diff options
Diffstat (limited to 'engines/titanic/messages/bilge_dispensor_event.cpp')
-rw-r--r-- | engines/titanic/messages/bilge_dispensor_event.cpp | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/engines/titanic/messages/bilge_dispensor_event.cpp b/engines/titanic/messages/bilge_dispensor_event.cpp new file mode 100644 index 0000000000..584da00a6f --- /dev/null +++ b/engines/titanic/messages/bilge_dispensor_event.cpp @@ -0,0 +1,77 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/messages/bilge_dispensor_event.h" + +namespace Titanic { + +BEGIN_MESSAGE_MAP(CBilgeDispensorEvent, CAutoSoundEvent) + ON_MESSAGE(EnterRoomMsg) + ON_MESSAGE(LeaveRoomMsg) + ON_MESSAGE(FrameMsg) + ON_MESSAGE(StatusChangeMsg) +END_MESSAGE_MAP() + +void CBilgeDispensorEvent::save(SimpleFile *file, int indent) { + file->writeNumberLine(1, indent); + CAutoSoundEvent::save(file, indent); +} + +void CBilgeDispensorEvent::load(SimpleFile *file) { + file->readNumber(); + CAutoSoundEvent::load(file); +} + +bool CBilgeDispensorEvent::EnterRoomMsg(CEnterRoomMsg *msg) { + _value1 = 0; + return true; +} + +bool CBilgeDispensorEvent::LeaveRoomMsg(CLeaveRoomMsg *msg) { + _value1 = -1; + return true; +} + +bool CBilgeDispensorEvent::FrameMsg(CFrameMsg *msg) { + if (_value1 >= 0 && (_value1 & 0xffff) == 0x4000) { + int volume = 20 + getRandomNumber(30); + int val3 = getRandomNumber(20) - 10; + + if (getRandomNumber(2) == 0) { + playSound("b#18.wav", volume, val3); + } + } + + CAutoSoundEvent::FrameMsg(msg); + return true; +} + +bool CBilgeDispensorEvent::StatusChangeMsg(CStatusChangeMsg *msg) { + if (msg->_newStatus == 1) + _value1 = -1; + else if (msg->_newStatus == 2) + _value1 = 0; + + return true; +} + +} // End of namespace Titanic |