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-rw-r--r--engines/titanic/messages/auto_sound_event.cpp57
-rw-r--r--engines/titanic/messages/auto_sound_event.h53
-rw-r--r--engines/titanic/messages/bilge_auto_sound_event.cpp37
-rw-r--r--engines/titanic/messages/bilge_auto_sound_event.h47
-rw-r--r--engines/titanic/messages/bilge_dispensor_event.cpp77
-rw-r--r--engines/titanic/messages/bilge_dispensor_event.h54
-rw-r--r--engines/titanic/messages/door_auto_sound_event.cpp65
-rw-r--r--engines/titanic/messages/door_auto_sound_event.h59
-rw-r--r--engines/titanic/messages/messages.cpp166
-rw-r--r--engines/titanic/messages/messages.h345
-rw-r--r--engines/titanic/messages/mouse_messages.cpp47
-rw-r--r--engines/titanic/messages/mouse_messages.h210
-rw-r--r--engines/titanic/messages/pet_messages.h64
-rw-r--r--engines/titanic/messages/service_elevator_door.cpp58
-rw-r--r--engines/titanic/messages/service_elevator_door.h50
15 files changed, 1389 insertions, 0 deletions
diff --git a/engines/titanic/messages/auto_sound_event.cpp b/engines/titanic/messages/auto_sound_event.cpp
new file mode 100644
index 0000000000..bc2cd7d074
--- /dev/null
+++ b/engines/titanic/messages/auto_sound_event.cpp
@@ -0,0 +1,57 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/messages/auto_sound_event.h"
+
+namespace Titanic {
+
+BEGIN_MESSAGE_MAP(CAutoSoundEvent, CGameObject)
+ ON_MESSAGE(FrameMsg)
+END_MESSAGE_MAP()
+
+CAutoSoundEvent::CAutoSoundEvent() : CGameObject(), _value1(0), _value2(0xFFFFFF) {
+}
+
+void CAutoSoundEvent::save(SimpleFile *file, int indent) {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_value1, indent);
+ file->writeNumberLine(_value2, indent);
+
+ CGameObject::save(file, indent);
+}
+
+void CAutoSoundEvent::load(SimpleFile *file) {
+ file->readNumber();
+ _value1 = file->readNumber();
+ _value2 = file->readNumber();
+
+ CGameObject::load(file);
+}
+
+bool CAutoSoundEvent::FrameMsg(CFrameMsg *msg) {
+ if (_value1 >= 0)
+ _value1 = (_value1 + 1) & _value2;
+
+ return true;
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/messages/auto_sound_event.h b/engines/titanic/messages/auto_sound_event.h
new file mode 100644
index 0000000000..d88976708e
--- /dev/null
+++ b/engines/titanic/messages/auto_sound_event.h
@@ -0,0 +1,53 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_AUTO_SOUND_EVENT_H
+#define TITANIC_AUTO_SOUND_EVENT_H
+
+#include "titanic/core/game_object.h"
+
+namespace Titanic {
+
+class CAutoSoundEvent : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool FrameMsg(CFrameMsg *msg);
+public:
+ int _value1;
+ int _value2;
+public:
+ CLASSDEF;
+ CAutoSoundEvent();
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent);
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_AUTO_SOUND_EVENT_H */
diff --git a/engines/titanic/messages/bilge_auto_sound_event.cpp b/engines/titanic/messages/bilge_auto_sound_event.cpp
new file mode 100644
index 0000000000..fa87b4b79c
--- /dev/null
+++ b/engines/titanic/messages/bilge_auto_sound_event.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/messages/bilge_auto_sound_event.h"
+
+namespace Titanic {
+
+void CBilgeAutoSoundEvent::save(SimpleFile *file, int indent) {
+ file->writeNumberLine(1, indent);
+ CAutoSoundEvent::save(file, indent);
+}
+
+void CBilgeAutoSoundEvent::load(SimpleFile *file) {
+ file->readNumber();
+ CAutoSoundEvent::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/messages/bilge_auto_sound_event.h b/engines/titanic/messages/bilge_auto_sound_event.h
new file mode 100644
index 0000000000..9a7fbd6261
--- /dev/null
+++ b/engines/titanic/messages/bilge_auto_sound_event.h
@@ -0,0 +1,47 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_BILGE_AUTO_SOUND_EVENT_H
+#define TITANIC_BILGE_AUTO_SOUND_EVENT_H
+
+#include "titanic/messages/auto_sound_event.h"
+
+namespace Titanic {
+
+class CBilgeAutoSoundEvent : public CAutoSoundEvent {
+public:
+ CLASSDEF;
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent);
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_BILGE_AUTO_SOUND_EVENT_H */
diff --git a/engines/titanic/messages/bilge_dispensor_event.cpp b/engines/titanic/messages/bilge_dispensor_event.cpp
new file mode 100644
index 0000000000..584da00a6f
--- /dev/null
+++ b/engines/titanic/messages/bilge_dispensor_event.cpp
@@ -0,0 +1,77 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/messages/bilge_dispensor_event.h"
+
+namespace Titanic {
+
+BEGIN_MESSAGE_MAP(CBilgeDispensorEvent, CAutoSoundEvent)
+ ON_MESSAGE(EnterRoomMsg)
+ ON_MESSAGE(LeaveRoomMsg)
+ ON_MESSAGE(FrameMsg)
+ ON_MESSAGE(StatusChangeMsg)
+END_MESSAGE_MAP()
+
+void CBilgeDispensorEvent::save(SimpleFile *file, int indent) {
+ file->writeNumberLine(1, indent);
+ CAutoSoundEvent::save(file, indent);
+}
+
+void CBilgeDispensorEvent::load(SimpleFile *file) {
+ file->readNumber();
+ CAutoSoundEvent::load(file);
+}
+
+bool CBilgeDispensorEvent::EnterRoomMsg(CEnterRoomMsg *msg) {
+ _value1 = 0;
+ return true;
+}
+
+bool CBilgeDispensorEvent::LeaveRoomMsg(CLeaveRoomMsg *msg) {
+ _value1 = -1;
+ return true;
+}
+
+bool CBilgeDispensorEvent::FrameMsg(CFrameMsg *msg) {
+ if (_value1 >= 0 && (_value1 & 0xffff) == 0x4000) {
+ int volume = 20 + getRandomNumber(30);
+ int val3 = getRandomNumber(20) - 10;
+
+ if (getRandomNumber(2) == 0) {
+ playSound("b#18.wav", volume, val3);
+ }
+ }
+
+ CAutoSoundEvent::FrameMsg(msg);
+ return true;
+}
+
+bool CBilgeDispensorEvent::StatusChangeMsg(CStatusChangeMsg *msg) {
+ if (msg->_newStatus == 1)
+ _value1 = -1;
+ else if (msg->_newStatus == 2)
+ _value1 = 0;
+
+ return true;
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/messages/bilge_dispensor_event.h b/engines/titanic/messages/bilge_dispensor_event.h
new file mode 100644
index 0000000000..61d3116db4
--- /dev/null
+++ b/engines/titanic/messages/bilge_dispensor_event.h
@@ -0,0 +1,54 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_BILGE_DISPENSOR_EVENT_H
+#define TITANIC_BILGE_DISPENSOR_EVENT_H
+
+#include "titanic/messages/auto_sound_event.h"
+#include "titanic/messages/messages.h"
+
+namespace Titanic {
+
+class CBilgeDispensorEvent : public CAutoSoundEvent {
+ DECLARE_MESSAGE_MAP;
+ bool EnterRoomMsg(CEnterRoomMsg *msg);
+ bool LeaveRoomMsg(CLeaveRoomMsg *msg);
+ bool FrameMsg(CFrameMsg *msg);
+ bool StatusChangeMsg(CStatusChangeMsg *msg);
+public:
+ CLASSDEF;
+ CBilgeDispensorEvent() : CAutoSoundEvent() {}
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent);
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_BILGE_DISPENSOR_EVENT_H */
diff --git a/engines/titanic/messages/door_auto_sound_event.cpp b/engines/titanic/messages/door_auto_sound_event.cpp
new file mode 100644
index 0000000000..7618577e50
--- /dev/null
+++ b/engines/titanic/messages/door_auto_sound_event.cpp
@@ -0,0 +1,65 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/messages/door_auto_sound_event.h"
+
+namespace Titanic {
+
+BEGIN_MESSAGE_MAP(CDoorAutoSoundEvent, CAutoSoundEvent)
+ ON_MESSAGE(PreEnterNodeMsg)
+ ON_MESSAGE(LeaveNodeMsg)
+ ON_MESSAGE(TimerMsg)
+END_MESSAGE_MAP()
+
+void CDoorAutoSoundEvent::save(SimpleFile *file, int indent) {
+ file->writeNumberLine(1, indent);
+ file->writeQuotedLine(_string1, indent);
+ file->writeQuotedLine(_string2, indent);
+ file->writeNumberLine(_fieldDC, indent);
+ file->writeNumberLine(_fieldE0, indent);
+
+ CAutoSoundEvent::save(file, indent);
+}
+
+void CDoorAutoSoundEvent::load(SimpleFile *file) {
+ file->readNumber();
+ _string1 = file->readString();
+ _string2 = file->readString();
+ _fieldDC = file->readNumber();
+ _fieldE0 = file->readNumber();
+
+ CAutoSoundEvent::load(file);
+}
+
+bool CDoorAutoSoundEvent::PreEnterNodeMsg(CPreEnterNodeMsg *msg) {
+ return true;
+}
+
+bool CDoorAutoSoundEvent::LeaveNodeMsg(CLeaveNodeMsg *msg) {
+ return true;
+}
+
+bool CDoorAutoSoundEvent::TimerMsg(CTimerMsg *msg) {
+ return true;
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/messages/door_auto_sound_event.h b/engines/titanic/messages/door_auto_sound_event.h
new file mode 100644
index 0000000000..8b064a7221
--- /dev/null
+++ b/engines/titanic/messages/door_auto_sound_event.h
@@ -0,0 +1,59 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_DOOR_AUTO_SOUND_EVENT_H
+#define TITANIC_DOOR_AUTO_SOUND_EVENT_H
+
+#include "titanic/messages/auto_sound_event.h"
+
+namespace Titanic {
+
+class CDoorAutoSoundEvent : public CAutoSoundEvent {
+ DECLARE_MESSAGE_MAP;
+ bool PreEnterNodeMsg(CPreEnterNodeMsg *msg);
+ bool LeaveNodeMsg(CLeaveNodeMsg *msg);
+ bool TimerMsg(CTimerMsg *msg);
+public:
+ CString _string1;
+ CString _string2;
+ int _fieldDC;
+ int _fieldE0;
+public:
+ CLASSDEF;
+ CDoorAutoSoundEvent() : CAutoSoundEvent(),
+ _string1("z#44.wav"), _string2("z#43.wav"), _fieldDC(25), _fieldE0(25) {
+ }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent);
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_DOOR_AUTO_SOUND_EVENT_H */
diff --git a/engines/titanic/messages/messages.cpp b/engines/titanic/messages/messages.cpp
new file mode 100644
index 0000000000..5f587c975d
--- /dev/null
+++ b/engines/titanic/messages/messages.cpp
@@ -0,0 +1,166 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/messages/messages.h"
+#include "titanic/messages/mouse_messages.h"
+#include "titanic/core/game_object.h"
+#include "titanic/core/message_target.h"
+#include "titanic/core/tree_item.h"
+#include "titanic/titanic.h"
+
+namespace Titanic {
+
+CMessage::CMessage() : CSaveableObject() {
+}
+
+void CMessage::save(SimpleFile *file, int indent) {
+ file->writeNumberLine(0, indent);
+}
+
+void CMessage::load(SimpleFile *file) {
+ file->readNumber();
+ CSaveableObject::load(file);
+}
+
+bool CMessage::execute(CTreeItem *target, const ClassDef *classDef, int flags) {
+ // If no target was specified, then there's nothing to do
+ if (!target)
+ return false;
+
+ bool result = false;
+ CTreeItem *item = target;
+ CTreeItem *nextItem = nullptr;
+ do {
+ if (flags & MSGFLAG_SCAN)
+ nextItem = item->scan(target);
+
+ if (!classDef || item->isInstanceOf(classDef)) {
+ bool handled = perform(item);
+
+ if (handled) {
+ result = true;
+ if (flags & MSGFLAG_BREAK_IF_HANDLED)
+ return true;
+ }
+ }
+
+ item = nextItem;
+ } while (nextItem);
+
+ return result;
+}
+
+bool CMessage::execute(const CString &target, const ClassDef *classDef, int flags) {
+ // Scan for the target by name
+ CProjectItem *project = g_vm->_window->_project;
+ for (CTreeItem *treeItem = project; treeItem; treeItem = treeItem->scan(project)) {
+ if (!treeItem->getName().compareToIgnoreCase(target))
+ return execute(treeItem, classDef, flags);
+ }
+
+ return false;
+}
+
+const MSGMAP_ENTRY *CMessage::findMapEntry(const CTreeItem *treeItem, const ClassDef *classDef) {
+ // Iterate through the class and any parent classes
+ for (const MSGMAP *msgMap = treeItem->getMessageMap(); msgMap->pFnGetBaseMap;
+ msgMap = msgMap->pFnGetBaseMap()) {
+ // Iterate through the map entries for this class
+ for (const MSGMAP_ENTRY *entry = msgMap->lpEntries;
+ entry->_class != nullptr; ++entry) {
+ // Check if the class or any of it's ancesotrs is handled by this entry
+ for (const ClassDef *entryDef = entry->_class; entryDef; entryDef = entryDef->_parent) {
+ if (entryDef == classDef)
+ return entry;
+ }
+ }
+ }
+
+ return nullptr;
+}
+
+bool CMessage::perform(CTreeItem *treeItem) {
+ const MSGMAP_ENTRY *entry = findMapEntry(treeItem, getType());
+ return entry && (*treeItem.*(entry->_fn))(this);
+}
+
+bool CMessage::supports(const CTreeItem *treeItem, ClassDef *classDef) {
+ return findMapEntry(treeItem, classDef) != nullptr;
+}
+
+bool CMessage::isMouseMsg() const {
+ return dynamic_cast<const CMouseMsg *>(this) != nullptr;
+}
+
+bool CMessage::isButtonDownMsg() const {
+ return dynamic_cast<const CMouseButtonDownMsg *>(this) != nullptr;
+}
+
+bool CMessage::isButtonUpMsg() const {
+ return dynamic_cast<const CMouseButtonUpMsg *>(this) != nullptr;
+}
+
+bool CMessage::isMouseMoveMsg() const {
+ return dynamic_cast<const CMouseMoveMsg *>(this) != nullptr;
+}
+
+bool CMessage::isDoubleClickMsg() const {
+ return dynamic_cast<const CMouseDoubleClickMsg *>(this) != nullptr;
+}
+
+bool CMessage::isEnterRoomMsg() const {
+ return dynamic_cast<const CEnterRoomMsg *>(this) != nullptr;
+}
+
+bool CMessage::isPreEnterRoomMsg() const {
+ return dynamic_cast<const CPreEnterRoomMsg *>(this) != nullptr;
+}
+
+bool CMessage::isleaveRoomMsg() const {
+ return dynamic_cast<const CLeaveRoomMsg *>(this) != nullptr;
+}
+
+bool CMessage::isEnterNodeMsg() const {
+ return dynamic_cast<const CEnterNodeMsg *>(this) != nullptr;
+}
+
+bool CMessage::isPreEnterNodeMsg() const {
+ return dynamic_cast<const CPreEnterNodeMsg *>(this) != nullptr;
+}
+
+bool CMessage::isLeaveNodeMsg() const {
+ return dynamic_cast<const CLeaveNodeMsg *>(this) != nullptr;
+}
+
+bool CMessage::isEnterViewMsg() const {
+ return dynamic_cast<const CEnterViewMsg *>(this) != nullptr;
+}
+
+bool CMessage::isPreEnterViewMsg() const {
+ return dynamic_cast<const CPreEnterViewMsg *>(this) != nullptr;
+}
+
+bool CMessage::isLeaveViewMsg() const {
+ return dynamic_cast<const CLeaveViewMsg *>(this) != nullptr;
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/messages/messages.h b/engines/titanic/messages/messages.h
new file mode 100644
index 0000000000..b70bc5e16c
--- /dev/null
+++ b/engines/titanic/messages/messages.h
@@ -0,0 +1,345 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_MESSAGES_H
+#define TITANIC_MESSAGES_H
+
+#include "common/keyboard.h"
+#include "titanic/core/saveable_object.h"
+#include "titanic/core/tree_item.h"
+
+namespace Titanic {
+
+enum MessageFlag {
+ MSGFLAG_SCAN = 1,
+ MSGFLAG_BREAK_IF_HANDLED = 2,
+ MSGFLAG_CLASS_DEF = 4
+};
+
+#define MESSAGE0(NAME) \
+ class NAME: public CMessage { \
+ public: NAME() : CMessage() {} \
+ CLASSDEF; \
+ static bool isSupportedBy(const CTreeItem *item) { \
+ return supports(item, _type); } \
+}
+#define MESSAGE1(NAME, F1, N1, V1) \
+ class NAME: public CMessage { \
+ public: F1 _##N1; \
+ NAME() : CMessage(), _##N1(V1) {} \
+ NAME(F1 N1) : CMessage(), _##N1(N1) {} \
+ CLASSDEF; \
+ static bool isSupportedBy(const CTreeItem *item) { \
+ return supports(item, _type); } \
+}
+#define MESSAGE2(NAME, F1, N1, V1, F2, N2, V2) \
+ class NAME: public CMessage { \
+ public: F1 _##N1; F2 _##N2; \
+ NAME() : CMessage(), _##N1(V1), _##N2(V2) {} \
+ NAME(F1 N1, F2 N2) : CMessage(), _##N1(N1), _##N2(N2) {} \
+ CLASSDEF; \
+ static bool isSupportedBy(const CTreeItem *item) { \
+ return supports(item, _type); } \
+}
+#define MESSAGE3(NAME, F1, N1, V1, F2, N2, V2, F3, N3, V3) \
+ class NAME: public CMessage { \
+ public: F1 _##N1; F2 _##N2; F3 _##N3; \
+ NAME() : CMessage(), _##N1(V1), _##N2(V2), _##N3(V3) {} \
+ NAME(F1 N1, F2 N2, F3 N3) : CMessage(), _##N1(N1), _##N2(N2), _##N3(N3) {} \
+ CLASSDEF; \
+ static bool isSupportedBy(const CTreeItem *item) { \
+ return supports(item, _type); } \
+}
+#define MESSAGE4(NAME, F1, N1, V1, F2, N2, V2, F3, N3, V3, F4, N4, V4) \
+ class NAME: public CMessage { \
+ public: F1 _##N1; F2 _##N2; F3 _##N3; F4 _##N4; \
+ NAME() : CMessage(), _##N1(V1), _##N2(V2), _##N3(V3), _##N4(V4) {} \
+ NAME(F1 N1, F2 N2, F3 N3, F4 N4) : CMessage(), _##N1(N1), _##N2(N2), _##N3(N3), _##N4(N4) {} \
+ CLASSDEF; \
+ static bool isSupportedBy(const CTreeItem *item) { \
+ return supports(item, _type); } \
+}
+
+class CCarry;
+class CCharacter;
+class CGameObject;
+class CRoomItem;
+class CNodeItem;
+class CViewItem;
+class CMusicPlayer;
+
+class CMessage : public CSaveableObject {
+private:
+ /**
+ * Find a map entry that supports the given class
+ */
+ static const MSGMAP_ENTRY *findMapEntry(const CTreeItem *treeItem, const ClassDef *classDef);
+public:
+ CLASSDEF;
+ CMessage();
+
+ /**
+ * Executes the message, passing it on to the designated target,
+ * and optionally it's children
+ */
+ bool execute(CTreeItem *target, const ClassDef *classDef = nullptr,
+ int flags = MSGFLAG_SCAN | MSGFLAG_BREAK_IF_HANDLED);
+
+ /**
+ * Executes the message, passing it on to the designated target,
+ * and optionally it's children
+ */
+ bool execute(const CString &target, const ClassDef *classDef = nullptr,
+ int flags = MSGFLAG_SCAN | MSGFLAG_BREAK_IF_HANDLED);
+
+ /**
+ * Makes the passed item execute the message
+ */
+ virtual bool perform(CTreeItem *treeItem);
+
+ /**
+ * Returns true if the passed item supports the specified message class
+ */
+ static bool supports(const CTreeItem *treeItem, ClassDef *classDef);
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent);
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+
+ virtual bool isMouseMsg() const;
+ virtual bool isButtonDownMsg() const;
+ virtual bool isButtonUpMsg() const;
+ virtual bool isMouseMoveMsg() const;
+ virtual bool isDoubleClickMsg() const;
+ virtual bool isEnterRoomMsg() const;
+ virtual bool isPreEnterRoomMsg() const;
+ virtual bool isleaveRoomMsg() const;
+ virtual bool isEnterNodeMsg() const;
+ virtual bool isPreEnterNodeMsg() const;
+ virtual bool isLeaveNodeMsg() const;
+ virtual bool isEnterViewMsg() const;
+ virtual bool isPreEnterViewMsg() const;
+ virtual bool isLeaveViewMsg() const;
+};
+
+class CEditControlMsg : public CMessage {
+public:
+ int _mode;
+ int _param;
+ CString _text;
+ byte _textR;
+ byte _textG;
+ byte _textB;
+public:
+ CLASSDEF;
+ CEditControlMsg() : _mode(0), _param(0), _textR(0), _textG(0), _textB(0) {}
+
+ static bool isSupportedBy(const CTreeItem *item) {
+ return CMessage::supports(item, _type);
+ }
+};
+
+MESSAGE1(CTimeMsg, uint, _ticks, 0);
+
+class CTimerMsg : public CTimeMsg {
+public:
+ uint _timerCtr;
+ int _actionVal;
+ CString _action;
+public:
+ CLASSDEF;
+ CTimerMsg() : CTimeMsg(), _timerCtr(0), _actionVal(0) {}
+ CTimerMsg(uint ticks, uint timerCtr, int actionVal, const CString &action) :
+ CTimeMsg(ticks), _timerCtr(timerCtr), _actionVal(actionVal), _action(action) {}
+
+ static bool isSupportedBy(const CTreeItem *item) {
+ return supports(item, _type);
+ }
+};
+
+MESSAGE1(CActMsg, CString, action, "");
+MESSAGE1(CActivationmsg, CString, value, "");
+MESSAGE1(CAddHeadPieceMsg, CString, value, "NULL");
+MESSAGE1(CAnimateMaitreDMsg, int, value, 0);
+MESSAGE1(CArboretumGateMsg, int, value, 0);
+MESSAGE0(CArmPickedUpFromTableMsg);
+MESSAGE0(CBodyInBilgeRoomMsg);
+MESSAGE1(CBowlStateChangeMsg, int, state, 0);
+MESSAGE2(CCarryObjectArrivedMsg, CString, strValue, "", int, numValue, 0);
+MESSAGE2(CChangeMusicMsg, CString, filename, "", int, flags, 0);
+MESSAGE1(CChangeSeasonMsg, CString, season, "Summer");
+MESSAGE0(CCheckAllPossibleCodes);
+MESSAGE2(CCheckChevCode, int, classNum, 0, uint, chevCode, 0);
+MESSAGE1(CChildDragEndMsg, int, value, 0);
+MESSAGE0(CClearChevPanelBits);
+MESSAGE0(CCorrectMusicPlayedMsg);
+MESSAGE0(CCreateMusicPlayerMsg);
+MESSAGE0(CCylinderHolderReadyMsg);
+MESSAGE0(CDeactivationMsg);
+MESSAGE1(CDeliverCCarryMsg, CString, value, "");
+MESSAGE0(CDisableMaitreDProdReceptor);
+MESSAGE0(CDismissBotMsg);
+MESSAGE0(CDoffNavHelmet);
+MESSAGE0(CDonNavHelmet);
+MESSAGE1(CDoorbotNeededInElevatorMsg, int, value, 0);
+MESSAGE0(CDoorbotNeededInHomeMsg);
+MESSAGE1(CDropObjectMsg, CCarry *, item, nullptr);
+MESSAGE1(CDropZoneGotObjectMsg, CGameObject *, object, nullptr);
+MESSAGE1(CDropZoneLostObjectMsg, CGameObject *, object, nullptr);
+MESSAGE1(CEjectCylinderMsg, int, value, 0);
+MESSAGE2(CPreEnterNodeMsg, CNodeItem *, oldNode, nullptr, CNodeItem *, newNode, nullptr);
+MESSAGE2(CPreEnterRoomMsg, CRoomItem *, oldRoom, nullptr, CRoomItem *, newRoom, nullptr);
+MESSAGE2(CPreEnterViewMsg, CViewItem *, oldView, nullptr, CViewItem *, newView, nullptr);
+MESSAGE2(CEnterNodeMsg, CNodeItem *, oldNode, nullptr, CNodeItem *, newNode, nullptr);
+MESSAGE2(CEnterRoomMsg, CRoomItem *, oldRoom, nullptr, CRoomItem *, newRoom, nullptr);
+MESSAGE2(CEnterViewMsg, CViewItem *, oldView, nullptr, CViewItem *, newView, nullptr);
+MESSAGE0(CErasePhonographCylinderMsg);
+MESSAGE1(CFrameMsg, uint, ticks, 0);
+MESSAGE2(CFreshenCookieMsg, int, value1, 0, int, value2, 1);
+MESSAGE1(CGetChevClassBits, int, classBits, 0);
+MESSAGE1(CGetChevClassNum, int, classNum, 0);
+MESSAGE2(CGetChevCodeFromRoomNameMsg, CString, roomName, "", uint, chevCode, 0);
+MESSAGE1(CGetChevFloorBits, int, floorBits, 0);
+MESSAGE1(CGetChevFloorNum, int, floorNum, 0);
+MESSAGE1(CGetChevLiftBits, int, liftBits, 0);
+MESSAGE1(CGetChevLiftNum, int, liftNum, 0);
+MESSAGE1(CGetChevRoomBits, int, roomNum, 0);
+MESSAGE1(CGetChevRoomNum, int, roomNum, 0);
+MESSAGE2(CHoseConnectedMsg, int, value, 1, CGameObject *, object, nullptr);
+MESSAGE0(CInitializeAnimMsg);
+MESSAGE1(CIsEarBowlPuzzleDone, int, value, 0);
+MESSAGE3(CIsHookedOnMsg, Rect, rect, Rect(), bool, result, false, CString, string1, "");
+MESSAGE1(CIsParrotPresentMsg, bool, value, false);
+MESSAGE1(CKeyCharMsg, int, key, 32);
+MESSAGE2(CLeaveNodeMsg, CNodeItem *, oldNode, nullptr, CNodeItem *, newNode, nullptr);
+MESSAGE2(CLeaveRoomMsg, CRoomItem *, oldRoom, nullptr, CRoomItem *, newRoom, nullptr);
+MESSAGE2(CLeaveViewMsg, CViewItem *, oldView, nullptr, CViewItem *, newView, nullptr);
+MESSAGE1(CLemonFallsFromTreeMsg, Point, pt, Point());
+MESSAGE4(CLightsMsg, bool, flag1, false, bool, flag2, false, bool, flag3, false, bool, flag4, false);
+MESSAGE1(CLoadSuccessMsg, int, ticks, 0);
+MESSAGE1(CLockPhonographMsg, int, value, 0);
+MESSAGE0(CMaitreDDefeatedMsg);
+MESSAGE0(CMaitreDHappyMsg);
+MESSAGE1(CMissiveOMatActionMsg, int, action, 0);
+MESSAGE0(CMoveToStartPosMsg);
+MESSAGE2(CMovieEndMsg, int, startFrame, 0, int, endFrame, 0);
+MESSAGE2(CMovieFrameMsg, int, frameNumber, 0, int, value2, 0);
+MESSAGE0(CMusicHasStartedMsg);
+MESSAGE0(CMusicHasStoppedMsg);
+MESSAGE0(CMusicSettingChangedMsg);
+MESSAGE2(CNPCPlayAnimationMsg, const char *const *, names, nullptr, int, maxDuration, 0);
+MESSAGE1(CNPCPlayIdleAnimationMsg, const char *const *, names, 0);
+MESSAGE3(CNPCPlayTalkingAnimationMsg, int, value1, 0, int, value2, 0, const char *const *, names, nullptr);
+MESSAGE0(CNPCQueueIdleAnimMsg);
+MESSAGE1(CNutPuzzleMsg, CString, value, "");
+MESSAGE1(COnSummonBotMsg, int, value, 0);
+MESSAGE0(COpeningCreditsMsg);
+MESSAGE1(CPanningAwayFromParrotMsg, CTreeItem *, target, nullptr);
+MESSAGE2(CParrotSpeakMsg, CString, target, "", CString, action, "");
+MESSAGE2(CParrotTriesChickenMsg, int, value1, 0, int, value2, 0);
+MESSAGE1(CPhonographPlayMsg, int, value, 0);
+MESSAGE0(CPhonographReadyToPlayMsg);
+MESSAGE1(CPhonographRecordMsg, int, value, 0);
+MESSAGE3(CPhonographStopMsg, int, value1, 0, int, value2, 0, int, value3, 0);
+MESSAGE2(CPlayRangeMsg, int, value1, 0, int, value2, 0);
+MESSAGE2(CPlayerTriesRestaurantTableMsg, int, tableId, 0, bool, result, false);
+MESSAGE1(CPreSaveMsg, int, value, 0);
+MESSAGE1(CProdMaitreDMsg, int, value, 0);
+MESSAGE2(CPumpingMsg, int, value, 0, CGameObject *, object, nullptr);
+MESSAGE1(CPutBotBackInHisBoxMsg, int, value, 0);
+MESSAGE1(CPutParrotBackMsg, int, value, 0);
+MESSAGE0(CPuzzleSolvedMsg);
+MESSAGE3(CQueryCylinderHolderMsg, int, value1, 0, int, value2, 0, CTreeItem *, target, (CTreeItem *)nullptr);
+MESSAGE1(CQueryCylinderMsg, CString, name, "");
+MESSAGE1(CQueryCylinderNameMsg, CString, name, "");
+MESSAGE3(CQueryCylinderTypeMsg, int, value1, 0, int, value2, 0, int, value3, 0);
+MESSAGE1(CQueryMusicControlSettingMsg, int, value, 0);
+MESSAGE1(CQueryPhonographState, int, value, 0);
+MESSAGE0(CRecordOntoCylinderMsg);
+MESSAGE0(CRemoveFromGameMsg);
+MESSAGE0(CReplaceBowlAndNutsMsg);
+MESSAGE1(CRestaurantMusicChanged, CString, value, "");
+MESSAGE2(CSendCCarryMsg, CString, strValue, "", int, numValue, 0);
+MESSAGE1(CSenseWorkingMsg, CString, value, "Not Working");
+MESSAGE2(CServiceElevatorFloorChangeMsg, int, value1, 0, int, value2, 0);
+MESSAGE0(CServiceElevatorFloorRequestMsg);
+MESSAGE1(CServiceElevatorMsg, int, value, 4);
+MESSAGE2(CSetChevButtonImageMsg, int, value1, 0, int, value2, 0);
+MESSAGE1(CSetChevClassBits, int, classNum, 0);
+MESSAGE1(CSetChevFloorBits, int, floorNum, 0);
+MESSAGE1(CSetChevLiftBits, int, liftNum, 0);
+MESSAGE2(CSetChevPanelBitMsg, int, value1, 0, int, value2, 0);
+MESSAGE1(CSetChevPanelButtonsMsg, int, chevCode, 0);
+MESSAGE1(CSetChevRoomBits, int, roomNum, 0);
+MESSAGE1(CSetFrameMsg, int, frameNumber, 0);
+MESSAGE0(CSetMusicControlsMsg);
+MESSAGE2(CSetVarMsg, CString, varName, "", int, value, 0);
+MESSAGE2(CSetVolumeMsg, int, volume, 70, int, secondsTransition, 0);
+MESSAGE2(CShipSettingMsg, int, value, 0, CString, name, "");
+MESSAGE1(CShowTextMsg, CString, value, "NO TEXT INCLUDED!!!");
+MESSAGE2(CSignalObject, CString, strValue, "", int, numValue, 0);
+MESSAGE1(CSpeechFallsFromTreeMsg, Point, pos, Point());
+MESSAGE1(CStartMusicMsg, CMusicPlayer *, musicPlayer, (CMusicPlayer *)nullptr);
+MESSAGE3(CStatusChangeMsg, int, oldStatus, 0, int, newStatus, 0, bool, success, false);
+MESSAGE1(CStopMusicMsg, CMusicPlayer *, musicPlayer, (CMusicPlayer *)nullptr);
+MESSAGE4(CSubAcceptCCarryMsg, CString, string1, "", int, value1, 0, int, value2, 0, CCarry *, item, nullptr);
+MESSAGE0(CSubDeliverCCarryMsg);
+MESSAGE0(CSubSendCCarryMsg);
+MESSAGE0(CSUBTransition);
+MESSAGE0(CSubTurnOffMsg);
+MESSAGE0(CSubTurnOnMsg);
+MESSAGE2(CSummonBotMsg, CString, npcName, "", int, value, 0);
+MESSAGE1(CSummonBotQueryMsg, CString, npcName, "");
+MESSAGE1(CTakeHeadPieceMsg, CString, value, "NULL");
+MESSAGE2(CTextInputMsg, CString, input, "", CString, response, "");
+MESSAGE1(CTimeDilationMsg, int, value, 0);
+MESSAGE0(CTitleSequenceEndedMsg);
+MESSAGE0(CTransitMsg);
+MESSAGE1(CTranslateObjectMsg, Point, delta, Point());
+MESSAGE3(CTransportMsg, CString, roomName, "", int, value1, 0, int, value2, 0);
+MESSAGE1(CTriggerAutoMusicPlayerMsg, int, value, 0);
+MESSAGE1(CTriggerNPCEvent, int, value, 0);
+MESSAGE4(CTrueTalkGetAnimSetMsg, int, value1, 0, uint, index, 0, uint, startFrame, 0, uint, endFrame, 0);
+MESSAGE2(CTrueTalkGetAssetDetailsMsg, CString, filename, "", int, numValue, 0);
+MESSAGE2(CTrueTalkGetStateValueMsg, int, stateNum, 0, int, stateVal, -1000);
+MESSAGE2(CTrueTalkNotifySpeechEndedMsg, int, value1, 0, int, dialogueId, 0);
+MESSAGE3(CTrueTalkNotifySpeechStartedMsg, uint, soundId, 0, uint, dialogueId, 0, int, value, 0);
+MESSAGE1(CTrueTalkQueueUpAnimSetMsg, int, value, 0);
+MESSAGE0(CTrueTalkSelfQueueAnimSetMsg);
+MESSAGE3(CTrueTalkTriggerActionMsg, int, action, 0, int, param1, 0, int, param2, 0);
+MESSAGE0(CTurnOff);
+MESSAGE0(CTurnOn);
+MESSAGE1(CUse, CGameObject *, item, nullptr);
+MESSAGE1(CUseWithCharMsg, CCharacter *, character, nullptr);
+MESSAGE1(CUseWithOtherMsg, CGameObject *, other, 0);
+MESSAGE1(CVirtualKeyCharMsg, Common::KeyState, keyState, Common::KeyState());
+MESSAGE1(CVisibleMsg, bool, visible, true);
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_MESSAGE_H */
diff --git a/engines/titanic/messages/mouse_messages.cpp b/engines/titanic/messages/mouse_messages.cpp
new file mode 100644
index 0000000000..18fa625c1c
--- /dev/null
+++ b/engines/titanic/messages/mouse_messages.cpp
@@ -0,0 +1,47 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/messages/mouse_messages.h"
+#include "titanic/support/mouse_cursor.h"
+#include "titanic/support/screen_manager.h"
+
+namespace Titanic {
+
+void CMouseButtonDownMsg::generate() {
+ CInputHandler &inputHandler = *CScreenManager::_screenManagerPtr->_inputHandler;
+ const Point &mousePos = inputHandler._mousePos;
+
+ CMouseButtonDownMsg msg(mousePos, MB_LEFT);
+ inputHandler.handleMessage(msg, false);
+}
+
+/*------------------------------------------------------------------------*/
+
+void CMouseButtonUpMsg::generate() {
+ CInputHandler &inputHandler = *CScreenManager::_screenManagerPtr->_inputHandler;
+ const Point &mousePos = inputHandler._mousePos;
+
+ CMouseButtonUpMsg msg(mousePos, MB_LEFT);
+ inputHandler.handleMessage(msg, false);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/messages/mouse_messages.h b/engines/titanic/messages/mouse_messages.h
new file mode 100644
index 0000000000..e7c419bbdc
--- /dev/null
+++ b/engines/titanic/messages/mouse_messages.h
@@ -0,0 +1,210 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_MOUSE_MESSAGES_H
+#define TITANIC_MOUSE_MESSAGES_H
+
+#include "titanic/support/rect.h"
+#include "titanic/messages/messages.h"
+
+namespace Titanic {
+
+enum MouseButton { MB_LEFT = 1, MB_MIDDLE = 2, MB_RIGHT = 4 };
+
+class CMouseMsg : public CMessage {
+public:
+ int _buttons;
+ Point _mousePos;
+public:
+ CLASSDEF;
+ static bool isSupportedBy(const CTreeItem *item) {
+ return supports(item, _type);
+ }
+
+ CMouseMsg() : _buttons(0) {}
+ CMouseMsg(const Point &pt, int buttons) :
+ _mousePos(pt), _buttons(buttons) {}
+};
+
+class CMouseMoveMsg : public CMouseMsg {
+public:
+ CLASSDEF;
+ CMouseMoveMsg() : CMouseMsg() {}
+ CMouseMoveMsg(const Point &pt, int buttons) : CMouseMsg(pt, buttons) {}
+
+ static bool isSupportedBy(const CTreeItem *item) {
+ return supports(item, _type);
+ }
+};
+
+class CMouseButtonMsg : public CMouseMsg {
+public:
+ int _field10;
+public:
+ CLASSDEF;
+ CMouseButtonMsg() : CMouseMsg(), _field10(0) {}
+ CMouseButtonMsg(const Point &pt, int buttons) : CMouseMsg(pt, buttons) {}
+
+ static bool isSupportedBy(const CTreeItem *item) {
+ return supports(item, _type);
+ }
+};
+
+class CMouseButtonDownMsg : public CMouseButtonMsg {
+public:
+ CLASSDEF;
+ CMouseButtonDownMsg() : CMouseButtonMsg() {}
+ CMouseButtonDownMsg(const Point &pt, int buttons) : CMouseButtonMsg(pt, buttons) {}
+
+ static bool isSupportedBy(const CTreeItem *item) {
+ return supports(item, _type);
+ }
+
+ /**
+ * Generate a dummy mouse down message at the current mouse position
+ */
+ static void generate();
+};
+
+class CMouseButtonUpMsg : public CMouseButtonMsg {
+public:
+ CLASSDEF;
+ CMouseButtonUpMsg() : CMouseButtonMsg() {}
+ CMouseButtonUpMsg(const Point &pt, int buttons) : CMouseButtonMsg(pt, buttons) {}
+
+ static bool isSupportedBy(const CTreeItem *item) {
+ return supports(item, _type);
+ }
+
+ /**
+ * Generate a dummy mouse up message at the current mouse position
+ */
+ static void generate();
+};
+
+class CMouseDoubleClickMsg : public CMouseButtonMsg {
+public:
+ CLASSDEF;
+ CMouseDoubleClickMsg() : CMouseButtonMsg() {}
+ CMouseDoubleClickMsg(const Point &pt, int buttons) : CMouseButtonMsg(pt, buttons) {}
+
+ static bool isSupportedBy(const CTreeItem *item) {
+ return supports(item, _type);
+ }
+};
+
+class CMouseDragMsg : public CMouseMsg {
+public:
+ CLASSDEF;
+ CMouseDragMsg() : CMouseMsg() {}
+ CMouseDragMsg(const Point &pt) : CMouseMsg(pt, 0) {}
+
+ static bool isSupportedBy(const CTreeItem *item) {
+ return supports(item, _type);
+ }
+};
+
+class CMouseDragMoveMsg : public CMouseDragMsg {
+public:
+ CLASSDEF;
+ CMouseDragMoveMsg() : CMouseDragMsg() {}
+ CMouseDragMoveMsg(const Point &pt) : CMouseDragMsg(pt) {}
+
+ static bool isSupportedBy(const CTreeItem *item) {
+ return supports(item, _type);
+ }
+};
+
+class CMouseDragStartMsg : public CMouseDragMsg {
+public:
+ CTreeItem *_dragItem;
+ bool _handled;
+public:
+ CLASSDEF;
+ CMouseDragStartMsg() : CMouseDragMsg(), _dragItem(nullptr), _handled(false) {}
+ CMouseDragStartMsg(const Point &pt) : CMouseDragMsg(pt),
+ _dragItem(nullptr), _handled(false) {}
+
+ static bool isSupportedBy(const CTreeItem *item) {
+ return supports(item, _type);
+ }
+};
+
+class CPassOnDragStartMsg : public CMessage {
+public:
+ Point _mousePos;
+ int _value3;
+ int _value4;
+public:
+ CLASSDEF;
+ CPassOnDragStartMsg() : CMessage() {}
+ CPassOnDragStartMsg(const Point &pt, int v3 = 0, int v4 = 0) :
+ CMessage(), _mousePos(pt), _value3(v3), _value4(v4) {}
+
+ static bool isSupportedBy(const CTreeItem *item) {
+ return supports(item, _type);
+ }
+};
+
+class CMouseDragEndMsg : public CMouseDragMsg {
+public:
+ CGameObject *_dropTarget;
+public:
+ CLASSDEF;
+ CMouseDragEndMsg() : CMouseDragMsg(), _dropTarget(nullptr) {}
+ CMouseDragEndMsg(const Point &pt, CGameObject *dropTarget = nullptr) :
+ CMouseDragMsg(pt), _dropTarget(dropTarget) {}
+
+ static bool isSupportedBy(const CTreeItem *item) {
+ return supports(item, _type);
+ }
+};
+
+class CChildDragMoveMsg : public CMessage {
+public:
+ Point _mousePos;
+public:
+ CLASSDEF;
+ CChildDragMoveMsg() : CMessage() {}
+ CChildDragMoveMsg(const Point &pt) : CMessage(), _mousePos(pt) {}
+
+ static bool isSupportedBy(const CTreeItem *item) {
+ return supports(item, _type);
+ }
+};
+
+class CChildDragStartMsg : public CMessage {
+public:
+ Point _mousePos;
+public:
+ CLASSDEF;
+ CChildDragStartMsg() : CMessage() {}
+ CChildDragStartMsg(const Point &pt) : CMessage(), _mousePos(pt) {}
+
+ static bool isSupportedBy(const CTreeItem *item) {
+ return supports(item, _type);
+ }
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_MOUSE_MESSAGES_H */
diff --git a/engines/titanic/messages/pet_messages.h b/engines/titanic/messages/pet_messages.h
new file mode 100644
index 0000000000..60981726ed
--- /dev/null
+++ b/engines/titanic/messages/pet_messages.h
@@ -0,0 +1,64 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_PET_MESSAGES_H
+#define TITANIC_PET_MESSAGES_H
+
+#include "titanic/messages/messages.h"
+
+namespace Titanic {
+
+MESSAGE0(CPETDeliverMsg);
+MESSAGE0(CPETGainedObjectMsg);
+MESSAGE0(CPETHelmetOnOffMsg);
+MESSAGE0(CPETKeyboardOnOffMsg);
+MESSAGE0(CPETLostObjectMsg);
+MESSAGE0(CPETObjectSelectedMsg);
+MESSAGE1(CPETObjectStateMsg, int, value, 0);
+MESSAGE0(CPETPhotoOnOffMsg);
+MESSAGE1(CPETPlaySoundMsg, int, soundNum, 0);
+MESSAGE0(CPETReceiveMsg);
+MESSAGE0(CPETSetStarDestinationMsg);
+MESSAGE1(CPETStarFieldLockMsg, int, value, 0);
+MESSAGE0(CPETStereoFieldOnOffMsg);
+MESSAGE2(CPETTargetMsg, CString, name, "", int, numValue, -1);
+
+#define PET_MESSAGE(NAME) \
+ class NAME: public CPETTargetMsg { \
+ public: \
+ NAME() : CPETTargetMsg() {} \
+ NAME(const CString &name, int num) : CPETTargetMsg(name, num) {} \
+ CLASSDEF; \
+ static bool isSupportedBy(const CTreeItem *item) { \
+ return supports(item, _type); \
+ } \
+}
+
+PET_MESSAGE(CPETDownMsg);
+PET_MESSAGE(CPETUpMsg);
+PET_MESSAGE(CPETLeftMsg);
+PET_MESSAGE(CPETRightMsg);
+PET_MESSAGE(CPETActivateMsg);
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_PET_MESSAGES_H */
diff --git a/engines/titanic/messages/service_elevator_door.cpp b/engines/titanic/messages/service_elevator_door.cpp
new file mode 100644
index 0000000000..7011b1ad44
--- /dev/null
+++ b/engines/titanic/messages/service_elevator_door.cpp
@@ -0,0 +1,58 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/messages/service_elevator_door.h"
+
+namespace Titanic {
+
+BEGIN_MESSAGE_MAP(CServiceElevatorDoor, CDoorAutoSoundEvent)
+ ON_MESSAGE(PreEnterNodeMsg)
+END_MESSAGE_MAP()
+
+CServiceElevatorDoor::CServiceElevatorDoor() : CDoorAutoSoundEvent() {
+ _string1 = "z#31.wav";
+ _string2 = "z#32.wav";
+}
+
+void CServiceElevatorDoor::save(SimpleFile *file, int indent) {
+ file->writeNumberLine(1, indent);
+ file->writeQuotedLine(_string2, indent);
+ file->writeQuotedLine(_string1, indent);
+
+ CDoorAutoSoundEvent::save(file, indent);
+}
+
+void CServiceElevatorDoor::load(SimpleFile *file) {
+ file->readNumber();
+ _string2 = file->readString();
+ _string1 = file->readString();
+
+ CDoorAutoSoundEvent::load(file);
+}
+
+bool CServiceElevatorDoor::PreEnterNodeMsg(CPreEnterNodeMsg *msg) {
+ if (!findRoom()->isEquals("BilgeRoomWith"))
+ CDoorAutoSoundEvent::PreEnterNodeMsg(msg);
+ return true;
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/messages/service_elevator_door.h b/engines/titanic/messages/service_elevator_door.h
new file mode 100644
index 0000000000..69ad1e15b9
--- /dev/null
+++ b/engines/titanic/messages/service_elevator_door.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_SERVICE_ELEVATOR_DOOR_H
+#define TITANIC_SERVICE_ELEVATOR_DOOR_H
+
+#include "titanic/messages/door_auto_sound_event.h"
+
+namespace Titanic {
+
+class CServiceElevatorDoor : public CDoorAutoSoundEvent {
+ DECLARE_MESSAGE_MAP;
+ bool PreEnterNodeMsg(CPreEnterNodeMsg *msg);
+public:
+ CLASSDEF;
+ CServiceElevatorDoor();
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent);
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_SERVICE_ELEVATOR_DOOR_H */