diff options
Diffstat (limited to 'engines/titanic/game/fan_noises.cpp')
-rw-r--r-- | engines/titanic/game/fan_noises.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/titanic/game/fan_noises.cpp b/engines/titanic/game/fan_noises.cpp index c6e6d203dd..9144f523f4 100644 --- a/engines/titanic/game/fan_noises.cpp +++ b/engines/titanic/game/fan_noises.cpp @@ -34,7 +34,7 @@ BEGIN_MESSAGE_MAP(CFanNoises, CGameObject) END_MESSAGE_MAP() CFanNoises::CFanNoises() : CGameObject(), _state(-1), - _soundHandle(0), _soundPercent(70), _soundV3(-1), _soundSeconds(0), + _soundHandle(0), _soundPercent(70), _soundBalance(0), _soundSeconds(0), _stopSeconds(0), _startFlag(true) { } @@ -43,7 +43,7 @@ void CFanNoises::save(SimpleFile *file, int indent) { file->writeNumberLine(_state, indent); file->writeNumberLine(_soundHandle, indent); file->writeNumberLine(_soundPercent, indent); - file->writeNumberLine(_soundV3, indent); + file->writeNumberLine(_soundBalance, indent); file->writeNumberLine(_soundSeconds, indent); file->writeNumberLine(_stopSeconds, indent); file->writeNumberLine(_startFlag, indent); @@ -56,7 +56,7 @@ void CFanNoises::load(SimpleFile *file) { _state = file->readNumber(); _soundHandle = file->readNumber(); _soundPercent = file->readNumber(); - _soundV3 = file->readNumber(); + _soundBalance = file->readNumber(); _soundSeconds = file->readNumber(); _stopSeconds = file->readNumber(); _startFlag = file->readNumber(); @@ -75,12 +75,12 @@ bool CFanNoises::EnterRoomMsg(CEnterRoomMsg *msg) { switch (_state) { case 1: - _soundHandle = playSound("b#60.wav", 0, _soundV3, true); + _soundHandle = playSound("b#60.wav", 0, _soundBalance, true); setSoundVolume(_soundHandle, _soundPercent, _soundSeconds); _startFlag = true; break; case 2: - _soundHandle = playSound("b#58.wav", 0, _soundV3, true); + _soundHandle = playSound("b#58.wav", 0, _soundBalance, true); setSoundVolume(_soundHandle, _soundPercent, _soundSeconds); _startFlag = true; break; @@ -122,7 +122,7 @@ bool CFanNoises::StatusChangeMsg(CStatusChangeMsg *msg) { switch (oldState) { case 1: case 2: - playSound("b#59.wav", _soundPercent, _soundV3); + playSound("b#59.wav", _soundPercent, _soundBalance); break; default: break; @@ -140,7 +140,7 @@ bool CFanNoises::StatusChangeMsg(CStatusChangeMsg *msg) { switch (oldState) { case 1: case 2: - _soundHandle = playSound("b#60.wav", _soundPercent, _soundV3); + _soundHandle = playSound("b#60.wav", _soundPercent, _soundBalance); break; default: break; @@ -156,7 +156,7 @@ bool CFanNoises::StatusChangeMsg(CStatusChangeMsg *msg) { } if (oldState == 1) { - _soundHandle = playSound("b#58.wav", _soundPercent, _soundV3); + _soundHandle = playSound("b#58.wav", _soundPercent, _soundBalance); } break; @@ -184,13 +184,13 @@ bool CFanNoises::LoadSuccessMsg(CLoadSuccessMsg *msg) { switch (_state) { case 1: - playSound("b#60.wav", 0, _soundV3, true); + playSound("b#60.wav", 0, _soundBalance, true); setSoundVolume(_soundHandle, _soundPercent, _soundSeconds); _startFlag = true; break; case 2: - playSound("b#58.wav", 0, _soundV3, true); + playSound("b#58.wav", 0, _soundBalance, true); setSoundVolume(_soundHandle, _soundPercent, _soundSeconds); _startFlag = true; break; |