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-rw-r--r--engines/titanic/npcs/deskbot.cpp310
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diff --git a/engines/titanic/npcs/deskbot.cpp b/engines/titanic/npcs/deskbot.cpp
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+++ b/engines/titanic/npcs/deskbot.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/npcs/deskbot.h"
+#include "titanic/pet_control/pet_control.h"
+
+namespace Titanic {
+
+static const char *const TALKING_NAMES[] = {
+ "NeutralTalking", "HandFidget1", "HandFidget2", "LookingAround",
+ "FriendlyTalking", "MoreRudeness", "HandUp", "TapFingers",
+ "WaveOn", "WaveArmsAround", "HandsOverEdge"
+};
+
+static const char *const IDLE_NAMES[] = {
+ "WaveOn", "HandFidget1", "HandFidget2", "TapFingers", "HandsOverEdge"
+};
+
+BEGIN_MESSAGE_MAP(CDeskbot, CTrueTalkNPC)
+ ON_MESSAGE(TurnOn)
+ ON_MESSAGE(EnterViewMsg)
+ ON_MESSAGE(ActMsg)
+ ON_MESSAGE(MovieEndMsg)
+ ON_MESSAGE(LeaveViewMsg)
+ ON_MESSAGE(TrueTalkTriggerActionMsg)
+ ON_MESSAGE(NPCPlayTalkingAnimationMsg)
+ ON_MESSAGE(NPCPlayIdleAnimationMsg)
+ ON_MESSAGE(TrueTalkNotifySpeechStartedMsg)
+ ON_MESSAGE(TrueTalkNotifySpeechEndedMsg)
+ ON_MESSAGE(TurnOff)
+END_MESSAGE_MAP()
+
+int CDeskbot::_v1;
+int CDeskbot::_v2;
+
+CDeskbot::CDeskbot() : CTrueTalkNPC(), _deskbotActive(false), _classNum(0) {
+}
+
+void CDeskbot::save(SimpleFile *file, int indent) {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_v1, indent);
+ file->writeNumberLine(_v2, indent);
+ file->writeNumberLine(_deskbotActive, indent);
+ file->writeNumberLine(_classNum, indent);
+
+ CTrueTalkNPC::save(file, indent);
+}
+
+void CDeskbot::load(SimpleFile *file) {
+ file->readNumber();
+ _v1 = file->readNumber();
+ _v2 = file->readNumber();
+ _deskbotActive = file->readNumber();
+ _classNum = file->readNumber();
+
+ CTrueTalkNPC::load(file);
+}
+
+bool CDeskbot::TurnOn(CTurnOn *msg) {
+ if (!_deskbotActive) {
+ setVisible(true);
+ playClip("BellRinging", 4);
+ playSound("b#69.wav");
+ petSetArea(PET_CONVERSATION);
+
+ _npcFlags |= NPCFLAG_20000;
+ _deskbotActive = true;
+ }
+
+ return true;
+}
+
+bool CDeskbot::EnterViewMsg(CEnterViewMsg *msg) {
+ setVisible(false);
+ _deskbotActive = false;
+ _fieldC4 = 0;
+ loadFrame(625);
+
+ return true;
+}
+
+bool CDeskbot::ActMsg(CActMsg *msg) {
+ if (msg->_action == "2ndClassUpgrade" && getPassengerClass() > 2) {
+ startTalking(this, 140, findView());
+ }
+
+ return true;
+}
+
+bool CDeskbot::MovieEndMsg(CMovieEndMsg *msg) {
+ bool flag = false;
+ if (_npcFlags & NPCFLAG_10000) {
+ if (_classNum) {
+ petSetArea(PET_ROOMS);
+ dec54();
+ unlockMouse();
+ playSound("z#47.wav", 100, 0, 0);
+ _classNum = false;
+ }
+
+ _npcFlags &= ~NPCFLAG_10000;
+ flag = true;
+ }
+
+ if (_npcFlags & NPCFLAG_40000) {
+ _deskbotActive = false;
+ _npcFlags &= ~(NPCFLAG_40000 | NPCFLAG_20000);
+
+ if (_npcFlags & NPCFLAG_80000) {
+ CTurnOn turnOn;
+ turnOn.execute("EmbBellbotTrigger");
+ unlockMouse();
+ changeView("EmbLobby.Node 4.N", "");
+ } else if (_npcFlags & NPCFLAG_100000) {
+ CTurnOn turnOn;
+ turnOn.execute("EmbDoorBotTrigger");
+ unlockMouse();
+ changeView("EmbLobby.Node 4.N", "");
+ }
+
+ _npcFlags &= ~(NPCFLAG_80000 | NPCFLAG_100000);
+ flag = true;
+ }
+
+ if (_npcFlags & NPCFLAG_20000) {
+ _npcFlags &= ~(NPCFLAG_40000 | NPCFLAG_20000);
+ endTalking(this, 1, findView());
+
+ _npcFlags |= NPCFLAG_4;
+ flag = true;
+ }
+
+ if (!flag)
+ CTrueTalkNPC::MovieEndMsg(msg);
+
+ return true;
+}
+
+bool CDeskbot::LeaveViewMsg(CLeaveViewMsg *msg) {
+ if (_deskbotActive) {
+ CTurnOff turnOff;
+ turnOff.execute(this);
+ }
+
+ return true;
+}
+
+bool CDeskbot::TrueTalkTriggerActionMsg(CTrueTalkTriggerActionMsg *msg) {
+ switch (msg->_action) {
+ case 19:
+ inc54();
+ lockMouse();
+ petSetArea(PET_CONVERSATION);
+ playClip("ReprogramPETInHand", 4);
+ _npcFlags |= NPCFLAG_10000;
+ _classNum = msg->_param1;
+
+ switch (_classNum) {
+ case 1:
+ petDisplayMessage("You have been upgraded to 1st Class status. Enjoy hugely.");
+ setPassengerClass(_classNum);
+ petReassignRoom(_classNum);
+ break;
+ case 2:
+ petDisplayMessage("You have been upgraded to 2nd Class status. Enjoy.");
+ setPassengerClass(_classNum);
+ petReassignRoom(_classNum);
+ break;
+ case 3:
+ setPassengerClass(3);
+ petReassignRoom(_classNum);
+ break;
+ default:
+ break;
+ }
+
+ case 20:
+ if (getPassengerClass() == 1) {
+ CPetControl *petControl = getPetControl();
+ if (petControl)
+ petControl->changeLocationClass(4);
+ }
+ break;
+
+ case 21:
+ if (getPassengerClass() == 1) {
+ CPetControl *petControl = getPetControl();
+ if (petControl)
+ petControl->changeLocationClass(3);
+ }
+ break;
+
+ case 22:
+ if (getPassengerClass() == 1) {
+ CPetControl *petControl = getPetControl();
+ if (petControl)
+ petControl->changeLocationClass(2);
+ }
+ break;
+
+ case 23:
+ if (getPassengerClass() == 1) {
+ CPetControl *petControl = getPetControl();
+ if (petControl)
+ petControl->changeLocationClass(1);
+ }
+ break;
+
+ case 26:
+ _npcFlags |= NPCFLAG_80000;
+ CTurnOff turnOff;
+ turnOff.execute(this);
+ lockMouse();
+ break;
+ }
+
+ return true;
+}
+
+bool CDeskbot::NPCPlayTalkingAnimationMsg(CNPCPlayTalkingAnimationMsg *msg) {
+ if (msg->_value2 != 2)
+ msg->_names = TALKING_NAMES;
+
+ return true;
+}
+
+bool CDeskbot::NPCPlayIdleAnimationMsg(CNPCPlayIdleAnimationMsg *msg) {
+ msg->_names = IDLE_NAMES;
+ return true;
+}
+
+bool CDeskbot::TrueTalkNotifySpeechStartedMsg(CTrueTalkNotifySpeechStartedMsg *msg) {
+ if (_npcFlags & NPCFLAG_40000)
+ return true;
+
+ CTrueTalkNPC::TrueTalkNotifySpeechStartedMsg(msg);
+ switch (msg->_dialogueId) {
+ case 41684:
+ case 41686:
+ case 41787:
+ case 41788:
+ case 41789:
+ lockMouse();
+ break;
+ default:
+ break;
+ }
+
+ return true;
+}
+
+bool CDeskbot::TrueTalkNotifySpeechEndedMsg(CTrueTalkNotifySpeechEndedMsg *msg) {
+ if (_npcFlags & NPCFLAG_40000)
+ return true;
+
+ CTurnOff turnOff;
+ CTrueTalkNPC::TrueTalkNotifySpeechEndedMsg(msg);
+
+ switch (msg->_dialogueId) {
+ case 41684:
+ case 41787:
+ case 41788:
+ case 41789:
+ _npcFlags |= NPCFLAG_80000;
+ turnOff.execute(this);
+
+ case 41686:
+ _npcFlags |= NPCFLAG_100000;
+ turnOff.execute(this);
+ break;
+
+ default:
+ break;
+ }
+
+ return true;
+}
+
+bool CDeskbot::TurnOff(CTurnOff *msg) {
+ if (_deskbotActive) {
+ stopMovie();
+ performAction(1, findView());
+
+ _npcFlags = (_npcFlags & ~(NPCFLAG_SPEAKING | NPCFLAG_2 | NPCFLAG_4)) | NPCFLAG_40000;
+ playClip("Closing", 0x14);
+ }
+
+ return true;
+}
+
+} // End of namespace Titanic