diff options
Diffstat (limited to 'engines/titanic/pet_control/pet_conversations.h')
-rw-r--r-- | engines/titanic/pet_control/pet_conversations.h | 267 |
1 files changed, 267 insertions, 0 deletions
diff --git a/engines/titanic/pet_control/pet_conversations.h b/engines/titanic/pet_control/pet_conversations.h new file mode 100644 index 0000000000..9e8b093d62 --- /dev/null +++ b/engines/titanic/pet_control/pet_conversations.h @@ -0,0 +1,267 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_PET_CONVERSATIONS_H +#define TITANIC_PET_CONVERSATIONS_H + +#include "titanic/pet_control/pet_section.h" +#include "titanic/pet_control/pet_text.h" +#include "titanic/pet_control/pet_gfx_element.h" +#include "titanic/true_talk/true_talk_manager.h" + +namespace Titanic { + +#define TOTAL_DIALS 3 + +class CPetConversations : public CPetSection { +private: + CPetGfxElement _scrollUp; + CPetGfxElement _scrollDown; + CPetGfxElement _dialBackground; + CPetGfxElement _dials[TOTAL_DIALS]; + uint _npcLevels[TOTAL_DIALS]; + CPetGfxElement _val4; + CPetGfxElement _val5; + CPetGfxElement _indent; + Rect _rect1; + CPetGfxElement _doorBot; + CPetGfxElement _bellBot; + CPetGfxElement _splitter; + CPetGfxElement _npcIcons[9]; + int _npcNum; + CPetText _log; + CPetText _textInput; + bool _logChanged; + int _field418; + CString _npcName; +private: + /** + * Sets up the control + */ + bool setupControl(CPetControl *petControl); + + /** + * Scroll up the conversation log + */ + void scrollUp(); + + /** + * Scroll down the conversation log + */ + void scrollDown(); + + /** + * Scroll up one page in the conversation log + */ + void scrollUpPage(); + + /** + * Scroll down one page in the conversation log + */ + void scrollDownPage(); + + /** + * Scroll to the top of the conversation log + */ + void scrollToTop(); + + /** + * Scroll to the bottom of the conversation log + */ + void scrollToBottom(); + + /** + * Check whether an NPC can be summoned + */ + int canSummonBot(const CString &name); + + /** + * Summon an NPC + */ + void summonBot(const CString &name); + + /** + * Starts the NPC timer + */ + void startNPCTimer(); + + /** + * Stops the NPC timer + */ + void stopNPCTimer(); + + /** + * Get the TrueTalk script associated with a given NPC + */ + TTnpcScript *getNPCScript(const CString &name) const; + + /** + * Handle a keypress + */ + bool handleKey(const Common::KeyState &keyState); + + /** + * Handles an entered text line + */ + void textLineEntered(const CString &textLine); + + /** + * Updates one of the dials with data from a given NPC + */ + void updateDial(uint dialNum, const CString &npcName); + + /** + * Get a dial level + */ + uint getDialLevel(uint dialNum, TTnpcScript *script, int v = 1); + + /** + * Called when the dial for an NPC is being changed + */ + void npcDialChange(uint dialNum, int oldLevel, int newLevel); +public: + CPetConversations(); + virtual ~CPetConversations() {} + + /** + * Sets up the section + */ + virtual bool setup(CPetControl *petControl); + + /** + * Reset the section + */ + virtual bool reset(); + + /** + * Draw the section + */ + virtual void draw(CScreenManager *screenManager); + + /** + * Get the bounds for the section + */ + virtual Rect getBounds() const; + + /** + * Returns true if the object is in a valid state + */ + virtual bool isValid(CPetControl *petControl); + + /** + * Following are handlers for the various messages that the PET can + * pass onto the currently active section/area + */ + virtual bool MouseButtonDownMsg(CMouseButtonDownMsg *msg); + virtual bool MouseButtonUpMsg(CMouseButtonUpMsg *msg); + virtual bool MouseDoubleClickMsg(CMouseDoubleClickMsg *msg); + virtual bool KeyCharMsg(CKeyCharMsg *msg); + virtual bool VirtualKeyCharMsg(CVirtualKeyCharMsg *msg); + + /** + * Display a message + */ + virtual void displayMessage(const CString &msg); + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file, int param); + + /** + * Called after a game has been loaded + */ + virtual void postLoad(); + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent); + + /** + * Called when a section is switched to + */ + virtual void enter(PetArea oldArea); + + /** + * Called when a section is being left, to switch to another area + */ + virtual void leave(); + + /** + * Called when a previously set up PET timer expires + */ + virtual void timerExpired(int val); + + /** + * Display a title for an NPC + */ + virtual void displayNPCName(CGameObject *npc); + + /** + * Sets the NPC to use + */ + virtual void setNPC(const CString &name); + + /** + * Resets the active NPC + */ + virtual void resetNPC(); + + /** + * Show the text cursor + */ + virtual void showCursor(); + + /** + * Hide the text cursor + */ + virtual void hideCursor(); + + /** + * Set the active NPC + */ + void setActiveNPC(const CString &name); + + /** + * Resets the dials with the data for the currently active NPC + */ + void resetDials(); + + /** + * Reset the dials with those for a given NPC + */ + void resetDials(const CString &name); + + /** + * Reset the dials to the '0' position + */ + void resetDials0(); + + /** + * Adds a line to the log + */ + void addLine(const CString &line); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_PET_CONVERSATIONS_H */ |