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path: root/engines/titanic/game/head_slot.cpp
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Diffstat (limited to 'engines/titanic/game/head_slot.cpp')
-rw-r--r--engines/titanic/game/head_slot.cpp129
1 files changed, 65 insertions, 64 deletions
diff --git a/engines/titanic/game/head_slot.cpp b/engines/titanic/game/head_slot.cpp
index 06c366abd6..f8a65715ad 100644
--- a/engines/titanic/game/head_slot.cpp
+++ b/engines/titanic/game/head_slot.cpp
@@ -37,77 +37,77 @@ BEGIN_MESSAGE_MAP(CHeadSlot, CGameObject)
ON_MESSAGE(MouseDragStartMsg)
END_MESSAGE_MAP()
-int CHeadSlot::_v1;
+bool CHeadSlot::_titaniaWoken;
-CHeadSlot::CHeadSlot() : CGameObject(), _string1("NotWorking"), _string2("NULL"),
- _fieldBC(0), _fieldD8(0), _fieldDC(27), _fieldE0(56),
- _fieldE4(82), _fieldE8(112), _fieldEC(false) {
+CHeadSlot::CHeadSlot() : CGameObject(), _senseState("NotWorking"), _target("NULL"),
+ _occupied(false), _timerDuration(0), _frameNum1(27), _frameNum2(56),
+ _frameNum3(82), _frameNum4(112), _workingFlag(false) {
}
void CHeadSlot::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
- file->writeNumberLine(_fieldBC, indent);
- file->writeQuotedLine(_string1, indent);
- file->writeQuotedLine(_string2, indent);
- file->writeNumberLine(_fieldD8, indent);
- file->writeNumberLine(_fieldDC, indent);
- file->writeNumberLine(_fieldE0, indent);
- file->writeNumberLine(_fieldE4, indent);
- file->writeNumberLine(_fieldE8, indent);
- file->writeNumberLine(_v1, indent);
- file->writeNumberLine(_fieldEC, indent);
+ file->writeNumberLine(_occupied, indent);
+ file->writeQuotedLine(_senseState, indent);
+ file->writeQuotedLine(_target, indent);
+ file->writeNumberLine(_timerDuration, indent);
+ file->writeNumberLine(_frameNum1, indent);
+ file->writeNumberLine(_frameNum2, indent);
+ file->writeNumberLine(_frameNum3, indent);
+ file->writeNumberLine(_frameNum4, indent);
+ file->writeNumberLine(_titaniaWoken, indent);
+ file->writeNumberLine(_workingFlag, indent);
CGameObject::save(file, indent);
}
void CHeadSlot::load(SimpleFile *file) {
file->readNumber();
- _fieldBC = file->readNumber();
- _string1 = file->readString();
- _string2 = file->readString();
- _fieldD8 = file->readNumber();
- _fieldDC = file->readNumber();
- _fieldE0 = file->readNumber();
- _fieldE4 = file->readNumber();
- _fieldE8 = file->readNumber();
- _v1 = file->readNumber();
- _fieldEC = file->readNumber();
+ _occupied = file->readNumber();
+ _senseState = file->readString();
+ _target = file->readString();
+ _timerDuration = file->readNumber();
+ _frameNum1 = file->readNumber();
+ _frameNum2 = file->readNumber();
+ _frameNum3 = file->readNumber();
+ _frameNum4 = file->readNumber();
+ _titaniaWoken = file->readNumber();
+ _workingFlag = file->readNumber();
CGameObject::load(file);
}
bool CHeadSlot::AddHeadPieceMsg(CAddHeadPieceMsg *msg) {
setVisible(true);
- _fieldBC = 1;
- _string2 = msg->_value;
- playMovie(_fieldDC, _fieldE8, 0);
+ _occupied = true;
+ _target = msg->_value;
+ playMovie(_frameNum1, _frameNum4, 0);
_cursorId = CURSOR_HAND;
msg->execute("TitaniaControl");
return true;
}
bool CHeadSlot::SenseWorkingMsg(CSenseWorkingMsg *msg) {
- if (_fieldEC)
- playMovie(_fieldE4, _fieldE8, 0);
+ if (_workingFlag)
+ playMovie(_frameNum3, _frameNum4, 0);
- _string1 = msg->_value;
- _fieldEC = false;
+ _senseState = msg->_value;
+ _workingFlag = false;
return true;
}
bool CHeadSlot::EnterViewMsg(CEnterViewMsg *msg) {
setVisible(true);
- if (_v1)
+ if (_titaniaWoken)
_cursorId = CURSOR_ARROW;
- if (_v1 == 1 || _string1 == "Working") {
- playMovie(_fieldE0, _fieldE4, MOVIE_GAMESTATE);
- _fieldEC = true;
- } else if (_fieldBC) {
- playMovie(_fieldE0, _fieldE8, MOVIE_GAMESTATE);
- _fieldEC = false;
+ if (_titaniaWoken || _senseState == "Working") {
+ playMovie(_frameNum2, _frameNum3, MOVIE_WAIT_FOR_FINISH);
+ _workingFlag = true;
+ } else if (_occupied) {
+ playMovie(_frameNum2, _frameNum4, MOVIE_WAIT_FOR_FINISH);
+ _workingFlag = false;
} else {
- playMovie(0, _fieldDC, MOVIE_GAMESTATE);
+ playMovie(0, _frameNum1, MOVIE_WAIT_FOR_FINISH);
}
addTimer(5000 + getRandomNumber(3000));
@@ -118,16 +118,15 @@ bool CHeadSlot::LeaveViewMsg(CLeaveViewMsg *msg) {
if (getName() == "YepItsASlot") {
stopMovie();
- if (_fieldBC) {
- loadFrame(_fieldE0);
- playMovie(_fieldE0, _fieldE8, MOVIE_GAMESTATE);
- _fieldEC = false;
+ if (_occupied) {
+ loadFrame(_frameNum2);
+ playMovie(_frameNum2, _frameNum4, MOVIE_WAIT_FOR_FINISH);
} else {
- loadFrame(_fieldDC);
- playMovie(_fieldDC, _fieldE0, MOVIE_GAMESTATE);
+ loadFrame(_frameNum1);
+ playMovie(_frameNum1, _frameNum2, MOVIE_WAIT_FOR_FINISH);
}
- _fieldEC = false;
+ _workingFlag = false;
}
return true;
@@ -138,19 +137,19 @@ bool CHeadSlot::LoadSuccessMsg(CLoadSuccessMsg *msg) {
}
bool CHeadSlot::TimerMsg(CTimerMsg *msg) {
- if (compareViewNameTo("Titania.Node 15.S") && CBrainSlot::_added == 5
- && _fieldBC == 1) {
- if (_string1 == "Working" && !_fieldEC) {
- playMovie(_fieldE0, _fieldE4, 0);
- _fieldEC = true;
- } else if (_string1 == "Random") {
- playMovie(_fieldE0, _fieldE8, 0);
+ if (compareViewNameTo("Titania.Node 15.S") && CBrainSlot::_numAdded == 5
+ && _occupied) {
+ if (_senseState == "Working" && !_workingFlag) {
+ playMovie(_frameNum2, _frameNum3, 0);
+ _workingFlag = true;
+ } else if (_senseState == "Random") {
+ playMovie(_frameNum2, _frameNum4, 0);
}
}
if (compareViewNameTo("Titania.Node 15.S")) {
- _fieldD8 = 7000 + getRandomNumber(5000);
- addTimer(_fieldD8);
+ _timerDuration = 7000 + getRandomNumber(5000);
+ addTimer(_timerDuration);
}
return true;
@@ -158,27 +157,29 @@ bool CHeadSlot::TimerMsg(CTimerMsg *msg) {
bool CHeadSlot::ActMsg(CActMsg *msg) {
if (msg->_action == "Woken")
- _v1 = 1;
+ _titaniaWoken = true;
return true;
}
bool CHeadSlot::MouseDragStartMsg(CMouseDragStartMsg *msg) {
- if (_fieldBC && !_v1 && checkPoint(msg->_mousePos, false, true)) {
+ if (_occupied && !_titaniaWoken && checkPoint(msg->_mousePos, false, true)) {
CPassOnDragStartMsg passMsg;
passMsg._mousePos = msg->_mousePos;
- passMsg.execute(_string2);
+ passMsg.execute(_target);
- msg->_dragItem = getRoot()->findByName(_string2);
+ msg->_dragItem = getRoot()->findByName(_target);
_cursorId = CURSOR_ARROW;
- _fieldBC = 0;
- _fieldEC = false;
- _string2 = "NULL";
+ _occupied = false;
+ _workingFlag = false;
+ _target = "NULL";
stopMovie();
loadFrame(0);
- playMovie(0, _fieldDC, 0);
+ playMovie(0, _frameNum1, 0);
+
+ return true;
}
- return true;
+ return false;
}
} // End of namespace Titanic