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-rw-r--r--engines/titanic/core/game_object.h17
1 files changed, 10 insertions, 7 deletions
diff --git a/engines/titanic/core/game_object.h b/engines/titanic/core/game_object.h
index 6acaeff00f..ab1833934b 100644
--- a/engines/titanic/core/game_object.h
+++ b/engines/titanic/core/game_object.h
@@ -178,13 +178,6 @@ public:
*/
bool checkPoint(const Point &pt, bool ignore40 = false, bool visibleOnly = false);
- void fn1(int val1, int val2, int val3);
-
- /**
- * Change the object's status
- */
- void changeStatus(int newStatus);
-
/**
* Set the position of the object
*/
@@ -202,6 +195,16 @@ public:
* Loads a frame
*/
void loadFrame(int frameNumber);
+
+ /**
+ * Change the object's status
+ */
+ void playMovie(uint flags);
+
+ /**
+ * Play the movie specified in _resource
+ */
+ void playMovie(uint startFrame, uint endFrame, int val3);
};
} // End of namespace Titanic