diff options
Diffstat (limited to 'engines/titanic/gfx/st_button.cpp')
-rw-r--r-- | engines/titanic/gfx/st_button.cpp | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/engines/titanic/gfx/st_button.cpp b/engines/titanic/gfx/st_button.cpp new file mode 100644 index 0000000000..4b93d46595 --- /dev/null +++ b/engines/titanic/gfx/st_button.cpp @@ -0,0 +1,96 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/gfx/st_button.h" + +namespace Titanic { + +BEGIN_MESSAGE_MAP(CSTButton, CBackground) + ON_MESSAGE(MouseButtonDownMsg) + ON_MESSAGE(MouseButtonUpMsg) + ON_MESSAGE(EnterViewMsg) +END_MESSAGE_MAP() + +CSTButton::CSTButton() : CBackground() { + _statusInc = 0; + _statusTarget = "NULL"; + _fieldF0 = 0; + _currentStatus = 0; + _string4 = "NULL"; + _soundName = "NULL"; + _buttonFrame = 0; +} + +void CSTButton::save(SimpleFile *file, int indent) { + file->writeNumberLine(1, indent); + file->writeNumberLine(_statusInc, indent); + file->writeQuotedLine(_statusTarget, indent); + file->writeNumberLine(_fieldF0, indent); + file->writeNumberLine(_currentStatus, indent); + file->writeQuotedLine(_string4, indent); + file->writeQuotedLine(_soundName, indent); + file->writeNumberLine(_buttonFrame, indent); + + CBackground::save(file, indent); +} + +void CSTButton::load(SimpleFile *file) { + file->readNumber(); + _statusInc = file->readNumber(); + _statusTarget = file->readString(); + _fieldF0 = file->readNumber(); + _currentStatus = file->readNumber(); + _string4 = file->readString(); + _soundName = file->readString(); + _buttonFrame = file->readNumber() != 0; + + CBackground::load(file); +} + +bool CSTButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { + playMovie(0); + playSound(_soundName, 100, 0, 0); + + return true; +} + +bool CSTButton::MouseButtonUpMsg(CMouseButtonUpMsg *msg) { + int oldStatus = _currentStatus; + int newStatus = _currentStatus + _statusInc; + + CStatusChangeMsg statusMsg(oldStatus, newStatus, false); + _currentStatus = newStatus; + statusMsg.execute(_statusTarget); + + if (!statusMsg._success) { + _currentStatus -= _statusInc; + } + + return true; +} + +bool CSTButton::EnterViewMsg(CEnterViewMsg *msg) { + loadFrame(_buttonFrame); + return true; +} + +} // End of namespace Titanic |