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Diffstat (limited to 'engines/titanic/input_translator.cpp')
-rw-r--r-- | engines/titanic/input_translator.cpp | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/engines/titanic/input_translator.cpp b/engines/titanic/input_translator.cpp new file mode 100644 index 0000000000..ce272d152c --- /dev/null +++ b/engines/titanic/input_translator.cpp @@ -0,0 +1,114 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/input_handler.h" +#include "titanic/input_translator.h" +#include "titanic/events.h" +#include "titanic/messages/mouse_messages.h" +#include "titanic/titanic.h" + +namespace Titanic { + +CInputTranslator::CInputTranslator(CInputHandler *inputHandler) : + _inputHandler(inputHandler) { + inputHandler->setTranslator(this); +} + +int CInputTranslator::getButtons(int special) const { + int buttons = 0; + if (special & MK_LBUTTON) + buttons |= MB_LEFT; + if (special & MK_MBUTTON) + buttons |= MB_MIDDLE; + if (special & MK_RBUTTON) + buttons |= MB_RIGHT; + + return buttons; +} + +void CInputTranslator::mouseMove(int special, const Point &pt) { + CMouseMoveMsg msg(pt, getButtons(special)); + _inputHandler->handleMessage(msg); +} + +void CInputTranslator::leftButtonDown(int special, const Point &pt) { + CMouseButtonDownMsg msg(pt, MB_LEFT); + _inputHandler->handleMessage(msg); +} + +void CInputTranslator::leftButtonUp(int special, const Point &pt) { + CMouseButtonUpMsg msg(pt, MB_LEFT); + _inputHandler->handleMessage(msg); +} + +void CInputTranslator::leftButtonDoubleClick(int special, const Point &pt) { + CMouseDoubleClickMsg msg(pt, MB_LEFT); + _inputHandler->handleMessage(msg); +} + +void CInputTranslator::middleButtonDown(int special, const Point &pt) { + CMouseButtonDownMsg msg(pt, MB_MIDDLE); + _inputHandler->handleMessage(msg); +} + +void CInputTranslator::middleButtonUp(int special, const Point &pt) { + CMouseButtonUpMsg msg(pt, MB_MIDDLE); + _inputHandler->handleMessage(msg); +} + +void CInputTranslator::middleButtonDoubleClick(int special, const Point &pt) { + CMouseDoubleClickMsg msg(pt, MB_MIDDLE); + _inputHandler->handleMessage(msg); +} + +void CInputTranslator::rightButtonDown(int special, const Point &pt) { + CMouseButtonDownMsg msg(pt, MB_RIGHT); + _inputHandler->handleMessage(msg); +} + +void CInputTranslator::rightButtonUp(int special, const Point &pt) { + CMouseButtonUpMsg msg(pt, MB_RIGHT); + _inputHandler->handleMessage(msg); +} + +void CInputTranslator::rightButtonDoubleClick(int special, const Point &pt) { + CMouseDoubleClickMsg msg(pt, MB_RIGHT); + _inputHandler->handleMessage(msg); +} + +void CInputTranslator::keyDown(const Common::KeyState &keyState) { + if (keyState.keycode >= Common::KEYCODE_F1 && keyState.keycode <= Common::KEYCODE_F5) { + CVirtualKeyCharMsg msg(keyState); + _inputHandler->handleMessage(msg); + } + + if (keyState.ascii <= 127) { + CKeyCharMsg msg(keyState.ascii); + _inputHandler->handleMessage(msg); + } +} + +bool CInputTranslator::isMousePressed() const { + return g_vm->_window->getSpecialButtons() & (MK_LBUTTON | MK_RBUTTON | MK_MBUTTON); +} + +} // End of namespace Titanic |