diff options
Diffstat (limited to 'engines/titanic/core/saveable_object.cpp')
-rw-r--r-- | engines/titanic/core/saveable_object.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/titanic/core/saveable_object.cpp b/engines/titanic/core/saveable_object.cpp index 62cee47045..5fc2d7e738 100644 --- a/engines/titanic/core/saveable_object.cpp +++ b/engines/titanic/core/saveable_object.cpp @@ -92,7 +92,7 @@ #include "titanic/game/bar_menu.h" #include "titanic/game/bar_menu_button.h" #include "titanic/game/belbot_get_light.h" -#include "titanic/game/bilge_succubus.h" +#include "titanic/npcs/bilge_succubus.h" #include "titanic/game/bomb.h" #include "titanic/game/bottom_of_well_monitor.h" #include "titanic/game/bowl_unlocker.h" @@ -103,7 +103,6 @@ #include "titanic/game/broken_pellerator.h" #include "titanic/game/broken_pellerator_froz.h" #include "titanic/game/cage.h" -#include "titanic/game/call_pellerator.h" #include "titanic/game/captains_wheel.h" #include "titanic/game/cdrom.h" #include "titanic/game/cdrom_computer.h" @@ -228,7 +227,7 @@ #include "titanic/game/parrot/parrot_nut_bowl_actor.h" #include "titanic/game/parrot/parrot_nut_eater.h" #include "titanic/game/parrot/parrot_perch_holder.h" -#include "titanic/game/parrot/parrot_succubus.h" +#include "titanic/npcs/parrot_succubus.h" #include "titanic/game/parrot/parrot_trigger.h" #include "titanic/game/parrot/player_meets_parrot.h" #include "titanic/game/pet/pet.h" @@ -333,6 +332,7 @@ #include "titanic/messages/pet_messages.h" #include "titanic/messages/service_elevator_door.h" +#include "titanic/moves/call_pellerator.h" #include "titanic/moves/enter_bomb_room.h" #include "titanic/moves/enter_bridge.h" #include "titanic/moves/enter_exit_first_class_state.h" @@ -757,7 +757,7 @@ DEFFN(CAutoSoundEvent); DEFFN(CBilgeAutoSoundEvent); DEFFN(CBilgeDispensorEvent); DEFFN(CBodyInBilgeRoomMsg); -DEFFN(CBowlStateChange); +DEFFN(CBowlStateChangeMsg); DEFFN(CCarryObjectArrivedMsg); DEFFN(CChangeMusicMsg); DEFFN(CChangeSeasonMsg); @@ -1344,7 +1344,7 @@ void CSaveableObject::initClassList() { ADDFN(CBilgeAutoSoundEvent, CAutoSoundEvent); ADDFN(CBilgeDispensorEvent, CAutoSoundEvent); ADDFN(CBodyInBilgeRoomMsg, CMessage); - ADDFN(CBowlStateChange, CMessage); + ADDFN(CBowlStateChangeMsg, CMessage); ADDFN(CCarryObjectArrivedMsg, CMessage); ADDFN(CChangeMusicMsg, CMessage); ADDFN(CChangeSeasonMsg, CMessage); |