diff options
Diffstat (limited to 'engines/titanic/game/long_stick_dispenser.h')
-rw-r--r-- | engines/titanic/game/long_stick_dispenser.h | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/engines/titanic/game/long_stick_dispenser.h b/engines/titanic/game/long_stick_dispenser.h new file mode 100644 index 0000000000..be05ef9c65 --- /dev/null +++ b/engines/titanic/game/long_stick_dispenser.h @@ -0,0 +1,63 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_LONG_STICK_DISPENSER_H +#define TITANIC_LONG_STICK_DISPENSER_H + +#include "titanic/core/game_object.h" +#include "titanic/messages/messages.h" + +namespace Titanic { + +class CLongStickDispenser : public CGameObject { + DECLARE_MESSAGE_MAP; + bool PuzzleSolvedMsg(CPuzzleSolvedMsg *msg); + bool MovieEndMsg(CMovieEndMsg *msg); + bool VisibleMsg(CVisibleMsg *msg); + bool EnterRoomMsg(CEnterRoomMsg *msg); + bool MouseButtonDownMsg(CMouseButtonDownMsg *msg); + bool LeaveViewMsg(CLeaveViewMsg *msg); + bool EnterViewMsg(CEnterViewMsg *msg); + bool MouseDragStartMsg(CMouseDragStartMsg *msg); +private: + int _fieldBC; + int _fieldC0; + int _fieldC4; +public: + CLASSDEF; + CLongStickDispenser() : CGameObject(), _fieldBC(0), + _fieldC0(0), _fieldC4(1) {} + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent); + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_LONG_STICK_DISPENSER_H */ |