diff options
Diffstat (limited to 'engines/titanic/game/light.cpp')
-rw-r--r-- | engines/titanic/game/light.cpp | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/engines/titanic/game/light.cpp b/engines/titanic/game/light.cpp new file mode 100644 index 0000000000..65e357047e --- /dev/null +++ b/engines/titanic/game/light.cpp @@ -0,0 +1,152 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/game/light.h" +#include "titanic/game/television.h" +#include "titanic/pet_control/pet_control.h" + +namespace Titanic { + +BEGIN_MESSAGE_MAP(CLight, CBackground) + ON_MESSAGE(TurnOff) + ON_MESSAGE(LightsMsg) + ON_MESSAGE(MouseButtonUpMsg) + ON_MESSAGE(TurnOn) + ON_MESSAGE(StatusChangeMsg) + ON_MESSAGE(MouseButtonDownMsg) + ON_MESSAGE(ActMsg) + ON_MESSAGE(EnterRoomMsg) +END_MESSAGE_MAP() + +CLight::CLight() : CBackground(), _fieldE0(0), _fieldE4(0), + _fieldE8(0), _fieldEC(0), _fieldF0(0), _fieldF4(0), + _fieldF8(0), _fieldFC(0) { +} + +void CLight::save(SimpleFile *file, int indent) { + file->writeNumberLine(1, indent); + file->writeNumberLine(_fieldE0, indent); + file->writeNumberLine(_fieldE4, indent); + file->writeNumberLine(_fieldE8, indent); + file->writeNumberLine(_fieldEC, indent); + file->writeNumberLine(_fieldF0, indent); + file->writeNumberLine(_fieldF4, indent); + file->writeNumberLine(_fieldF8, indent); + file->writeNumberLine(_fieldFC, indent); + + CBackground::save(file, indent); +} + +void CLight::load(SimpleFile *file) { + file->readNumber(); + _fieldE0 = file->readNumber(); + _fieldE4 = file->readNumber(); + _fieldE8 = file->readNumber(); + _fieldEC = file->readNumber(); + _fieldF0 = file->readNumber(); + _fieldF4 = file->readNumber(); + _fieldF8 = file->readNumber(); + _fieldFC = file->readNumber(); + + CBackground::load(file); +} + +bool CLight::TurnOff(CTurnOff *msg) { + setVisible(false); + return true; +} + +bool CLight::LightsMsg(CLightsMsg *msg) { + if ((msg->_flag2 && _fieldE8) || (msg->_flag3 && _fieldEC) + || (msg->_flag1 && _fieldE4) || (msg->_flag4 && _fieldF0)) { + setVisible(true); + } else { + setVisible(false); + } + + return true; +} + +bool CLight::MouseButtonUpMsg(CMouseButtonUpMsg *msg) { + // WORKAROUND: Original code doesn't seem to do anything + return true; +} + +bool CLight::TurnOn(CTurnOn *msg) { + setVisible(true); + return true; +} + +bool CLight::StatusChangeMsg(CStatusChangeMsg *msg) { + CPetControl *pet = getPetControl(); + bool flag = pet ? pet->isRoom59706() : false; + + if (_fieldFC == 1 && flag) { + petDisplayMessage(1, "That light appears to be loose."); + playSound("z#144.wav", 70); + } else { + petDisplayMessage(1, "Lumi-Glow(tm) Lights. They glow in the dark!"); + playSound("z#62.wav", 70); + } + + return true; +} + +bool CLight::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { + CPetControl *pet = getPetControl(); + bool flag = pet ? pet->isRoom59706() : false; + + if (_fieldFC == 1 && flag) { + petDisplayMessage(1, "That light appears to be loose."); + playSound("z#144.wav", 70); + } else { + petDisplayMessage(1, "Lumi-Glow(tm) Lights. They glow in the dark!"); + playSound("z#62.wav", 70); + } + + return true; +} + +bool CLight::ActMsg(CActMsg *msg) { + if (msg->_action == "Eye Removed") + _fieldFC = 0; + + return true; +} + +bool CLight::EnterRoomMsg(CEnterRoomMsg *msg) { + CPetControl *pet = getPetControl(); + setVisible(true); + + if (isEquals("6WTL")) { + CLightsMsg lightsMsg(1, 1, 1, 1); + lightsMsg.execute("1stClassState", CLight::_type, MSGFLAG_SCAN); + + bool flag = pet ? pet->isRoom59706() : false; + if (flag) + CTelevision::_turnOn = true; + } + + return true; +} + +} // End of namespace Titanic |