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path: root/engines/titanic/moves/exit_pellerator.cpp
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Diffstat (limited to 'engines/titanic/moves/exit_pellerator.cpp')
-rw-r--r--engines/titanic/moves/exit_pellerator.cpp86
1 files changed, 84 insertions, 2 deletions
diff --git a/engines/titanic/moves/exit_pellerator.cpp b/engines/titanic/moves/exit_pellerator.cpp
index 68a2a8da91..12ca2c1e3c 100644
--- a/engines/titanic/moves/exit_pellerator.cpp
+++ b/engines/titanic/moves/exit_pellerator.cpp
@@ -21,9 +21,16 @@
*/
#include "titanic/moves/exit_pellerator.h"
+#include "titanic/game/transport/pellerator.h"
namespace Titanic {
+BEGIN_MESSAGE_MAP(CExitPellerator, CGameObject)
+ ON_MESSAGE(MouseButtonDownMsg)
+ ON_MESSAGE(StatusChangeMsg)
+ ON_MESSAGE(ChangeSeasonMsg)
+END_MESSAGE_MAP()
+
CExitPelleratorStatics *CExitPellerator::_statics;
void CExitPellerator::init() {
@@ -38,7 +45,7 @@ void CExitPellerator::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_statics->_v1, indent);
file->writeNumberLine(_statics->_v2, indent);
- file->writeNumberLine(_statics->_v3, indent);
+ file->writeNumberLine(_statics->_isWinter, indent);
CGameObject::save(file, indent);
}
@@ -47,9 +54,84 @@ void CExitPellerator::load(SimpleFile *file) {
file->readNumber();
_statics->_v1 = file->readString();
_statics->_v2 = file->readNumber();
- _statics->_v3 = file->readNumber();
+ _statics->_isWinter = file->readNumber();
CGameObject::load(file);
}
+bool CExitPellerator::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+ CString name = getName();
+
+ if (name == "ExitPellerator") {
+ if (_statics->_v2 != 2) {
+ switch (getRandomNumber(2)) {
+ case 0:
+ CPellerator::_soundHandle = queueSound("z#457.wav", CPellerator::_soundHandle);
+ break;
+ case 1:
+ CPellerator::_soundHandle = queueSound("z#458.wav", CPellerator::_soundHandle);
+ break;
+ default:
+ CPellerator::_soundHandle = queueSound("z#464.wav", CPellerator::_soundHandle);
+ break;
+ }
+ }
+
+ switch (_statics->_v2) {
+ case 0:
+ changeView("PromenadeDeck.Node 1.W");
+ break;
+ case 1:
+ changeView("MusicRoomLobby.Node 1.S");
+ break;
+ case 4:
+ changeView("TopOfWell.Node 6.N");
+ break;
+ case 5:
+ changeView("1stClassRestaurant.Lobby Node.E");
+ break;
+ case 6:
+ changeView(_statics->_isWinter ? "FrozenArboretum.Node 4.S" : "Arboretum.Node 4.W");
+ break;
+ default:
+ petDisplayMessage(2, "Please exit from the other side.");
+ CPellerator::_soundHandle = queueSound("z#438.wav", CPellerator::_soundHandle);
+
+ }
+ } else if (name == "ExitPellerator2") {
+ if (_statics->_v2 == 2) {
+ switch (getRandomNumber(2)) {
+ case 0:
+ CPellerator::_soundHandle = queueSound("z#457.wav", CPellerator::_soundHandle);
+ break;
+ case 1:
+ CPellerator::_soundHandle = queueSound("z#458.wav", CPellerator::_soundHandle);
+ break;
+ default:
+ CPellerator::_soundHandle = queueSound("z#464.wav", CPellerator::_soundHandle);
+ break;
+ }
+ }
+
+ if (_statics->_v2 == 2) {
+ changeView("Bar.Node 1.N");
+ } else {
+ petDisplayMessage(2, "Please exit from the other side.");
+ CPellerator::_soundHandle = queueSound("z#438.wav", CPellerator::_soundHandle);
+ }
+ }
+
+ return true;
+}
+
+bool CExitPellerator::StatusChangeMsg(CStatusChangeMsg *msg) {
+ _statics->_v2 = msg->_newStatus;
+ return true;
+}
+
+bool CExitPellerator::ChangeSeasonMsg(CChangeSeasonMsg *msg) {
+ _statics->_isWinter = msg->_season == "Winter";
+ return true;
+}
+
} // End of namespace Titanic