diff options
Diffstat (limited to 'engines/titanic/game/gondolier/gondolier_mixer.cpp')
-rw-r--r-- | engines/titanic/game/gondolier/gondolier_mixer.cpp | 194 |
1 files changed, 194 insertions, 0 deletions
diff --git a/engines/titanic/game/gondolier/gondolier_mixer.cpp b/engines/titanic/game/gondolier/gondolier_mixer.cpp new file mode 100644 index 0000000000..26deda8bca --- /dev/null +++ b/engines/titanic/game/gondolier/gondolier_mixer.cpp @@ -0,0 +1,194 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/game/gondolier/gondolier_mixer.h" +#include "titanic/core/room_item.h" + +namespace Titanic { + +BEGIN_MESSAGE_MAP(CGondolierMixer, CGondolierBase) + ON_MESSAGE(EnterRoomMsg) + ON_MESSAGE(LeaveRoomMsg) + ON_MESSAGE(TurnOn) + ON_MESSAGE(TurnOff) + ON_MESSAGE(SetVolumeMsg) + ON_MESSAGE(SignalObject) + ON_MESSAGE(LoadSuccessMsg) +END_MESSAGE_MAP() + +CGondolierMixer::CGondolierMixer() : CGondolierBase(), + _soundName1("c#0.wav"), _soundName2("c#1.wav"), + _soundHandle1(-1), _soundHandle2(-1), _fieldC4(0), _fieldC8(0), + _fieldE4(false) { +} + +void CGondolierMixer::save(SimpleFile *file, int indent) { + file->writeNumberLine(1, indent); + file->writeNumberLine(_soundHandle1, indent); + file->writeNumberLine(_soundHandle2, indent); + file->writeNumberLine(_fieldC4, indent); + file->writeNumberLine(_fieldC8, indent); + file->writeQuotedLine(_soundName1, indent); + file->writeQuotedLine(_soundName2, indent); + file->writeNumberLine(_fieldE4, indent); + + CGondolierBase::save(file, indent); +} + +void CGondolierMixer::load(SimpleFile *file) { + file->readNumber(); + _soundHandle1 = file->readNumber(); + _soundHandle2 = file->readNumber(); + _fieldC4 = file->readNumber(); + _fieldC8 = file->readNumber(); + _soundName1 = file->readString(); + _soundName2 = file->readString(); + _fieldE4 = file->readNumber(); + + CGondolierBase::load(file); +} + +bool CGondolierMixer::EnterRoomMsg(CEnterRoomMsg *msg) { + CRoomItem *parentRoom = dynamic_cast<CRoomItem *>(getParent()); + if (parentRoom == msg->_newRoom) { + CTurnOn onMsg; + onMsg.execute(this); + } + + return true; +} + +bool CGondolierMixer::LeaveRoomMsg(CLeaveRoomMsg *msg) { + CRoomItem *parentRoom = dynamic_cast<CRoomItem *>(getParent()); + if (parentRoom == msg->_oldRoom) { + CTurnOff offMsg; + offMsg.execute(this); + } + + return true; +} + +bool CGondolierMixer::TurnOn(CTurnOn *msg) { + if (!_puzzleSolved) { + if (_soundHandle1 == -1) { + _soundHandle1 = playSound(_soundName1, _volume1 * _v4 / 10, 0, true); + _fieldE4 = true; + } + + if (_soundHandle2 == -1) { + _soundHandle2 = playSound(_soundName1, _volume2 * _v7 / 10, 0, true); + _fieldE4 = true; + } + } + + return true; +} + +bool CGondolierMixer::TurnOff(CTurnOff *msg) { + if (_soundHandle1 != -1) { + if (isSoundActive(_soundHandle1)) + stopSound(_soundHandle1, 2); + + _soundHandle1 = -1; + _fieldE4 = false; + } + + if (_soundHandle2 != -1) { + if (isSoundActive(_soundHandle2)) + stopSound(_soundHandle2, 2); + + _soundHandle2 = -1; + _fieldE4 = false; + } + + return true; +} + +bool CGondolierMixer::SetVolumeMsg(CSetVolumeMsg *msg) { + if (!_puzzleSolved) { + _volume1 = _volume2 = msg->_volume; + + if (_soundHandle1 != -1 && isSoundActive(_soundHandle1)) + setSoundVolume(_soundHandle1, msg->_volume * _v4 / 10, 2); + if (_soundHandle2 != -1 && isSoundActive(_soundHandle2)) + setSoundVolume(_soundHandle2, msg->_volume * _v7 / 10, 2); + } + + return true; +} + +bool CGondolierMixer::SignalObject(CSignalObject *msg) { + if (!_puzzleSolved) { + if (msg->_strValue == "Fly") { + _v4 = CLIP(msg->_numValue, 0, 10); + + if (!_v8) { + _v7 = 10 - _v4; + CStatusChangeMsg statusMsg; + statusMsg._newStatus = _v7; + statusMsg.execute("GondolierRightLever"); + } + } + + if (msg->_strValue == "Tos") { + _v7 = CLIP(msg->_numValue, 0, 10); + + if (!_v5) { + _v4 = 10 - _v7; + CStatusChangeMsg statusMsg; + statusMsg._newStatus = _v4; + statusMsg.execute("GondolierLeftLever"); + } + } + + if (!_v4 && !_v7 && _v5 && _v8) { + _puzzleSolved = true; + CStatusChangeMsg statusMsg; + statusMsg._newStatus = 1; + statusMsg.execute("GondolierFace"); + CTurnOff offMsg; + offMsg.execute(this); + CVisibleMsg visibleMsg; + visibleMsg.execute("Mouth"); + + playSound("z#47.wav"); + } else { + CSetVolumeMsg volumeMsg(_volume1, 2); + volumeMsg.execute(this); + } + } + + return true; +} + +bool CGondolierMixer::LoadSuccessMsg(CLoadSuccessMsg *msg) { + if (_fieldE4) { + _fieldE4 = 0; + _soundHandle1 = _soundHandle2 = -1; + CTurnOn onMsg; + onMsg.execute(this); + } + + return true; +} + +} // End of namespace Titanic |