diff options
Diffstat (limited to 'engines/titanic/gfx/toggle_switch.cpp')
-rw-r--r-- | engines/titanic/gfx/toggle_switch.cpp | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/engines/titanic/gfx/toggle_switch.cpp b/engines/titanic/gfx/toggle_switch.cpp new file mode 100644 index 0000000000..815f96cb5a --- /dev/null +++ b/engines/titanic/gfx/toggle_switch.cpp @@ -0,0 +1,72 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/gfx/toggle_switch.h" + +namespace Titanic { + +BEGIN_MESSAGE_MAP(CToggleSwitch, CGameObject) + ON_MESSAGE(MouseButtonUpMsg) + ON_MESSAGE(ChildDragStartMsg) + ON_MESSAGE(ChildDragMoveMsg) +END_MESSAGE_MAP() + +CToggleSwitch::CToggleSwitch() : CGameObject(), _pressed(false) { +} + +void CToggleSwitch::save(SimpleFile *file, int indent) { + file->writeNumberLine(1, indent); + file->writeNumberLine(_pressed, indent); + file->writePoint(_pos1, indent); + + CGameObject::save(file, indent); +} + +void CToggleSwitch::load(SimpleFile *file) { + file->readNumber(); + _pressed = file->readNumber(); + _pos1 = file->readPoint(); + + CGameObject::load(file); +} + +bool CToggleSwitch::MouseButtonUpMsg(CMouseButtonUpMsg *msg) { + _pressed = !_pressed; + if (_pressed) + fn10(0, 0, 0); + else + fn10(0xff, 0xff, 0xff); + return true; +} + +bool CToggleSwitch::ChildDragStartMsg(CChildDragStartMsg *msg) { + _pos1.x = msg->_mousePos.x - _bounds.left; + _pos1.y = msg->_mousePos.y - _bounds.top; + return true; +} + +bool CToggleSwitch::ChildDragMoveMsg(CChildDragMoveMsg *msg) { + setPosition(Point(msg->_mousePos.x - _pos1.x, msg->_mousePos.y - _pos1.y)); + return true; +} + +} // End of namespace Titanic |