diff options
Diffstat (limited to 'engines/titanic/messages/messages.cpp')
-rw-r--r-- | engines/titanic/messages/messages.cpp | 166 |
1 files changed, 166 insertions, 0 deletions
diff --git a/engines/titanic/messages/messages.cpp b/engines/titanic/messages/messages.cpp new file mode 100644 index 0000000000..5f587c975d --- /dev/null +++ b/engines/titanic/messages/messages.cpp @@ -0,0 +1,166 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/messages/messages.h" +#include "titanic/messages/mouse_messages.h" +#include "titanic/core/game_object.h" +#include "titanic/core/message_target.h" +#include "titanic/core/tree_item.h" +#include "titanic/titanic.h" + +namespace Titanic { + +CMessage::CMessage() : CSaveableObject() { +} + +void CMessage::save(SimpleFile *file, int indent) { + file->writeNumberLine(0, indent); +} + +void CMessage::load(SimpleFile *file) { + file->readNumber(); + CSaveableObject::load(file); +} + +bool CMessage::execute(CTreeItem *target, const ClassDef *classDef, int flags) { + // If no target was specified, then there's nothing to do + if (!target) + return false; + + bool result = false; + CTreeItem *item = target; + CTreeItem *nextItem = nullptr; + do { + if (flags & MSGFLAG_SCAN) + nextItem = item->scan(target); + + if (!classDef || item->isInstanceOf(classDef)) { + bool handled = perform(item); + + if (handled) { + result = true; + if (flags & MSGFLAG_BREAK_IF_HANDLED) + return true; + } + } + + item = nextItem; + } while (nextItem); + + return result; +} + +bool CMessage::execute(const CString &target, const ClassDef *classDef, int flags) { + // Scan for the target by name + CProjectItem *project = g_vm->_window->_project; + for (CTreeItem *treeItem = project; treeItem; treeItem = treeItem->scan(project)) { + if (!treeItem->getName().compareToIgnoreCase(target)) + return execute(treeItem, classDef, flags); + } + + return false; +} + +const MSGMAP_ENTRY *CMessage::findMapEntry(const CTreeItem *treeItem, const ClassDef *classDef) { + // Iterate through the class and any parent classes + for (const MSGMAP *msgMap = treeItem->getMessageMap(); msgMap->pFnGetBaseMap; + msgMap = msgMap->pFnGetBaseMap()) { + // Iterate through the map entries for this class + for (const MSGMAP_ENTRY *entry = msgMap->lpEntries; + entry->_class != nullptr; ++entry) { + // Check if the class or any of it's ancesotrs is handled by this entry + for (const ClassDef *entryDef = entry->_class; entryDef; entryDef = entryDef->_parent) { + if (entryDef == classDef) + return entry; + } + } + } + + return nullptr; +} + +bool CMessage::perform(CTreeItem *treeItem) { + const MSGMAP_ENTRY *entry = findMapEntry(treeItem, getType()); + return entry && (*treeItem.*(entry->_fn))(this); +} + +bool CMessage::supports(const CTreeItem *treeItem, ClassDef *classDef) { + return findMapEntry(treeItem, classDef) != nullptr; +} + +bool CMessage::isMouseMsg() const { + return dynamic_cast<const CMouseMsg *>(this) != nullptr; +} + +bool CMessage::isButtonDownMsg() const { + return dynamic_cast<const CMouseButtonDownMsg *>(this) != nullptr; +} + +bool CMessage::isButtonUpMsg() const { + return dynamic_cast<const CMouseButtonUpMsg *>(this) != nullptr; +} + +bool CMessage::isMouseMoveMsg() const { + return dynamic_cast<const CMouseMoveMsg *>(this) != nullptr; +} + +bool CMessage::isDoubleClickMsg() const { + return dynamic_cast<const CMouseDoubleClickMsg *>(this) != nullptr; +} + +bool CMessage::isEnterRoomMsg() const { + return dynamic_cast<const CEnterRoomMsg *>(this) != nullptr; +} + +bool CMessage::isPreEnterRoomMsg() const { + return dynamic_cast<const CPreEnterRoomMsg *>(this) != nullptr; +} + +bool CMessage::isleaveRoomMsg() const { + return dynamic_cast<const CLeaveRoomMsg *>(this) != nullptr; +} + +bool CMessage::isEnterNodeMsg() const { + return dynamic_cast<const CEnterNodeMsg *>(this) != nullptr; +} + +bool CMessage::isPreEnterNodeMsg() const { + return dynamic_cast<const CPreEnterNodeMsg *>(this) != nullptr; +} + +bool CMessage::isLeaveNodeMsg() const { + return dynamic_cast<const CLeaveNodeMsg *>(this) != nullptr; +} + +bool CMessage::isEnterViewMsg() const { + return dynamic_cast<const CEnterViewMsg *>(this) != nullptr; +} + +bool CMessage::isPreEnterViewMsg() const { + return dynamic_cast<const CPreEnterViewMsg *>(this) != nullptr; +} + +bool CMessage::isLeaveViewMsg() const { + return dynamic_cast<const CLeaveViewMsg *>(this) != nullptr; +} + +} // End of namespace Titanic |