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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_SAVEABLE_OBJECT_H
+#define TITANIC_SAVEABLE_OBJECT_H
+
+#include "common/scummsys.h"
+#include "common/array.h"
+#include "common/hash-str.h"
+#include "common/list.h"
+#include "titanic/support/simple_file.h"
+
+namespace Titanic {
+
+class CSaveableObject;
+
+class ClassDef {
+public:
+ const char *_className;
+ ClassDef *_parent;
+public:
+ ClassDef(const char *className, ClassDef *parent) :
+ _className(className), _parent(parent) {}
+ virtual ~ClassDef() {}
+ virtual CSaveableObject *create();
+};
+
+template<typename T>
+class TypeTemplate : public ClassDef {
+public:
+ TypeTemplate(const char *className, ClassDef *parent) :
+ ClassDef(className, parent) {}
+ virtual CSaveableObject *create() { return new T(); }
+};
+
+#define CLASSDEF \
+ static ClassDef *_type; \
+ virtual ClassDef *getType() const { return _type; }
+
+class CSaveableObject {
+ typedef CSaveableObject *(*CreateFunction)();
+private:
+ static Common::List<ClassDef *> *_classDefs;
+ static Common::HashMap<Common::String, CreateFunction> *_classList;
+public:
+ /**
+ * Sets up the list of saveable object classes
+ */
+ static void initClassList();
+
+ /**
+ * Free the list of saveable object classes
+ */
+ static void freeClassList();
+
+ /**
+ * Creates a new instance of a saveable object class
+ */
+ static CSaveableObject *createInstance(const Common::String &name);
+public:
+ CLASSDEF
+ virtual ~CSaveableObject() {}
+
+ bool isInstanceOf(const ClassDef *classDef) const;
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent);
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+
+ /**
+ * Write out a header definition for the class to file
+ * prior to saving the actual data for the class
+ */
+ virtual void saveHeader(SimpleFile *file, int indent);
+
+ /**
+ * Writes out a footer for the class after it's data has
+ * been written to file
+ */
+ virtual void saveFooter(SimpleFile *file, int indent);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_SAVEABLE_OBJECT_H */