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-rw-r--r--engines/titanic/game/long_stick_dispenser.cpp99
-rw-r--r--engines/titanic/game/long_stick_dispenser.h8
-rw-r--r--engines/titanic/game/maitred/maitred_arm_holder.cpp19
-rw-r--r--engines/titanic/game/maitred/maitred_arm_holder.h3
-rw-r--r--engines/titanic/game/maitred/maitred_body.cpp46
-rw-r--r--engines/titanic/game/maitred/maitred_body.h8
-rw-r--r--engines/titanic/game/maitred/maitred_legs.cpp66
-rw-r--r--engines/titanic/game/maitred/maitred_legs.h7
-rw-r--r--engines/titanic/game/maitred/maitred_prod_receptor.cpp81
-rw-r--r--engines/titanic/game/maitred/maitred_prod_receptor.h9
-rw-r--r--engines/titanic/game/missiveomat.cpp37
-rw-r--r--engines/titanic/game/missiveomat.h6
-rw-r--r--engines/titanic/game/transport/lift_indicator.cpp12
13 files changed, 377 insertions, 24 deletions
diff --git a/engines/titanic/game/long_stick_dispenser.cpp b/engines/titanic/game/long_stick_dispenser.cpp
index cb562ec3ca..08a29f2e4b 100644
--- a/engines/titanic/game/long_stick_dispenser.cpp
+++ b/engines/titanic/game/long_stick_dispenser.cpp
@@ -21,9 +21,21 @@
*/
#include "titanic/game/long_stick_dispenser.h"
+#include "titanic/core/project_item.h"
namespace Titanic {
+BEGIN_MESSAGE_MAP(CLongStickDispenser, CGameObject)
+ ON_MESSAGE(PuzzleSolvedMsg)
+ ON_MESSAGE(MovieEndMsg)
+ ON_MESSAGE(VisibleMsg)
+ ON_MESSAGE(EnterRoomMsg)
+ ON_MESSAGE(MouseButtonDownMsg)
+ ON_MESSAGE(LeaveViewMsg)
+ ON_MESSAGE(EnterViewMsg)
+ ON_MESSAGE(MouseDragStartMsg)
+END_MESSAGE_MAP()
+
void CLongStickDispenser::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
@@ -42,10 +54,97 @@ void CLongStickDispenser::load(SimpleFile *file) {
CGameObject::load(file);
}
+bool CLongStickDispenser::PuzzleSolvedMsg(CPuzzleSolvedMsg *msg) {
+ if (!_fieldBC && !_fieldC4 && !_fieldC0) {
+ CStatusChangeMsg statusMsg;
+ statusMsg.execute("ShatterGlass");
+ _fieldC0 = 1;
+ loadFrame(19);
+ } else if (_fieldC0) {
+ playSound("z#63.wav");
+ petDisplayMessage(1, "'This glass is totally and utterly unbreakable.");
+ }
+
+ return true;
+}
+
+bool CLongStickDispenser::MovieEndMsg(CMovieEndMsg *msg) {
+ CPuzzleSolvedMsg puzzleMsg;
+ puzzleMsg.execute("LongStick");
+ _fieldC0 = 1;
+ return true;
+}
+
+bool CLongStickDispenser::VisibleMsg(CVisibleMsg *msg) {
+ setVisible(msg->_visible);
+ return true;
+}
+
bool CLongStickDispenser::EnterRoomMsg(CEnterRoomMsg *msg) {
_fieldC0 = 0;
_fieldC4 = 1;
return true;
}
+bool CLongStickDispenser::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+ if (!_fieldC0) {
+ playSound("z#62.wav");
+
+ switch (_fieldBC) {
+ case 0:
+ petDisplayMessage(1, "For emergency long stick, smash glass.");
+ break;
+ case 1:
+ petDisplayMessage(1, "This dispenser has suddenly been fitted with unbreakable glass "
+ "to prevent unseemly hoarding of sticks.");
+ break;
+ default:
+ break;
+ }
+ }
+
+ return true;
+}
+
+bool CLongStickDispenser::LeaveViewMsg(CLeaveViewMsg *msg) {
+ if (_fieldC0 == 1) {
+ if (_fieldC4) {
+ playMovie(19, 38, MOVIE_GAMESTATE);
+ } else {
+ playMovie(0, 18, MOVIE_GAMESTATE);
+ _fieldBC = 1;
+ }
+
+ _fieldC4 = 1;
+ _fieldC0 = 0;
+ }
+
+ return true;
+}
+
+bool CLongStickDispenser::EnterViewMsg(CEnterViewMsg *msg) {
+ setVisible(true);
+ loadFrame(38);
+ _cursorId = CURSOR_HAND;
+ return true;
+}
+
+bool CLongStickDispenser::MouseDragStartMsg(CMouseDragStartMsg *msg) {
+ if (!checkStartDragging(msg)) {
+ return false;
+ } else if (_fieldC0 == 1 && _fieldC4 == 1) {
+ CVisibleMsg visibleMsg(true);
+ visibleMsg.execute("LongStick");
+ CPassOnDragStartMsg dragMsg(msg->_mousePos, 1);
+ dragMsg.execute("LongStick");
+
+ msg->_dragItem = getRoot()->findByName("LongStick");
+ loadFrame(0);
+ _fieldC4 = 0;
+ _cursorId = CURSOR_ARROW;
+ }
+
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/long_stick_dispenser.h b/engines/titanic/game/long_stick_dispenser.h
index 2a1b86fb84..be05ef9c65 100644
--- a/engines/titanic/game/long_stick_dispenser.h
+++ b/engines/titanic/game/long_stick_dispenser.h
@@ -29,7 +29,15 @@
namespace Titanic {
class CLongStickDispenser : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool PuzzleSolvedMsg(CPuzzleSolvedMsg *msg);
+ bool MovieEndMsg(CMovieEndMsg *msg);
+ bool VisibleMsg(CVisibleMsg *msg);
bool EnterRoomMsg(CEnterRoomMsg *msg);
+ bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
+ bool LeaveViewMsg(CLeaveViewMsg *msg);
+ bool EnterViewMsg(CEnterViewMsg *msg);
+ bool MouseDragStartMsg(CMouseDragStartMsg *msg);
private:
int _fieldBC;
int _fieldC0;
diff --git a/engines/titanic/game/maitred/maitred_arm_holder.cpp b/engines/titanic/game/maitred/maitred_arm_holder.cpp
index 4d35277a33..75d95640d2 100644
--- a/engines/titanic/game/maitred/maitred_arm_holder.cpp
+++ b/engines/titanic/game/maitred/maitred_arm_holder.cpp
@@ -24,6 +24,11 @@
namespace Titanic {
+BEGIN_MESSAGE_MAP(CMaitreDArmHolder, CDropTarget)
+ ON_MESSAGE(MaitreDArmHolder)
+ ON_MESSAGE(ActMsg)
+END_MESSAGE_MAP()
+
void CMaitreDArmHolder::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CDropTarget::save(file, indent);
@@ -34,4 +39,18 @@ void CMaitreDArmHolder::load(SimpleFile *file) {
CDropTarget::load(file);
}
+bool CMaitreDArmHolder::MaitreDArmHolder(CMaitreDArmHolder *msg) {
+ _fieldF4 = 0;
+ return true;
+}
+
+bool CMaitreDArmHolder::ActMsg(CActMsg *msg) {
+ if (msg->_action == "LoseArm") {
+ _bounds = Rect();
+ setVisible(false);
+ }
+
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/maitred/maitred_arm_holder.h b/engines/titanic/game/maitred/maitred_arm_holder.h
index 3392d60e43..22f961f236 100644
--- a/engines/titanic/game/maitred/maitred_arm_holder.h
+++ b/engines/titanic/game/maitred/maitred_arm_holder.h
@@ -28,6 +28,9 @@
namespace Titanic {
class CMaitreDArmHolder : public CDropTarget {
+ DECLARE_MESSAGE_MAP;
+ bool MaitreDArmHolder(CMaitreDArmHolder *msg);
+ bool ActMsg(CActMsg *msg);
public:
CLASSDEF;
diff --git a/engines/titanic/game/maitred/maitred_body.cpp b/engines/titanic/game/maitred/maitred_body.cpp
index 6b495e5a1c..4cb12aac8f 100644
--- a/engines/titanic/game/maitred/maitred_body.cpp
+++ b/engines/titanic/game/maitred/maitred_body.cpp
@@ -20,20 +20,56 @@
*
*/
-#include "titanic/game/maitred/maitred_legs.h"
+#include "titanic/game/maitred/maitred_body.h"
namespace Titanic {
-void CMaitreDLegs::save(SimpleFile *file, int indent) {
+BEGIN_MESSAGE_MAP(CMaitreDBody, CMaitreDProdReceptor)
+ ON_MESSAGE(EnterViewMsg)
+ ON_MESSAGE(AnimateMaitreDMsg)
+ ON_MESSAGE(ActMsg)
+END_MESSAGE_MAP()
+
+void CMaitreDBody::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
- file->writeNumberLine(_fieldC8, indent);
+ file->writeNumberLine(_armed, indent);
CMaitreDProdReceptor::save(file, indent);
}
-void CMaitreDLegs::load(SimpleFile *file) {
+void CMaitreDBody::load(SimpleFile *file) {
file->readNumber();
- _fieldC8 = file->readNumber();
+ _armed = file->readNumber();
CMaitreDProdReceptor::load(file);
}
+bool CMaitreDBody::EnterViewMsg(CEnterViewMsg *msg) {
+ return true;
+}
+
+bool CMaitreDBody::AnimateMaitreDMsg(CAnimateMaitreDMsg *msg) {
+ static const char *const ARMED_CLIPS[5] = {
+ "Talking 1", "Talking 2", "Talking 3", "Talking 4", nullptr
+ };
+ static const char *const UNARMED_CLIPS[5] = {
+ "Armless Talking 1", "Armless Talking 2", "Armless Talking 3",
+ "Armless Talking 4", nullptr
+ };
+
+ if (!hasActiveMovie()) {
+ playRandomClip(_armed ? ARMED_CLIPS : UNARMED_CLIPS);
+ }
+
+ return true;
+}
+
+bool CMaitreDBody::ActMsg(CActMsg *msg) {
+ if (msg->_action == "LoseArm") {
+ _armed = false;
+ loadFrame(262);
+ playSound("c#75.wav");
+ }
+
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/maitred/maitred_body.h b/engines/titanic/game/maitred/maitred_body.h
index 7016c15c71..1798958e84 100644
--- a/engines/titanic/game/maitred/maitred_body.h
+++ b/engines/titanic/game/maitred/maitred_body.h
@@ -28,11 +28,15 @@
namespace Titanic {
class CMaitreDBody : public CMaitreDProdReceptor {
+ DECLARE_MESSAGE_MAP;
+ bool EnterViewMsg(CEnterViewMsg *msg);
+ bool AnimateMaitreDMsg(CAnimateMaitreDMsg *msg);
+ bool ActMsg(CActMsg *msg);
private:
- int _fieldC8;
+ bool _armed;
public:
CLASSDEF;
- CMaitreDBody() : CMaitreDProdReceptor(), _fieldC8(1) {}
+ CMaitreDBody() : CMaitreDProdReceptor(), _armed(true) {}
/**
* Save the data for the class to file
diff --git a/engines/titanic/game/maitred/maitred_legs.cpp b/engines/titanic/game/maitred/maitred_legs.cpp
index 5071805101..8c0b0db5ea 100644
--- a/engines/titanic/game/maitred/maitred_legs.cpp
+++ b/engines/titanic/game/maitred/maitred_legs.cpp
@@ -20,20 +20,76 @@
*
*/
-#include "titanic/game/maitred/maitred_body.h"
+#include "titanic/game/maitred/maitred_legs.h"
namespace Titanic {
-void CMaitreDBody::save(SimpleFile *file, int indent) {
+BEGIN_MESSAGE_MAP(CMaitreDLegs, CMaitreDProdReceptor)
+ ON_MESSAGE(EnterViewMsg)
+ ON_MESSAGE(AnimateMaitreDMsg)
+END_MESSAGE_MAP()
+
+void CMaitreDLegs::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
- file->writeNumberLine(_fieldC8, indent);
+ file->writeNumberLine(_flag, indent);
CMaitreDProdReceptor::save(file, indent);
}
-void CMaitreDBody::load(SimpleFile *file) {
+void CMaitreDLegs::load(SimpleFile *file) {
file->readNumber();
- _fieldC8 = file->readNumber();
+ _flag = file->readNumber();
CMaitreDProdReceptor::load(file);
}
+bool CMaitreDLegs::EnterViewMsg(CEnterViewMsg *msg) {
+ _flag = true;
+ loadFrame(0);
+ return true;
+}
+
+bool CMaitreDLegs::AnimateMaitreDMsg(CAnimateMaitreDMsg *msg) {
+ static const char *const WIGGLE_CLIPS[4] = {
+ "Hip Wiggle", "Knee Bend", "Wire Wiggle", nullptr
+ };
+ static const char *const FIGHTING_CLIPS[4] = {
+ "Fighting 1", "Fighting 2", "Leg Fidget", nullptr
+ };
+ static const char *const ARCING_SOUNDS[9] = {
+ "MaitreD Arcing 1.wav", "MaitreD Arcing 2.wav",
+ "MaitreD Arcing 3.wav", "MaitreD Arcing 4.wav",
+ "MaitreD Arcing 5.wav", "MaitreD Arcing 6.wav",
+ "MaitreD Arcing 7.wav", "MaitreD Arcing 8.wav",
+ "MaitreD Arcing 9.wav"
+ };
+
+ switch (msg->_value) {
+ case 0:
+ if (_flag) {
+ playRandomClip(FIGHTING_CLIPS);
+
+ if (getRandomNumber(2) != 0)
+ playSound(ARCING_SOUNDS[getRandomNumber(9)],
+ 40 + getRandomNumber(30));
+ } else {
+ playClip("Walk Right");
+ _flag = true;
+ }
+ break;
+
+ case 1:
+ if (_flag) {
+ playClip("Walk Left");
+ _flag = false;
+ } else {
+ playRandomClip(WIGGLE_CLIPS);
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/maitred/maitred_legs.h b/engines/titanic/game/maitred/maitred_legs.h
index 24ba01e712..b8a32eef4c 100644
--- a/engines/titanic/game/maitred/maitred_legs.h
+++ b/engines/titanic/game/maitred/maitred_legs.h
@@ -28,11 +28,14 @@
namespace Titanic {
class CMaitreDLegs : public CMaitreDProdReceptor {
+ DECLARE_MESSAGE_MAP;
+ bool EnterViewMsg(CEnterViewMsg *msg);
+ bool AnimateMaitreDMsg(CAnimateMaitreDMsg *msg);
private:
- int _fieldC8;
+ bool _flag;
public:
CLASSDEF;
- CMaitreDLegs() : CMaitreDProdReceptor(), _fieldC8(1) {}
+ CMaitreDLegs() : CMaitreDProdReceptor(), _flag(true) {}
/**
* Save the data for the class to file
diff --git a/engines/titanic/game/maitred/maitred_prod_receptor.cpp b/engines/titanic/game/maitred/maitred_prod_receptor.cpp
index 4823f143b0..66533a542f 100644
--- a/engines/titanic/game/maitred/maitred_prod_receptor.cpp
+++ b/engines/titanic/game/maitred/maitred_prod_receptor.cpp
@@ -21,13 +21,21 @@
*/
#include "titanic/game/maitred/maitred_prod_receptor.h"
+#include "titanic/npcs/maitre_d.h"
namespace Titanic {
+BEGIN_MESSAGE_MAP(CMaitreDProdReceptor, CGameObject)
+ ON_MESSAGE(MouseButtonDownMsg)
+ ON_MESSAGE(MouseMoveMsg)
+ ON_MESSAGE(ProdMaitreDMsg)
+ ON_MESSAGE(DisableMaitreDProdReceptor)
+END_MESSAGE_MAP()
+
void CMaitreDProdReceptor::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
- file->writeNumberLine(_fieldC0, indent);
+ file->writeNumberLine(_counter, indent);
file->writeNumberLine(_fieldC4, indent);
CGameObject::save(file, indent);
@@ -36,10 +44,79 @@ void CMaitreDProdReceptor::save(SimpleFile *file, int indent) {
void CMaitreDProdReceptor::load(SimpleFile *file) {
file->readNumber();
_fieldBC = file->readNumber();
- _fieldC0 = file->readNumber();
+ _counter = file->readNumber();
_fieldC4 = file->readNumber();
CGameObject::load(file);
}
+bool CMaitreDProdReceptor::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+ if (_fieldBC == 2 && static_cast<CGameObject *>(getParent())->hasActiveMovie()) {
+ return false;
+ } else {
+ CProdMaitreDMsg prodMsg(126);
+ prodMsg.execute(this);
+ return true;
+ }
+}
+
+bool CMaitreDProdReceptor::MouseMoveMsg(CMouseMoveMsg *msg) {
+ if (_fieldBC == 2 && static_cast<CGameObject *>(getParent())->hasActiveMovie())
+ return false;
+ else if (++_counter < 20)
+ return true;
+
+ _counter = 0;
+ CProdMaitreDMsg prodMsg(126);
+
+ if (isEquals("Stick"))
+ prodMsg._value = 121;
+ else if (isEquals("Hammer"))
+ prodMsg._value = 122;
+ else if (isEquals("Lemon"))
+ prodMsg._value = 123;
+ else if (isEquals("Chicken"))
+ prodMsg._value = 124;
+ else if (isEquals("Perch"))
+ prodMsg._value = 125;
+
+ CMaitreD *maitreD = static_cast<CMaitreD *>(findRoomObject("MaitreD"));
+ if (maitreD->_field100 <= 0)
+ prodMsg.execute(this);
+
+ return true;
+}
+
+bool CMaitreDProdReceptor::ProdMaitreDMsg(CProdMaitreDMsg *msg) {
+ if (_fieldC4) {
+ CMaitreD *maitreD = static_cast<CMaitreD *>(findRoomObject("MaitreD"));
+ if (maitreD->_field100 <= 0) {
+ CViewItem *view = findView();
+ startTalking(maitreD, msg->_value, view);
+
+ switch (_fieldBC) {
+ case 1:
+ startTalking(maitreD, 128, view);
+ break;
+ case 2:
+ startTalking(maitreD, 129, view);
+ break;
+ case 3:
+ startTalking(maitreD, 127, view);
+ break;
+ default:
+ startTalking(maitreD, 130, view);
+ break;
+ }
+ }
+ }
+
+ return true;
+}
+
+bool CMaitreDProdReceptor::DisableMaitreDProdReceptor(CDisableMaitreDProdReceptor *msg) {
+ _fieldC4 = 0;
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/maitred/maitred_prod_receptor.h b/engines/titanic/game/maitred/maitred_prod_receptor.h
index f3a547b8ef..0b00ce0014 100644
--- a/engines/titanic/game/maitred/maitred_prod_receptor.h
+++ b/engines/titanic/game/maitred/maitred_prod_receptor.h
@@ -28,14 +28,19 @@
namespace Titanic {
class CMaitreDProdReceptor : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
+ bool MouseMoveMsg(CMouseMoveMsg *msg);
+ bool ProdMaitreDMsg(CProdMaitreDMsg *msg);
+ bool DisableMaitreDProdReceptor(CDisableMaitreDProdReceptor *msg);
protected:
int _fieldBC;
- int _fieldC0;
+ int _counter;
int _fieldC4;
public:
CLASSDEF;
CMaitreDProdReceptor() : CGameObject(),
- _fieldBC(0), _fieldC0(0), _fieldC4(1) {}
+ _fieldBC(0), _counter(0), _fieldC4(1) {}
/**
* Save the data for the class to file
diff --git a/engines/titanic/game/missiveomat.cpp b/engines/titanic/game/missiveomat.cpp
index 931b146801..32ae24e319 100644
--- a/engines/titanic/game/missiveomat.cpp
+++ b/engines/titanic/game/missiveomat.cpp
@@ -24,6 +24,14 @@
namespace Titanic {
+BEGIN_MESSAGE_MAP(CMissiveOMat, CGameObject)
+ ON_MESSAGE(EnterViewMsg)
+ ON_MESSAGE(KeyCharMsg)
+ ON_MESSAGE(TimerMsg)
+ ON_MESSAGE(MissiveOMatActionMsg)
+ ON_MESSAGE(LeaveViewMsg)
+END_MESSAGE_MAP()
+
CMissiveOMat::CMissiveOMat() : CGameObject(), _fieldBC(1),
_fieldC0(0), _fieldC4(0), _fieldE0(-1) {
}
@@ -52,4 +60,33 @@ void CMissiveOMat::load(SimpleFile *file) {
CGameObject::load(file);
}
+bool CMissiveOMat::EnterViewMsg(CEnterViewMsg *msg) {
+ CMissiveOMatActionMsg actionMsg(9);
+ actionMsg.execute(this);
+ return true;
+}
+
+bool CMissiveOMat::KeyCharMsg(CKeyCharMsg *msg) {
+ // TODO
+ return true;
+}
+
+bool CMissiveOMat::TimerMsg(CTimerMsg *msg) {
+ if (_fieldBC == 3) {
+ // TODO
+ }
+
+ return true;
+}
+
+bool CMissiveOMat::MissiveOMatActionMsg(CMissiveOMatActionMsg *msg) {
+ // TODO
+ return true;
+}
+
+bool CMissiveOMat::LeaveViewMsg(CLeaveViewMsg *msg) {
+ // TODO
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/missiveomat.h b/engines/titanic/game/missiveomat.h
index 7fde8cf25d..c4913deaa0 100644
--- a/engines/titanic/game/missiveomat.h
+++ b/engines/titanic/game/missiveomat.h
@@ -28,6 +28,12 @@
namespace Titanic {
class CMissiveOMat : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool EnterViewMsg(CEnterViewMsg *msg);
+ bool KeyCharMsg(CKeyCharMsg *msg);
+ bool TimerMsg(CTimerMsg *msg);
+ bool MissiveOMatActionMsg(CMissiveOMatActionMsg *msg);
+ bool LeaveViewMsg(CLeaveViewMsg *msg);
public:
int _fieldBC;
int _fieldC0;
diff --git a/engines/titanic/game/transport/lift_indicator.cpp b/engines/titanic/game/transport/lift_indicator.cpp
index 1336daf7aa..7471affc36 100644
--- a/engines/titanic/game/transport/lift_indicator.cpp
+++ b/engines/titanic/game/transport/lift_indicator.cpp
@@ -93,14 +93,14 @@ bool CLiftindicator::EnterViewMsg(CEnterViewMsg *msg) {
case 1:
case 2:
setPosition(Point(_bounds.left, _indicatorPos.y +
- multiplier * CLift::_elevator1Floor));
+ (int)(multiplier * CLift::_elevator1Floor)));
_startFrame = CLift::_elevator1Floor;
break;
case 3:
case 4:
setPosition(Point(_bounds.left, _indicatorPos.y +
- multiplier * CLift::_elevator3Floor));
+ (int)(multiplier * CLift::_elevator3Floor)));
_startFrame = CLift::_elevator3Floor;
break;
@@ -115,14 +115,14 @@ bool CLiftindicator::EnterViewMsg(CEnterViewMsg *msg) {
case 1:
case 2:
setPosition(Point(_bounds.left, _indicatorPos.y +
- multiplier * CLift::_elevator2Floor));
+ (int)(multiplier * CLift::_elevator2Floor)));
_startFrame = CLift::_elevator2Floor;
break;
case 3:
case 4:
setPosition(Point(_bounds.left, _indicatorPos.y +
- multiplier * CLift::_elevator4Floor));
+ (int)(multiplier * CLift::_elevator4Floor)));
_startFrame = CLift::_elevator4Floor;
break;
@@ -158,8 +158,8 @@ bool CLiftindicator::PETActivateMsg(CPETActivateMsg *msg) {
&& pet->getRoomsFloorNum() != CLift::_elevator4Floor) {
petDisplayMessage(1, "This elevator is currently in an advanced state of non-functionality.");
} else {
- _start = _indicatorPos.y + _startFrame * multiplier;
- _end = _indicatorPos.y + _endFrame * multiplier;
+ _start = _indicatorPos.y + (int)(_startFrame * multiplier);
+ _end = _indicatorPos.y + (int)(_endFrame * multiplier);
lockMouse();
addTimer(100);