aboutsummaryrefslogtreecommitdiff
path: root/engines/titanic/core/node_item.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/titanic/core/node_item.cpp')
-rw-r--r--engines/titanic/core/node_item.cpp56
1 files changed, 56 insertions, 0 deletions
diff --git a/engines/titanic/core/node_item.cpp b/engines/titanic/core/node_item.cpp
new file mode 100644
index 0000000000..1de065a49d
--- /dev/null
+++ b/engines/titanic/core/node_item.cpp
@@ -0,0 +1,56 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/core/node_item.h"
+
+namespace Titanic {
+
+EMPTY_MESSAGE_MAP(CNodeItem, CNamedItem);
+
+CNodeItem::CNodeItem() : CNamedItem(), _nodeNumber(0) {
+}
+
+void CNodeItem::save(SimpleFile *file, int indent) {
+ file->writeNumberLine(0, indent);
+ file->writeQuotedLine("N", indent);
+ file->writeNumberLine(_nodePos.x, indent + 1);
+ file->writeNumberLine(_nodePos.y, indent + 1);
+
+ file->writeQuotedLine("N", indent);
+ file->writeNumberLine(_nodeNumber, indent + 1);
+
+ CNamedItem::save(file, indent);
+}
+
+void CNodeItem::load(SimpleFile *file) {
+ file->readNumber();
+ file->readBuffer();
+ _nodePos.x = file->readNumber();
+ _nodePos.y = file->readNumber();
+
+ file->readBuffer();
+ _nodeNumber = file->readNumber();
+
+ CNamedItem::load(file);
+}
+
+} // End of namespace Titanic