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Diffstat (limited to 'engines/titanic/game/captains_wheel.cpp')
-rw-r--r-- | engines/titanic/game/captains_wheel.cpp | 209 |
1 files changed, 209 insertions, 0 deletions
diff --git a/engines/titanic/game/captains_wheel.cpp b/engines/titanic/game/captains_wheel.cpp new file mode 100644 index 0000000000..79908b561d --- /dev/null +++ b/engines/titanic/game/captains_wheel.cpp @@ -0,0 +1,209 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/game/captains_wheel.h" + +namespace Titanic { + +BEGIN_MESSAGE_MAP(CCaptainsWheel, CBackground) + ON_MESSAGE(MouseButtonDownMsg) + ON_MESSAGE(LeaveViewMsg) + ON_MESSAGE(ActMsg) + ON_MESSAGE(TurnOff) + ON_MESSAGE(TurnOn) + ON_MESSAGE(MovieEndMsg) +END_MESSAGE_MAP() + +CCaptainsWheel::CCaptainsWheel() : CBackground(), + _fieldE0(0), _fieldE4(0), _fieldE8(0), _fieldEC(0), + _fieldF0(0), _fieldF4(0) { +} + +void CCaptainsWheel::save(SimpleFile *file, int indent) { + file->writeNumberLine(1, indent); + file->writeNumberLine(_fieldE0, indent); + file->writeNumberLine(_fieldE4, indent); + file->writeNumberLine(_fieldE8, indent); + file->writeNumberLine(_fieldEC, indent); + file->writeNumberLine(_fieldF0, indent); + file->writeNumberLine(_fieldF4, indent); + + CBackground::save(file, indent); +} + +void CCaptainsWheel::load(SimpleFile *file) { + file->readNumber(); + _fieldE0 = file->readNumber(); + _fieldE4 = file->readNumber(); + _fieldE8 = file->readNumber(); + _fieldEC = file->readNumber(); + _fieldF0 = file->readNumber(); + _fieldF4 = file->readNumber(); + + CBackground::load(file); +} + +bool CCaptainsWheel::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { + if (_fieldE0) { + _fieldE0 = false; + CTurnOff offMsg; + offMsg.execute(this); + playMovie(162, 168, 0); + } else { + playMovie(0, 8, MOVIE_NOTIFY_OBJECT); + } + + return true; +} + +bool CCaptainsWheel::LeaveViewMsg(CLeaveViewMsg *msg) { + if (_fieldE0) { + _fieldE0 = false; + CTurnOff offMsg; + offMsg.execute(this); + playMovie(162, 168, MOVIE_GAMESTATE); + } + + return true; +} + +bool CCaptainsWheel::ActMsg(CActMsg *msg) { + if (msg->_action == "Spin") { + if (_fieldE0) { + CTurnOn onMsg; + onMsg.execute("RatchetySound"); + playMovie(8, 142, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE); + } + } else if (msg->_action == "Honk") { + if (_fieldE0) { + playMovie(150, 160, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE); + } + } else if (msg->_action == "Go") { + if (!_fieldE0) { + inc54(); + _fieldE0 = false; + _fieldE4 = 1; + + CTurnOff offMsg; + offMsg.execute(this); + playMovie(162, 168, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE); + } + } else if (msg->_action == "Cruise") { + if (_fieldE0) { + inc54(); + _fieldE0 = false; + _fieldE4 = 2; + + CTurnOff offMsg; + offMsg.execute(this); + playMovie(162, 168, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE); + } + } else if (msg->_action == "SetDestin") { + playSound("a#44.wav"); + CSetVolumeMsg volumeMsg; + volumeMsg._volume = 25; + volumeMsg.execute("EngineSounds"); + CTurnOn onMsg; + onMsg.execute("EngineSounds"); + _fieldF0 = 1; + } else if (msg->_action == "ClearDestin") { + _fieldF0 = 0; + } + + return true; +} + +bool CCaptainsWheel::TurnOff(CTurnOff *msg) { + CSignalObject signalMsg; + signalMsg._numValue = 0; + + static const char *const NAMES[8] = { + "WheelSpin", "SeagullHorn", "WheelStopButt", "StopHotSpot", + "WheelCruiseButt", "CruiseHotSpot", "WheelGoButt","GoHotSpot" + }; + for (int idx = 0; idx < 8; ++idx) + signalMsg.execute(NAMES[idx]); + + return true; +} + +bool CCaptainsWheel::TurnOn(CTurnOn *msg) { + CSignalObject signalMsg; + signalMsg._numValue = 1; + signalMsg.execute("WheelSpin"); + signalMsg.execute("SeagullHorn"); + + if (_fieldE0) { + signalMsg.execute("WheelStopButt"); + signalMsg.execute("StopHotSpot"); + } + + if (_fieldEC) { + signalMsg.execute("WheelCruiseButt"); + signalMsg.execute("CruiseHotSpot"); + } + + if (_fieldF0) { + signalMsg.execute("WheelGoButt"); + signalMsg.execute("GoHotSpot"); + } + + return true; +} + +bool CCaptainsWheel::MovieEndMsg(CMovieEndMsg *msg) { + if (msg->_endFrame == 8) { + _fieldE0 = true; + CTurnOn onMsg; + onMsg.execute(this); + } + + if (msg->_endFrame == 142) { + CTurnOff offMsg; + offMsg.execute("RatchetySound"); + } + + if (msg->_endFrame == 168) { + switch (_fieldE4) { + case 1: { + CActMsg actMsg(starFn2() ? "GoEnd" : "Go"); + actMsg.execute("GoSequence"); + break; + } + + case 2: { + CActMsg actMsg("Cruise"); + actMsg.execute("CruiseSequence"); + break; + } + + default: + break; + } + + _fieldE4 = 0; + } + + return true; +} + +} // End of namespace Titanic |