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-rw-r--r--engines/titanic/messages/messages.cpp166
1 files changed, 166 insertions, 0 deletions
diff --git a/engines/titanic/messages/messages.cpp b/engines/titanic/messages/messages.cpp
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+++ b/engines/titanic/messages/messages.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/messages/messages.h"
+#include "titanic/messages/mouse_messages.h"
+#include "titanic/core/game_object.h"
+#include "titanic/core/message_target.h"
+#include "titanic/core/tree_item.h"
+#include "titanic/titanic.h"
+
+namespace Titanic {
+
+CMessage::CMessage() : CSaveableObject() {
+}
+
+void CMessage::save(SimpleFile *file, int indent) {
+ file->writeNumberLine(0, indent);
+}
+
+void CMessage::load(SimpleFile *file) {
+ file->readNumber();
+ CSaveableObject::load(file);
+}
+
+bool CMessage::execute(CTreeItem *target, const ClassDef *classDef, int flags) {
+ // If no target was specified, then there's nothing to do
+ if (!target)
+ return false;
+
+ bool result = false;
+ CTreeItem *item = target;
+ CTreeItem *nextItem = nullptr;
+ do {
+ if (flags & MSGFLAG_SCAN)
+ nextItem = item->scan(target);
+
+ if (!classDef || item->isInstanceOf(classDef)) {
+ bool handled = perform(item);
+
+ if (handled) {
+ result = true;
+ if (flags & MSGFLAG_BREAK_IF_HANDLED)
+ return true;
+ }
+ }
+
+ item = nextItem;
+ } while (nextItem);
+
+ return result;
+}
+
+bool CMessage::execute(const CString &target, const ClassDef *classDef, int flags) {
+ // Scan for the target by name
+ CProjectItem *project = g_vm->_window->_project;
+ for (CTreeItem *treeItem = project; treeItem; treeItem = treeItem->scan(project)) {
+ if (!treeItem->getName().compareToIgnoreCase(target))
+ return execute(treeItem, classDef, flags);
+ }
+
+ return false;
+}
+
+const MSGMAP_ENTRY *CMessage::findMapEntry(const CTreeItem *treeItem, const ClassDef *classDef) {
+ // Iterate through the class and any parent classes
+ for (const MSGMAP *msgMap = treeItem->getMessageMap(); msgMap->pFnGetBaseMap;
+ msgMap = msgMap->pFnGetBaseMap()) {
+ // Iterate through the map entries for this class
+ for (const MSGMAP_ENTRY *entry = msgMap->lpEntries;
+ entry->_class != nullptr; ++entry) {
+ // Check if the class or any of it's ancesotrs is handled by this entry
+ for (const ClassDef *entryDef = entry->_class; entryDef; entryDef = entryDef->_parent) {
+ if (entryDef == classDef)
+ return entry;
+ }
+ }
+ }
+
+ return nullptr;
+}
+
+bool CMessage::perform(CTreeItem *treeItem) {
+ const MSGMAP_ENTRY *entry = findMapEntry(treeItem, getType());
+ return entry && (*treeItem.*(entry->_fn))(this);
+}
+
+bool CMessage::supports(const CTreeItem *treeItem, ClassDef *classDef) {
+ return findMapEntry(treeItem, classDef) != nullptr;
+}
+
+bool CMessage::isMouseMsg() const {
+ return dynamic_cast<const CMouseMsg *>(this) != nullptr;
+}
+
+bool CMessage::isButtonDownMsg() const {
+ return dynamic_cast<const CMouseButtonDownMsg *>(this) != nullptr;
+}
+
+bool CMessage::isButtonUpMsg() const {
+ return dynamic_cast<const CMouseButtonUpMsg *>(this) != nullptr;
+}
+
+bool CMessage::isMouseMoveMsg() const {
+ return dynamic_cast<const CMouseMoveMsg *>(this) != nullptr;
+}
+
+bool CMessage::isDoubleClickMsg() const {
+ return dynamic_cast<const CMouseDoubleClickMsg *>(this) != nullptr;
+}
+
+bool CMessage::isEnterRoomMsg() const {
+ return dynamic_cast<const CEnterRoomMsg *>(this) != nullptr;
+}
+
+bool CMessage::isPreEnterRoomMsg() const {
+ return dynamic_cast<const CPreEnterRoomMsg *>(this) != nullptr;
+}
+
+bool CMessage::isleaveRoomMsg() const {
+ return dynamic_cast<const CLeaveRoomMsg *>(this) != nullptr;
+}
+
+bool CMessage::isEnterNodeMsg() const {
+ return dynamic_cast<const CEnterNodeMsg *>(this) != nullptr;
+}
+
+bool CMessage::isPreEnterNodeMsg() const {
+ return dynamic_cast<const CPreEnterNodeMsg *>(this) != nullptr;
+}
+
+bool CMessage::isLeaveNodeMsg() const {
+ return dynamic_cast<const CLeaveNodeMsg *>(this) != nullptr;
+}
+
+bool CMessage::isEnterViewMsg() const {
+ return dynamic_cast<const CEnterViewMsg *>(this) != nullptr;
+}
+
+bool CMessage::isPreEnterViewMsg() const {
+ return dynamic_cast<const CPreEnterViewMsg *>(this) != nullptr;
+}
+
+bool CMessage::isLeaveViewMsg() const {
+ return dynamic_cast<const CLeaveViewMsg *>(this) != nullptr;
+}
+
+} // End of namespace Titanic