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diff --git a/engines/titanic/gfx/music_switch_reverse.h b/engines/titanic/gfx/music_switch_reverse.h
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+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+#ifndef TITANIC_MUSIC_SWITCH_REVERSE_H
+#define TITANIC_MUSIC_SWITCH_REVERSE_H
+
+#include "titanic/gfx/music_switch.h"
+
+namespace Titanic {
+
+ class CMusicSwitchReverse : public CMusicSwitch {
+ public:
+ CLASSDEF;
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) {
+ file->writeNumberLine(1, indent);
+ CMusicSwitch::save(file, indent);
+ }
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file) {
+ file->readNumber();
+ CMusicSwitch::load(file);
+ }
+ };
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_MUSIC_SWITCH_REVERSE_H */