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Diffstat (limited to 'engines/titanic/messages/messages.h')
-rw-r--r--engines/titanic/messages/messages.h98
1 files changed, 40 insertions, 58 deletions
diff --git a/engines/titanic/messages/messages.h b/engines/titanic/messages/messages.h
index c1d962f656..b70bc5e16c 100644
--- a/engines/titanic/messages/messages.h
+++ b/engines/titanic/messages/messages.h
@@ -149,38 +149,21 @@ public:
class CEditControlMsg : public CMessage {
public:
- int _field4;
- int _field8;
- CString _string1;
- int _field18;
- int _field1C;
- int _field20;
+ int _mode;
+ int _param;
+ CString _text;
+ byte _textR;
+ byte _textG;
+ byte _textB;
public:
CLASSDEF;
- CEditControlMsg() : _field4(0), _field8(0), _field18(0),
- _field1C(0), _field20(0) {}
+ CEditControlMsg() : _mode(0), _param(0), _textR(0), _textG(0), _textB(0) {}
static bool isSupportedBy(const CTreeItem *item) {
return CMessage::supports(item, _type);
}
};
-class CLightsMsg : public CMessage {
-public:
- int _field4;
- int _field8;
- int _fieldC;
- int _field10;
-public:
- CLASSDEF;
- CLightsMsg() : CMessage(), _field4(0), _field8(0),
- _fieldC(0), _field10(0) {}
-
- static bool isSupportedBy(const CTreeItem *item) {
- return supports(item, _type);
- }
-};
-
MESSAGE1(CTimeMsg, uint, _ticks, 0);
class CTimerMsg : public CTimeMsg {
@@ -206,15 +189,13 @@ MESSAGE1(CAnimateMaitreDMsg, int, value, 0);
MESSAGE1(CArboretumGateMsg, int, value, 0);
MESSAGE0(CArmPickedUpFromTableMsg);
MESSAGE0(CBodyInBilgeRoomMsg);
-MESSAGE1(CBowlStateChange, int, value, 0);
+MESSAGE1(CBowlStateChangeMsg, int, state, 0);
MESSAGE2(CCarryObjectArrivedMsg, CString, strValue, "", int, numValue, 0);
MESSAGE2(CChangeMusicMsg, CString, filename, "", int, flags, 0);
MESSAGE1(CChangeSeasonMsg, CString, season, "Summer");
MESSAGE0(CCheckAllPossibleCodes);
-MESSAGE2(CCheckChevCode, int, value1, 0, int, value2, 0);
+MESSAGE2(CCheckChevCode, int, classNum, 0, uint, chevCode, 0);
MESSAGE1(CChildDragEndMsg, int, value, 0);
-MESSAGE2(CChildDragMoveMsg, int, value1, 0, int, value2, 0);
-MESSAGE2(CChildDragStartMsg, int, value1, 0, int, value2, 0);
MESSAGE0(CClearChevPanelBits);
MESSAGE0(CCorrectMusicPlayedMsg);
MESSAGE0(CCreateMusicPlayerMsg);
@@ -228,8 +209,8 @@ MESSAGE0(CDonNavHelmet);
MESSAGE1(CDoorbotNeededInElevatorMsg, int, value, 0);
MESSAGE0(CDoorbotNeededInHomeMsg);
MESSAGE1(CDropObjectMsg, CCarry *, item, nullptr);
-MESSAGE1(CDropZoneGotObjectMsg, int, value, 0);
-MESSAGE1(CDropZoneLostObjectMsg, int, value, 0);
+MESSAGE1(CDropZoneGotObjectMsg, CGameObject *, object, nullptr);
+MESSAGE1(CDropZoneLostObjectMsg, CGameObject *, object, nullptr);
MESSAGE1(CEjectCylinderMsg, int, value, 0);
MESSAGE2(CPreEnterNodeMsg, CNodeItem *, oldNode, nullptr, CNodeItem *, newNode, nullptr);
MESSAGE2(CPreEnterRoomMsg, CRoomItem *, oldRoom, nullptr, CRoomItem *, newRoom, nullptr);
@@ -239,17 +220,17 @@ MESSAGE2(CEnterRoomMsg, CRoomItem *, oldRoom, nullptr, CRoomItem *, newRoom, nul
MESSAGE2(CEnterViewMsg, CViewItem *, oldView, nullptr, CViewItem *, newView, nullptr);
MESSAGE0(CErasePhonographCylinderMsg);
MESSAGE1(CFrameMsg, uint, ticks, 0);
-MESSAGE2(CFreshenCookieMsg, int, value1, 0, int, value2, 0);
-MESSAGE1(CGetChevClassBits, int, value, 0);
-MESSAGE1(CGetChevClassNum, int, value, 0);
-MESSAGE2(CGetChevCodeFromRoomNameMsg, CString, strValue, "", int, numValue, 0);
-MESSAGE1(CGetChevFloorBits, int, value, 0);
-MESSAGE1(CGetChevFloorNum, int, value, 0);
-MESSAGE1(CGetChevLiftBits, int, value, 0);
-MESSAGE1(CGetChevLiftNum, int, value, 0);
-MESSAGE1(CGetChevRoomBits, int, value, 0);
-MESSAGE1(CGetChevRoomNum, int, value, 0);
-MESSAGE2(CHoseConnectedMsg, int, value1, 1, int, value2, 0);
+MESSAGE2(CFreshenCookieMsg, int, value1, 0, int, value2, 1);
+MESSAGE1(CGetChevClassBits, int, classBits, 0);
+MESSAGE1(CGetChevClassNum, int, classNum, 0);
+MESSAGE2(CGetChevCodeFromRoomNameMsg, CString, roomName, "", uint, chevCode, 0);
+MESSAGE1(CGetChevFloorBits, int, floorBits, 0);
+MESSAGE1(CGetChevFloorNum, int, floorNum, 0);
+MESSAGE1(CGetChevLiftBits, int, liftBits, 0);
+MESSAGE1(CGetChevLiftNum, int, liftNum, 0);
+MESSAGE1(CGetChevRoomBits, int, roomNum, 0);
+MESSAGE1(CGetChevRoomNum, int, roomNum, 0);
+MESSAGE2(CHoseConnectedMsg, int, value, 1, CGameObject *, object, nullptr);
MESSAGE0(CInitializeAnimMsg);
MESSAGE1(CIsEarBowlPuzzleDone, int, value, 0);
MESSAGE3(CIsHookedOnMsg, Rect, rect, Rect(), bool, result, false, CString, string1, "");
@@ -258,41 +239,42 @@ MESSAGE1(CKeyCharMsg, int, key, 32);
MESSAGE2(CLeaveNodeMsg, CNodeItem *, oldNode, nullptr, CNodeItem *, newNode, nullptr);
MESSAGE2(CLeaveRoomMsg, CRoomItem *, oldRoom, nullptr, CRoomItem *, newRoom, nullptr);
MESSAGE2(CLeaveViewMsg, CViewItem *, oldView, nullptr, CViewItem *, newView, nullptr);
-MESSAGE2(CLemonFallsFromTreeMsg, int, value1, 0, int, value2, 0);
+MESSAGE1(CLemonFallsFromTreeMsg, Point, pt, Point());
+MESSAGE4(CLightsMsg, bool, flag1, false, bool, flag2, false, bool, flag3, false, bool, flag4, false);
MESSAGE1(CLoadSuccessMsg, int, ticks, 0);
MESSAGE1(CLockPhonographMsg, int, value, 0);
MESSAGE0(CMaitreDDefeatedMsg);
MESSAGE0(CMaitreDHappyMsg);
-MESSAGE1(CMissiveOMatActionMsg, int, value, 0);
+MESSAGE1(CMissiveOMatActionMsg, int, action, 0);
MESSAGE0(CMoveToStartPosMsg);
MESSAGE2(CMovieEndMsg, int, startFrame, 0, int, endFrame, 0);
MESSAGE2(CMovieFrameMsg, int, frameNumber, 0, int, value2, 0);
MESSAGE0(CMusicHasStartedMsg);
MESSAGE0(CMusicHasStoppedMsg);
MESSAGE0(CMusicSettingChangedMsg);
-MESSAGE2(CNPCPlayAnimationMsg, const char *const *, names, nullptr, int, value2, 0);
+MESSAGE2(CNPCPlayAnimationMsg, const char *const *, names, nullptr, int, maxDuration, 0);
MESSAGE1(CNPCPlayIdleAnimationMsg, const char *const *, names, 0);
MESSAGE3(CNPCPlayTalkingAnimationMsg, int, value1, 0, int, value2, 0, const char *const *, names, nullptr);
MESSAGE0(CNPCQueueIdleAnimMsg);
MESSAGE1(CNutPuzzleMsg, CString, value, "");
MESSAGE1(COnSummonBotMsg, int, value, 0);
MESSAGE0(COpeningCreditsMsg);
-MESSAGE1(CPanningAwayFromParrotMsg, int, value, 0);
-MESSAGE2(CParrotSpeakMsg, CString, value1, "", CString, value2, "");
+MESSAGE1(CPanningAwayFromParrotMsg, CTreeItem *, target, nullptr);
+MESSAGE2(CParrotSpeakMsg, CString, target, "", CString, action, "");
MESSAGE2(CParrotTriesChickenMsg, int, value1, 0, int, value2, 0);
MESSAGE1(CPhonographPlayMsg, int, value, 0);
MESSAGE0(CPhonographReadyToPlayMsg);
MESSAGE1(CPhonographRecordMsg, int, value, 0);
MESSAGE3(CPhonographStopMsg, int, value1, 0, int, value2, 0, int, value3, 0);
MESSAGE2(CPlayRangeMsg, int, value1, 0, int, value2, 0);
-MESSAGE2(CPlayerTriesRestaurantTableMsg, int, value1, 0, int, value2, 0);
+MESSAGE2(CPlayerTriesRestaurantTableMsg, int, tableId, 0, bool, result, false);
MESSAGE1(CPreSaveMsg, int, value, 0);
MESSAGE1(CProdMaitreDMsg, int, value, 0);
-MESSAGE2(CPumpingMsg, int, value1, 0, int, value2, 0);
+MESSAGE2(CPumpingMsg, int, value, 0, CGameObject *, object, nullptr);
MESSAGE1(CPutBotBackInHisBoxMsg, int, value, 0);
MESSAGE1(CPutParrotBackMsg, int, value, 0);
MESSAGE0(CPuzzleSolvedMsg);
-MESSAGE3(CQueryCylinderHolderMsg, int, value1, 0, int, value2, 0, int, value3, 0);
+MESSAGE3(CQueryCylinderHolderMsg, int, value1, 0, int, value2, 0, CTreeItem *, target, (CTreeItem *)nullptr);
MESSAGE1(CQueryCylinderMsg, CString, name, "");
MESSAGE1(CQueryCylinderNameMsg, CString, name, "");
MESSAGE3(CQueryCylinderTypeMsg, int, value1, 0, int, value2, 0, int, value3, 0);
@@ -308,12 +290,12 @@ MESSAGE2(CServiceElevatorFloorChangeMsg, int, value1, 0, int, value2, 0);
MESSAGE0(CServiceElevatorFloorRequestMsg);
MESSAGE1(CServiceElevatorMsg, int, value, 4);
MESSAGE2(CSetChevButtonImageMsg, int, value1, 0, int, value2, 0);
-MESSAGE1(CSetChevClassBits, int, value, 0);
-MESSAGE1(CSetChevFloorBits, int, value, 0);
-MESSAGE1(CSetChevLiftBits, int, value, 0);
+MESSAGE1(CSetChevClassBits, int, classNum, 0);
+MESSAGE1(CSetChevFloorBits, int, floorNum, 0);
+MESSAGE1(CSetChevLiftBits, int, liftNum, 0);
MESSAGE2(CSetChevPanelBitMsg, int, value1, 0, int, value2, 0);
-MESSAGE1(CSetChevPanelButtonsMsg, int, value, 0);
-MESSAGE1(CSetChevRoomBits, int, value, 0);
+MESSAGE1(CSetChevPanelButtonsMsg, int, chevCode, 0);
+MESSAGE1(CSetChevRoomBits, int, roomNum, 0);
MESSAGE1(CSetFrameMsg, int, frameNumber, 0);
MESSAGE0(CSetMusicControlsMsg);
MESSAGE2(CSetVarMsg, CString, varName, "", int, value, 0);
@@ -321,17 +303,17 @@ MESSAGE2(CSetVolumeMsg, int, volume, 70, int, secondsTransition, 0);
MESSAGE2(CShipSettingMsg, int, value, 0, CString, name, "");
MESSAGE1(CShowTextMsg, CString, value, "NO TEXT INCLUDED!!!");
MESSAGE2(CSignalObject, CString, strValue, "", int, numValue, 0);
-MESSAGE2(CSpeechFallsFromTreeMsg, int, value1, 0, int, value2, 0);
+MESSAGE1(CSpeechFallsFromTreeMsg, Point, pos, Point());
MESSAGE1(CStartMusicMsg, CMusicPlayer *, musicPlayer, (CMusicPlayer *)nullptr);
MESSAGE3(CStatusChangeMsg, int, oldStatus, 0, int, newStatus, 0, bool, success, false);
-MESSAGE1(CStopMusicMsg, int, value, 0);
+MESSAGE1(CStopMusicMsg, CMusicPlayer *, musicPlayer, (CMusicPlayer *)nullptr);
MESSAGE4(CSubAcceptCCarryMsg, CString, string1, "", int, value1, 0, int, value2, 0, CCarry *, item, nullptr);
MESSAGE0(CSubDeliverCCarryMsg);
MESSAGE0(CSubSendCCarryMsg);
MESSAGE0(CSUBTransition);
MESSAGE0(CSubTurnOffMsg);
MESSAGE0(CSubTurnOnMsg);
-MESSAGE2(CSummonBotMsg, CString, strValue, "", int, numValue, 0);
+MESSAGE2(CSummonBotMsg, CString, npcName, "", int, value, 0);
MESSAGE1(CSummonBotQueryMsg, CString, npcName, "");
MESSAGE1(CTakeHeadPieceMsg, CString, value, "NULL");
MESSAGE2(CTextInputMsg, CString, input, "", CString, response, "");
@@ -352,7 +334,7 @@ MESSAGE0(CTrueTalkSelfQueueAnimSetMsg);
MESSAGE3(CTrueTalkTriggerActionMsg, int, action, 0, int, param1, 0, int, param2, 0);
MESSAGE0(CTurnOff);
MESSAGE0(CTurnOn);
-MESSAGE1(CUse, CCarry *, item, nullptr);
+MESSAGE1(CUse, CGameObject *, item, nullptr);
MESSAGE1(CUseWithCharMsg, CCharacter *, character, nullptr);
MESSAGE1(CUseWithOtherMsg, CGameObject *, other, 0);
MESSAGE1(CVirtualKeyCharMsg, Common::KeyState, keyState, Common::KeyState());