diff options
Diffstat (limited to 'engines/titanic/game/pet/pet_position.cpp')
-rw-r--r-- | engines/titanic/game/pet/pet_position.cpp | 264 |
1 files changed, 264 insertions, 0 deletions
diff --git a/engines/titanic/game/pet/pet_position.cpp b/engines/titanic/game/pet/pet_position.cpp new file mode 100644 index 0000000000..d3d030eb16 --- /dev/null +++ b/engines/titanic/game/pet/pet_position.cpp @@ -0,0 +1,264 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/game/pet/pet_position.h" +#include "titanic/core/view_item.h" +#include "titanic/pet_control/pet_control.h" + +namespace Titanic { + +BEGIN_MESSAGE_MAP(CPETPosition, CGameObject) + ON_MESSAGE(EnterRoomMsg) + ON_MESSAGE(EnterViewMsg) + ON_MESSAGE(LeaveViewMsg) +END_MESSAGE_MAP() + +void CPETPosition::save(SimpleFile *file, int indent) { + file->writeNumberLine(1, indent); + CGameObject::save(file, indent); +} + +void CPETPosition::load(SimpleFile *file) { + file->readNumber(); + CGameObject::load(file); +} + +bool CPETPosition::EnterRoomMsg(CEnterRoomMsg *msg) { + if (msg->_newRoom->getName() == "EmbLobby") { + CPetControl *pet = getPetControl(); + if (pet) + pet->setRoomsFloorNum(1); + } + + return true; +} + +bool CPETPosition::EnterViewMsg(CEnterViewMsg *msg) { + CPetControl *pet = getPetControl(); + CString viewStr = msg->_newView->getNodeViewName(); + CString tempStr; + + if (compareRoomNameTo("TopOfWell")) { + tempStr = msg->_newView->getNodeViewName(); + int wellEntry = 0; + + if (tempStr == "Node 25.N") + wellEntry = 1; + else if (tempStr == "Node 24.SE") + wellEntry = 2; + else if (tempStr == "Node 26.N") + wellEntry = 3; + else if (tempStr == "Node 27.N") + wellEntry = 4; + + if (wellEntry != 0) + petSetRoomsWellEntry(wellEntry); + } else if (compareRoomNameTo("1stClassLobby")) { + int roomNum = 0; + + if (viewStr == "Node 2.N") + roomNum = 1; + else if (viewStr == "Node 3.N") + roomNum = 2; + else if (viewStr == "Node 4.N") + roomNum = 3; + else if (viewStr == "Node 5.N") + roomNum = 1; + else if (viewStr == "Node 6.N") + roomNum = 2; + else if (viewStr == "Node 7.N") + roomNum = 3; + + if (pet) { + pet->setRoomsRoomNum(roomNum); + pet->resetRoomsHighlight(); + + int elevatorNum = pet->getRoomsElevatorNum(); + int wellEntry = 0; + + if (viewStr == "Node 10.S") + wellEntry = (elevatorNum == 1 || elevatorNum == 2) ? 1 : 3; + else if (viewStr == "Node 9.S") + wellEntry = (elevatorNum == 1 || elevatorNum == 2) ? 2 : 4; + + if (wellEntry) + petSetRoomsWellEntry(wellEntry); + } + } else if (compareRoomNameTo("2ndClassLobby")) { + int roomNum = 0; + + if (viewStr == "Node 3.N") + roomNum = 1; + else if (viewStr == "Node 4.N") + roomNum = 2; + else if (viewStr == "Node 5.N") + roomNum = 3; + else if (viewStr == "Node 6.N") + roomNum = 4; + + if (pet) { + pet->setRoomsRoomNum(roomNum); + pet->resetRoomsHighlight(); + + int elevatorNum = pet->getRoomsElevatorNum(); + int wellEntry = 0; + + if (viewStr == "Node 8.S") + wellEntry = (elevatorNum == 1 || elevatorNum == 2) ? 1 : 3; + else if (viewStr == "Node 1.S") + wellEntry = (elevatorNum == 1 || elevatorNum == 2) ? 2 : 4; + + if (wellEntry) + petSetRoomsWellEntry(wellEntry); + } + } else if (compareRoomNameTo("SecClassLittleLift")) { + if (pet && viewStr == "Node 1.N") + pet->resetRoomsHighlight(); + } else if (compareRoomNameTo("SGTLittleLift")) { + if (pet && viewStr == "Node 1.N") + pet->resetRoomsHighlight(); + } else if (compareRoomNameTo("SgtLobby")) { + int roomNum = 0; + + if (viewStr == "Node 4.N") + roomNum = 1; + else if (viewStr == "Node 5.N") + roomNum = 2; + else if (viewStr == "Node 6.N") + roomNum = 3; + else if (viewStr == "Node 7.N") + roomNum = 4; + else if (viewStr == "Node 8.N") + roomNum = 5; + else if (viewStr == "Node 9.N") + roomNum = 6; + + if (pet) { + pet->setRooms1CC(1); + pet->setRoomsRoomNum(roomNum); + + if (viewStr == "Node 1.S") + pet->setRoomsWellEntry(pet->getRoomsElevatorNum()); + } + } else if (compareRoomNameTo("BottomOfWell")) { + if (viewStr == "Node 10.E") + petSetRoomsWellEntry(3); + else if (viewStr == "Node 11.W") + petSetRoomsWellEntry(1); + } + + return true; +} + +bool CPETPosition::LeaveViewMsg(CLeaveViewMsg *msg) { + CPetControl *pet = getPetControl(); + CString oldView = msg->_oldView->getName(); + CString newView = msg->_newView->getName(); + + if (pet && newView == "Lift.Node 1.N") { + int elevatorNum = pet->getRoomsElevatorNum(); + + if (oldView == "TopOfWell.Node 25.N") { + pet->setRoomsFloorNum(1); + pet->setRoomsElevatorNum(1); + return true; + } else if (oldView == "TopOfWell.Node 24.SE") { + pet->setRoomsFloorNum(1); + pet->setRoomsElevatorNum(2); + return true; + } else if (oldView == "TopOfWell.Node 26.N") { + pet->setRoomsFloorNum(1); + pet->setRoomsElevatorNum(3); + return true; + } else if (oldView == "TopOfWell.Node 27.N") { + pet->setRoomsFloorNum(1); + pet->setRoomsElevatorNum(4); + return true; + } else if (oldView == "1stClassLobby.Node 10.S") { + switch (elevatorNum) { + case 1: + pet->setRoomsFloorNum(1); + pet->setRoomsElevatorNum(1); + break; + case 2: + pet->setRoomsElevatorNum(1); + break; + default: + pet->setRoomsElevatorNum(3); + break; + } + return true; + } else if (oldView == "1stClassLobby.Node 9.S") { + switch (elevatorNum) { + case 1: + case 2: + pet->setRoomsElevatorNum(2); + break; + default: + pet->setRoomsElevatorNum(4); + break; + } + return true; + } else if (oldView == "2ndClassLobby.Node 8.S") { + switch (elevatorNum) { + case 1: + case 2: + pet->setRoomsElevatorNum(1); + break; + default: + pet->setRoomsElevatorNum(3); + break; + } + return true; + } else if (oldView == "2ndClassLobby.Node 1.S") { + switch (elevatorNum) { + case 1: + case 2: + pet->setRoomsElevatorNum(2); + break; + default: + pet->setRoomsElevatorNum(4); + break; + } + return true; + } else if (oldView == "SgtLobby.Node 1.S") { + return true; + } else if (oldView == "BottomOfWell.Node 10.E" || oldView == "BottomOfWell.Node 11.W") { + pet->setRoomsElevatorNum(1); + return true; + } + } + + CRoomItem *newRoom = msg->_newView->findRoom(); + if (newRoom) { + CString roomName = newRoom->getName(); + if (roomName == "1stClassLobby" || roomName == "2ndClassLobby" || roomName == "SgtLobby") { + if (pet) + pet->resetRoomsHighlight(); + } + } + + return true; +} + + +} // End of namespace Titanic |