName, _itemMatchSize))
+ return false;
+
+ msg->_item->detach();
+ msg->_item->addUnder(this);
+ msg->_item->setPosition(Point(_bounds.left, _bounds.top));
+
+ msg->_item->loadFrame(_itemFrame);
+ if (_showItem)
+ msg->_item->setVisible(false);
+
+ CDropZoneGotObjectMsg gotMsg(this);
+ gotMsg.execute(msg->_item);
+ playSound(_soundName);
+
+ if (_clipName.empty()) {
+ loadFrame(_dropFrame);
+ } else {
+ playClip(_clipName, _clipFlags);
+ }
+
+ _cursorId = _dropCursorId;
+ return true;
+}
+
+bool CDropTarget::MouseDragStartMsg(CMouseDragStartMsg *msg) {
+ if (!checkStartDragging(msg))
+ return false;
+ //msg->_dragItem = msg->_dragItem;
+
+ CGameObject *obj = dynamic_cast<CGameObject *>(findByName(_itemName));
+ if (_itemName.empty() || _fieldF4 || !obj)
+ return false;
+
+ CDropZoneLostObjectMsg lostMsg;
+ lostMsg._object = this;
+ lostMsg.execute(obj);
+
+ loadFrame(_dragFrame);
+ _cursorId = _dragCursorId;
+
+ if (obj->_visible) {
+ msg->execute(obj);
+ } else {
+ msg->_dragItem = obj;
+ CPassOnDragStartMsg passMsg(msg->_mousePos, 1);
+ passMsg.execute(obj);
+ setVisible(true);
+ }
+
+ return true;
+}
+
+bool CDropTarget::EnterViewMsg(CEnterViewMsg *msg) {
+ if (!_itemName.empty()) {
+ CGameObject *obj = dynamic_cast<CGameObject *>(findByName(_itemName));
+ if (!obj) {
+ loadFrame(_dragFrame);
+ _cursorId = _dragCursorId;
+ } else if (_clipName.empty()) {
+ loadFrame(_dropFrame);
+ } else {
+ playClip(_clipName, _clipFlags);
+ }
+
+ _cursorId = _dropCursorId;
+ }
+
+ return true;
+}
+
+bool CDropTarget::VisibleMsg(CVisibleMsg *msg) {
+ setVisible(msg->_visible);
+ _fieldF4 = !msg->_visible;
+ return true;
+}
+
+bool CDropTarget::DropZoneLostObjectMsg(CDropZoneLostObjectMsg *msg) {
+ if (!_itemName.empty()) {
+ CGameObject *obj = dynamic_cast<CGameObject *>(findByName(_itemName));
+ if (obj) {
+ if (msg->_object) {
+ obj->detach();
+ obj->addUnder(msg->_object);
+ } else if (dynamic_cast<CCarry *>(obj)) {
+ obj->petAddToInventory();
+ }
+
+ setVisible(true);
+ CDropZoneLostObjectMsg lostMsg(this);
+ lostMsg.execute(obj);
+ }
+
+ loadFrame(_dragFrame);
+ _cursorId = _dragCursorId;
+ }
+
+ return true;
+}
+
} // End of namespace Titanic