diff options
Diffstat (limited to 'engines/titanic/pet_control/pet_quit.cpp')
-rw-r--r-- | engines/titanic/pet_control/pet_quit.cpp | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/engines/titanic/pet_control/pet_quit.cpp b/engines/titanic/pet_control/pet_quit.cpp new file mode 100644 index 0000000000..218ed89812 --- /dev/null +++ b/engines/titanic/pet_control/pet_quit.cpp @@ -0,0 +1,90 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/pet_control/pet_quit.h" +#include "titanic/pet_control/pet_control.h" +#include "titanic/pet_control/pet_real_life.h" +#include "titanic/support/rect.h" +#include "titanic/game_manager.h" + +namespace Titanic { + +bool CPetQuit::setup(CPetControl *petControl, CPetGlyphs *owner) { + CPetGlyph::setup(petControl, owner); + + Rect tempRect(0, 0, 280, 16); + tempRect.moveTo(322, 407); + _text.setBounds(tempRect); + _text.resize(3); + _text.setHasBorder(false); + _text.setup(); + + Rect btnRect(0, 0, 68, 52); + btnRect.moveTo(496, 388); + _btnYes.setBounds(btnRect); + + return true; +} + +bool CPetQuit::reset() { + CPetControl *pet = getPetControl(); + if (!pet) + return false; + + setName("PetExit", pet); + + uint col = getPetSection()->getColor(0); + _text.setText("Are you sure you want to quit?"); + _text.setLineColor(0, col); + + _btnYes.reset("PetQuitOut", pet, MODE_UNSELECTED); + _btnYes.reset("PetQuitIn", pet, MODE_SELECTED); + + return true; +} + +void CPetQuit::draw2(CScreenManager *screenManager) { + _text.draw(screenManager); + _btnYes.draw(screenManager); +} + +bool CPetQuit::MouseButtonDownMsg(const Point &pt) { + return !_btnYes.MouseButtonDownMsg(pt); +} + +bool CPetQuit::MouseButtonUpMsg(const Point &pt) { + CPetControl *pet = getPetControl(); + if (_btnYes.MouseButtonUpMsg(pt) && pet) { + CGameManager *gameManager = pet->getGameManager(); + if (gameManager) + gameManager->_gameState._quitGame = true; + return true; + } else { + return false; + } +} + +void CPetQuit::getTooltip(CPetText *text) { + text->setText("Quit the game."); +} + +} // End of namespace Titanic |