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Diffstat (limited to 'engines/titanic/gfx/toggle_switch.cpp')
-rw-r--r--engines/titanic/gfx/toggle_switch.cpp32
1 files changed, 29 insertions, 3 deletions
diff --git a/engines/titanic/gfx/toggle_switch.cpp b/engines/titanic/gfx/toggle_switch.cpp
index 20cbb863ee..815f96cb5a 100644
--- a/engines/titanic/gfx/toggle_switch.cpp
+++ b/engines/titanic/gfx/toggle_switch.cpp
@@ -24,12 +24,18 @@
namespace Titanic {
-CToggleSwitch::CToggleSwitch() : CGameObject(), _fieldBC(0) {
+BEGIN_MESSAGE_MAP(CToggleSwitch, CGameObject)
+ ON_MESSAGE(MouseButtonUpMsg)
+ ON_MESSAGE(ChildDragStartMsg)
+ ON_MESSAGE(ChildDragMoveMsg)
+END_MESSAGE_MAP()
+
+CToggleSwitch::CToggleSwitch() : CGameObject(), _pressed(false) {
}
void CToggleSwitch::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
- file->writeNumberLine(_fieldBC, indent);
+ file->writeNumberLine(_pressed, indent);
file->writePoint(_pos1, indent);
CGameObject::save(file, indent);
@@ -37,10 +43,30 @@ void CToggleSwitch::save(SimpleFile *file, int indent) {
void CToggleSwitch::load(SimpleFile *file) {
file->readNumber();
- _fieldBC = file->readNumber();
+ _pressed = file->readNumber();
_pos1 = file->readPoint();
CGameObject::load(file);
}
+bool CToggleSwitch::MouseButtonUpMsg(CMouseButtonUpMsg *msg) {
+ _pressed = !_pressed;
+ if (_pressed)
+ fn10(0, 0, 0);
+ else
+ fn10(0xff, 0xff, 0xff);
+ return true;
+}
+
+bool CToggleSwitch::ChildDragStartMsg(CChildDragStartMsg *msg) {
+ _pos1.x = msg->_mousePos.x - _bounds.left;
+ _pos1.y = msg->_mousePos.y - _bounds.top;
+ return true;
+}
+
+bool CToggleSwitch::ChildDragMoveMsg(CChildDragMoveMsg *msg) {
+ setPosition(Point(msg->_mousePos.x - _pos1.x, msg->_mousePos.y - _pos1.y));
+ return true;
+}
+
} // End of namespace Titanic